Player Matchup

Cliodhna
Cliodhna
Sir RunFromFear
Cliodhna
Level 50
God Stats
2W - 2L
1,366 SR
Queue Stats
179W - 183L
1,597 Elo+
Party 1
Fenrir
Fenrir
THEWORLD-_-21
Fenrir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,440 Elo+
Party 1
Pele
Pele
bigty83
Pele
Level 123
God Stats
2W - 5L
1,511 SR
Queue Stats
25W - 38L
1,388 Elo+
Solo
Camazotz
Camazotz
kingroberson13
Camazotz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,605 Elo+
Party 1
Susano
Susano
teabeear
Susano
Level 104
God Stats
8W - 4L
1,830 SR
Queue Stats
152W - 166L
1,613 Elo+
Party 1
Team Averages
Level 98
1,541 SR
1,529 Elo+

VS

Team Averages
Level 67
1,552 SR
1,378 Elo+
Izanami
Izanami
NarrDog
Izanami
Level 28
God Stats
16W - 15L
1,472 SR
Queue Stats
20W - 28L
1,346 Elo+
Party 2
Ra
Ra
ShiFt MASTER569
Ra
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,430 Elo+
Solo
Yemoja
Yemoja
TheDaleks20
Yemoja
Level 18
God Stats
2W - 4L
1,792 SR
Queue Stats
15W - 35L
1,396 Elo+
Solo
Neith
Neith
formalcornchip
Neith
Level 134
God Stats
7W - 9L
1,498 SR
Queue Stats
27W - 29L
1,400 Elo+
Solo
Da Ji
Da Ji
jamesdeanyo
Da Ji
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
13 / 1 / 18
15,766
876
30,992
16,515
7,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 2 / 16
13,628
757
10,915
20,376
20,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
bigty83
Pele
20
10 / 3 / 16
15,568
865
14,381
23,101
10,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
20
9 / 2 / 16
14,427
802
21,410
22,675
17,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
teabeear
Susano
20
6 / 4 / 11
14,130
785
20,063
18,271
8,586
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NarrDog
Izanami
20
4 / 6 / 3
12,740
708
10,453
19,816
7,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
3 / 6 / 4
13,851
770
16,675
20,735
8,958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
18
0 / 9 / 6
12,325
685
11,383
28,016
47,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
4 / 6 / 2
13,319
740
26,350
22,828
9,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 16 / 3
10,747
597
6,956
24,187
9,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
29
43
Kills
11
12
Deaths
43
77
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
NarrDog
Izanami
4
6
3
0.92
L
3
6
4
0.83
W
Cliodhna
13
1
18
22
W
5
2
16
6.5
L
Yemoja
0
9
6
0.33
W
Pele
bigty83
Pele
10
3
16
6
L
4
6
2
0.83
L
0
16
3
0.09
W
Camazotz
9
2
16
8.5
W
Susano
teabeear
Susano
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,761
Damage
71,817
100,938
Taken
115,582
64,100
Mitigated
82,308
33,097
Healing
19,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
NarrDog
Izanami
10,453
6,842
0
607
19,816
7,319
321
85
19,341
0
40,616
L
16,675
1,664
1,844
6,950
20,735
8,958
753
85
20,292
66,400
0
W
Cliodhna
30,992
2,287
0
3,958
16,515
7,714
0
5,809
10,706
0
79,245
W
10,915
1,780
317
4,479
20,376
20,109
1,203
3,951
16,425
0
40,680
L
Yemoja
11,383
2,297
2,089
1,722
28,016
47,057
540
0
26,918
36,441
0
W
Pele
bigty83
Pele
14,381
2,329
108
7,569
23,101
10,135
4,766
7,791
15,310
0
69,444
L
26,350
12,803
0
6,239
22,828
9,862
156
125
22,105
0
68,661
L
6,956
1,334
0
275
24,187
9,112
0
0
23,676
0
14,284
W
Camazotz
21,410
5,421
0
15,022
22,675
17,556
1,390
6,525
16,150
303
49,136
W
Susano
teabeear
Susano
20,063
3,706
0
1,644
18,271
8,586
1,638
3,982
14,289
0
68,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,519
Gold Earned
62,982
380
Minions Killed
325
0
Camps Cleared
0
2,061,612
Distance Traveled
1,537,465
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,740
708
66
4
0
301,407
0
L
Ra
13,851
770
113
6
0
295,717
1
W
Cliodhna
15,766
876
78
4
0
431,036
0
W
Fenrir
13,628
757
43
2
0
413,967
0
L
Yemoja
12,325
685
39
2
0
294,663
4
W
Pele
15,568
865
117
7
0
383,474
0
L
Neith
13,319
740
87
5
0
337,820
6
L
Da Ji
10,747
597
20
1
0
307,858
0
W
Camazotz
14,427
802
54
3
0
416,755
1
W
Susano
14,130
785
88
5
0
416,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role