Player Matchup

Horus
Horus
Apocryphas
Horus
Level 52
God Stats
0W - 1L
1,948 SR
Queue Stats
3W - 1L
1,811 Elo+
Party 2
Cupid
Cupid
ChewysFat
Cupid
Level 46
God Stats
6W - 3L
1,707 SR
Queue Stats
173W - 194L
1,510 Elo+
Solo
Ra
Ra
LargeWaffle
Ra
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,575 Elo+
Party 2
Erlang Shen
Erlang Shen
LegnadaryMage
Erlang Shen
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,551 Elo+
Party 2
Atlas
Atlas
RockyDolpin
Atlas
Level 139
God Stats
10W - 13L
1,567 SR
Queue Stats
52W - 60L
1,565 Elo+
Party 2
Team Averages
Level 84
1,644 SR
1,602 Elo+

VS

Team Averages
Level 55
1,603 SR
1,630 Elo+
Ah Muzen Cab
Ah Muzen Cab
Early20R6ger
Ah Muzen Cab
Level 42
God Stats
1W - 1L
1,300 SR
Queue Stats
47W - 38L
1,525 Elo+
Solo
Loki
Loki
ItsGlit
Loki
Level 125
God Stats
1W - 2L
1,800 SR
Queue Stats
33W - 33L
1,630 Elo+
Party 1
King Arthur
King Arthur
ThirstedFirst
King Arthur
Level 33
God Stats
3W - 6L
1,295 SR
Queue Stats
278W - 315L
1,380 Elo+
Solo
Ares
Ares
dAnkzappuh
Ares
Level 29
God Stats
2W - 2L
1,758 SR
Queue Stats
8W - 10L
1,694 Elo+
Party 1
Ra
Ra
monkeyteammate
Ra
Level 46
God Stats
5W - 1L
1,861 SR
Queue Stats
87W - 27L
1,922 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
5 / 6 / 6
9,440
497
7,754
15,791
11,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cupid
ChewysFat
Cupid
16
3 / 3 / 6
9,826
517
7,864
10,102
2,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 9 / 4
10,287
541
8,557
13,098
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
LegnadaryMage
Erlang Shen
16
3 / 7 / 3
10,196
537
10,454
18,105
11,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 5 / 7
8,118
427
7,033
18,394
16,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Early20R6ger
Ah Muzen Cab
17
3 / 1 / 6
10,272
541
8,454
12,902
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Loki
ItsGlit
Loki
18
11 / 5 / 8
11,052
582
12,463
15,339
5,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ThirstedFirst
King Arthur
17
3 / 3 / 8
10,762
566
12,082
17,934
19,957
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 6 / 14
8,653
455
7,056
14,625
11,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
11 / 1 / 7
13,049
687
19,722
9,446
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
16
Kills
30
30
Deaths
16
26
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Horus
5
6
6
1.33
L
Cupid
ChewysFat
Cupid
3
3
6
2
W
Ah Muzen Cab
Early20R6ger
Ah Muzen Cab
3
1
6
6
W
Loki
ItsGlit
Loki
11
5
8
3
L
2
9
4
0.44
L
Erlang Shen
LegnadaryMage
Erlang Shen
3
7
3
0.64
L
3
5
7
1.3
W
King Arthur
ThirstedFirst
King Arthur
3
3
8
2.33
W
2
6
14
1.5
W
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,662
Damage
59,777
75,490
Taken
70,246
46,879
Mitigated
45,795
16,816
Healing
22,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
7,754
4,117
699
4,155
15,791
11,588
0
5,335
10,385
0
46,381
L
Cupid
ChewysFat
Cupid
7,864
5,144
488
2,322
10,102
2,871
1,248
3,561
6,509
0
71,801
W
Ah Muzen Cab
Early20R6ger
Ah Muzen Cab
8,454
2,935
0
8,610
12,902
4,872
0
2,614
10,288
0
78,289
W
Loki
ItsGlit
Loki
12,463
4,771
0
4,686
15,339
5,680
302
1,890
13,449
0
71,117
L
8,557
460
1,021
2,343
13,098
5,120
145
4,479
8,619
68,612
0
L
Erlang Shen
LegnadaryMage
Erlang Shen
10,454
6,595
0
4,172
18,105
11,270
1,034
4,460
13,607
0
54,896
L
7,033
2,272
183
1,433
18,394
16,030
0
8,446
9,592
15,080
0
W
King Arthur
ThirstedFirst
King Arthur
12,082
1,928
0
3,042
17,934
19,957
39
3,460
14,474
0
71,073
W
7,056
255
0
1,196
14,625
11,670
0
3,557
11,068
19,526
0
W
19,722
1,155
1,993
3,330
9,446
3,616
157
4,069
5,377
117,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,867
Gold Earned
53,788
483
Minions Killed
572
0
Camps Cleared
0
1,743,907
Distance Traveled
1,877,116
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,440
497
68
4
0
357,908
4
L
Cupid
9,826
517
137
7
0
363,948
6
W
Ah Muzen Cab
10,272
541
111
6
0
390,422
9
W
Loki
11,052
582
98
5
0
392,837
1
L
Ra
10,287
541
133
7
0
343,059
3
L
Erlang Shen
10,196
537
117
6
0
302,856
3
L
Atlas
8,118
427
28
1
0
376,136
9
W
King Arthur
10,762
566
141
7
0
328,303
4
W
Ares
8,653
455
27
1
0
372,492
2
W
Ra
13,049
687
195
10
0
393,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role