Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BRENDA Mxx
Morgan Le Fay
Level 29
God Stats
26W - 44L
1,500 SR
Queue Stats
797W - 805L
1,364 Elo+
Party 1
Arachne
Arachne
LUCIIIIFERRR
Arachne
Level 28
God Stats
4W - 8L
1,500 SR
Queue Stats
153W - 193L
1,388 Elo+
Party 1
Heimdallr
Heimdallr
UnPanDuro
Heimdallr
Level 30
God Stats
24W - 27L
1,352 SR
Queue Stats
906W - 918L
1,320 Elo+
Party 1
Nike
Nike
zNVz Empire
Nike
Level 14
God Stats
15W - 19L
1,500 SR
Queue Stats
207W - 244L
1,333 Elo+
Party 1
Team Averages
Level 29
1,470 SR
1,381 Elo+

VS

Team Averages
Level 66
1,541 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
McTiT22
Cthulhu
Level 49
God Stats
7W - 6L
1,500 SR
Queue Stats
162W - 169L
1,481 Elo+
Solo
Chiron
Chiron
ShadyDestroyer24
Chiron
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 77L
1,286 Elo+
Solo
Loki
Loki
ajaijo
Loki
Level 147
God Stats
117W - 69L
1,703 SR
Queue Stats
178W - 131L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 5 / 1
5,852
418
3,965
11,556
7,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
BRENDA Mxx
Morgan Le Fay
10
1 / 11 / 2
6,340
453
3,181
11,058
2,692
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
LUCIIIIFERRR
Arachne
12
2 / 9 / 0
6,900
493
5,928
14,422
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
UnPanDuro
Heimdallr
11
1 / 5 / 0
6,616
473
4,874
11,545
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 0
6,845
489
4,471
9,430
4,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 2 / 10
7,702
550
6,634
5,151
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
 
Artio
13
2 / 2 / 9
7,536
538
5,666
14,891
13,125
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
McTiT22
Cthulhu
12
2 / 0 / 5
7,528
538
3,161
6,892
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
6 / 1 / 1
8,438
603
9,756
10,115
3,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
ajaijo
Loki
17
21 / 0 / 2
10,289
735
15,694
7,656
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
5
Kills
33
33
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
1
0.1
W
Morgan Le Fay
 
Morgan Le Fay
2
2
10
3.5
W
Artio
 
Artio
2
2
9
3.25
L
Morgan Le Fay
BRENDA Mxx
Morgan Le Fay
1
11
2
0.18
L
Arachne
LUCIIIIFERRR
Arachne
2
9
0
0.22
W
Cthulhu
McTiT22
Cthulhu
2
0
5
4.5
W
6
1
1
6.5
L
Heimdallr
UnPanDuro
Heimdallr
1
5
0
0.2
W
Loki
ajaijo
Loki
21
0
2
22
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,419
Damage
40,911
58,011
Taken
44,705
23,171
Mitigated
27,481
8,637
Healing
16,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,965
494
0
1,208
11,556
7,814
131
3,460
8,028
14,820
0
W
Morgan Le Fay
 
Morgan Le Fay
6,634
617
0
1,105
5,151
2,132
501
1,042
4,074
39,977
0
W
Artio
 
Artio
5,666
490
136
5,447
14,891
13,125
1,174
3,315
11,113
31,492
0
L
Morgan Le Fay
BRENDA Mxx
Morgan Le Fay
3,181
572
0
59
11,058
2,692
0
1,311
9,615
21,459
214
L
Arachne
LUCIIIIFERRR
Arachne
5,928
2,841
24
2,932
14,422
4,604
0
5,309
8,973
0
43,203
W
Cthulhu
McTiT22
Cthulhu
3,161
560
175
1,522
6,892
6,006
930
1,558
5,301
27,572
0
W
9,756
4,937
156
3,752
10,115
3,405
1,716
577
9,538
0
66,905
L
Heimdallr
UnPanDuro
Heimdallr
4,874
2,313
0
2,974
11,545
3,705
123
756
10,789
0
39,891
W
Loki
ajaijo
Loki
15,694
6,987
0
4,140
7,656
2,813
0
616
7,013
0
67,318
L
4,471
1,012
0
1,440
9,430
4,356
0
4,257
5,145
929
33,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,553
Gold Earned
41,493
281
Minions Killed
395
0
Camps Cleared
0
1,195,931
Distance Traveled
1,400,705
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,852
418
15
1
0
236,683
1
W
Morgan Le Fay
7,702
550
76
5
0
292,533
3
W
Artio
7,536
538
58
4
0
246,930
2
L
Morgan Le Fay
6,340
453
34
2
0
229,075
3
L
Arachne
6,900
493
88
6
0
281,685
5
W
Cthulhu
7,528
538
48
3
0
261,112
0
W
Chiron
8,438
603
112
8
0
259,762
4
L
Heimdallr
6,616
473
72
5
0
216,556
2
W
Loki
10,289
735
101
7
0
340,368
4
L
Nike
6,845
489
72
5
0
231,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role