Player Matchup

Chaac
Chaac
Breh68
Chaac
Level 115
God Stats
2W - 0L
1,665 SR
Queue Stats
60W - 62L
1,511 Elo+
Party 1
Athena
Athena
Cheems143
Athena
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,511 Elo+
Party 1
Nox
Nox
GordonFknRamsay
Nox
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,602 Elo+
Party 1
Bellona
Bellona
Ihatedeavon
Bellona
Level 80
God Stats
8W - 7L
1,421 SR
Queue Stats
136W - 158L
1,375 Elo+
Party 1
Heimdallr
Heimdallr
Miggу
Heimdallr
Level 160
God Stats
17W - 6L
1,431 SR
Queue Stats
91W - 31L
1,717 Elo+
Party 1
Team Averages
Level 118
1,503 SR
1,543 Elo+

VS

Team Averages
Level 108
1,506 SR
1,496 Elo+
Nemesis
Nemesis
Kaldrean
Nemesis
Level 88
God Stats
10W - 11L
1,730 SR
Queue Stats
293W - 256L
1,527 Elo+
Party 2
Xing Tian
Xing Tian
ProfReithe
Xing Tian
Level 160
God Stats
2W - 9L
1,486 SR
Queue Stats
264W - 293L
1,593 Elo+
Solo
Ganesha
Ganesha
SentinalJiggly
Ganesha
Level 88
God Stats
7W - 5L
1,631 SR
Queue Stats
133W - 154L
1,446 Elo+
Party 3
Izanami
Izanami
eGVolk
Izanami
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 227L
1,440 Elo+
Party 3
Thoth
Thoth
xBANDxA1Dx
Thoth
Level 105
God Stats
11W - 9L
1,183 SR
Queue Stats
117W - 113L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Breh68
Chaac
14
7 / 2 / 5
8,383
645
10,725
11,895
5,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
Cheems143
Athena
11
3 / 0 / 5
7,281
560
5,377
10,076
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 0 / 3
7,111
547
3,584
4,183
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Ihatedeavon
Bellona
12
0 / 2 / 0
6,975
537
3,065
8,865
6,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Miggу
Heimdallr
13
9 / 0 / 3
8,113
624
12,820
9,896
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kaldrean
Nemesis
11
2 / 4 / 0
6,759
520
6,524
10,522
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
ProfReithe
Xing Tian
13
1 / 1 / 2
7,289
561
6,435
9,648
8,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 1
5,753
443
3,828
11,971
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
eGVolk
Izanami
9
0 / 7 / 1
5,695
438
4,953
10,935
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
10
1 / 4 / 0
6,155
473
2,456
5,822
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
22
Kills
4
4
Deaths
22
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Breh68
Chaac
7
2
5
4.75
W
Athena
Cheems143
Athena
3
0
5
5.5
W
3
0
3
4.5
W
Bellona
Ihatedeavon
Bellona
0
2
0
0
L
Nemesis
Kaldrean
Nemesis
2
4
0
0.5
W
Heimdallr
Miggу
Heimdallr
9
0
3
10.5
L
Xing Tian
ProfReithe
Xing Tian
1
1
2
2
L
0
6
1
0.08
L
Izanami
eGVolk
Izanami
0
7
1
0.07
L
Thoth
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,571
Damage
24,196
44,915
Taken
48,898
23,881
Mitigated
20,832
13,435
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Breh68
Chaac
10,725
2,557
0
6,002
11,895
5,513
0
1,945
9,819
0
52,502
W
Athena
Cheems143
Athena
5,377
1,842
0
2,297
10,076
6,532
40
1,060
9,016
19,835
3,969
W
3,584
91
0
250
4,183
1,420
428
1,462
2,721
35,357
0
W
Bellona
Ihatedeavon
Bellona
3,065
1,050
0
833
8,865
6,808
0
4,939
3,192
0
37,098
L
Nemesis
Kaldrean
Nemesis
6,524
2,382
0
1,128
10,522
2,917
0
1,497
9,025
0
39,901
W
Heimdallr
Miggу
Heimdallr
12,820
7,212
0
4,053
9,896
3,608
38
2,448
7,448
0
56,653
L
Xing Tian
ProfReithe
Xing Tian
6,435
728
0
2,868
9,648
8,364
0
403
9,245
40,258
0
L
3,828
898
0
1,616
11,971
6,124
115
1,675
10,296
14,250
0
L
Izanami
eGVolk
Izanami
4,953
3,358
0
2,053
10,935
2,164
142
2,446
8,489
0
34,760
L
Thoth
2,456
47
0
500
5,822
1,263
618
2,389
3,433
29,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,863
Gold Earned
31,651
372
Minions Killed
301
0
Camps Cleared
0
1,327,826
Distance Traveled
1,291,203
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,383
645
86
7
0
263,091
2
W
Athena
7,281
560
21
2
0
293,539
5
W
Nox
7,111
547
74
6
0
257,001
2
W
Bellona
6,975
537
95
7
0
282,352
2
L
Nemesis
6,759
520
74
6
0
275,159
0
W
Heimdallr
8,113
624
96
7
0
231,843
4
L
Xing Tian
7,289
561
85
7
0
246,241
9
L
Ganesha
5,753
443
7
1
0
260,187
5
L
Izanami
5,695
438
77
6
0
273,901
2
L
Thoth
6,155
473
58
4
0
235,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role