Player Matchup

Gilgamesh
Gilgamesh
AfraidYoMaMa
Gilgamesh
Level 106
God Stats
6W - 0L
1,728 SR
Queue Stats
132W - 122L
1,563 Elo+
Party 1
Hou Yi
Hou Yi
Natsu150
Hou Yi
Level 32
God Stats
1W - 1L
1,798 SR
Queue Stats
25W - 20L
1,571 Elo+
Party 1
Geb
Geb
SlinkLion
Geb
Level 68
God Stats
3W - 3L
1,458 SR
Queue Stats
60W - 61L
1,545 Elo+
Party 1
Thor
Thor
SlinkTiger
Thor
Level 53
God Stats
13W - 15L
1,565 SR
Queue Stats
82W - 92L
1,563 Elo+
Party 1
Sol
Sol
imbotakillyoaz
Sol
Level 127
God Stats
2W - 4L
1,484 SR
Queue Stats
156W - 154L
1,499 Elo+
Party 1
Team Averages
Level 77
1,607 SR
1,548 Elo+

VS

Team Averages
Level 66
1,476 SR
1,619 Elo+
Charybdis
Charybdis
Dadu_Sao
Charybdis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 19L
1,676 Elo+
Party 3
Vamana
Vamana
KanaFt-
Vamana
Level 96
God Stats
2W - 2L
1,483 SR
Queue Stats
179W - 207L
1,536 Elo+
Party 2
Sylvanus
Sylvanus
YesImaSmurf1212
Sylvanus
Level 11
God Stats
2W - 2L
1,761 SR
Queue Stats
8W - 7L
1,867 Elo+
Party 2
Scylla
Scylla
leonardoC25
Scylla
Level 160
God Stats
14W - 11L
1,137 SR
Queue Stats
145W - 129L
1,517 Elo+
Party 3
Thanatos
Thanatos
punkedoodle76
Thanatos
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 74L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AfraidYoMaMa
Gilgamesh
14
1 / 0 / 1
8,098
623
4,436
5,889
4,202
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Natsu150
Hou Yi
12
6 / 1 / 3
6,906
531
9,434
6,083
1,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 5
6,895
530
5,216
12,169
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 4
7,274
560
2,653
5,808
1,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 0 / 0
9,017
694
1,710
6,963
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dadu_Sao
Charybdis
12
1 / 3 / 2
6,575
506
4,346
8,580
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
KanaFt-
Vamana
12
0 / 1 / 0
6,708
516
2,442
7,754
7,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
7
0 / 6 / 0
4,906
377
4,771
11,606
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
14
2 / 0 / 0
7,881
606
5,355
2,432
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
punkedoodle76
Thanatos
6
0 / 3 / 0
4,926
379
967
5,827
1,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
3
3
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AfraidYoMaMa
Gilgamesh
1
0
1
1.5
L
Charybdis
Dadu_Sao
Charybdis
1
3
2
0.67
L
Vamana
KanaFt-
Vamana
0
1
0
0
W
Hou Yi
Natsu150
Hou Yi
6
1
3
7.5
W
2
2
5
2.25
W
3
0
4
5
L
Sylvanus
0
6
0
0
W
1
0
0
1
L
Scylla
2
0
0
2
L
Thanatos
punkedoodle76
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,449
Damage
17,881
36,912
Taken
36,199
17,950
Mitigated
17,872
12,802
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AfraidYoMaMa
Gilgamesh
4,436
761
0
1,305
5,889
4,202
0
0
5,889
0
49,314
L
Charybdis
Dadu_Sao
Charybdis
4,346
2,947
0
3,210
8,580
2,452
0
2,661
5,919
0
40,988
L
Vamana
KanaFt-
Vamana
2,442
315
0
2,001
7,754
7,279
0
0
7,754
0
39,852
W
Hou Yi
Natsu150
Hou Yi
9,434
5,026
0
1,055
6,083
1,755
697
2,481
3,572
0
33,985
W
5,216
608
391
4,373
12,169
8,485
14
4,276
7,807
24,677
0
W
2,653
508
0
739
5,808
1,597
0
880
4,900
0
39,949
L
Sylvanus
4,771
1,837
467
1,914
11,606
5,835
0
2,555
9,051
14,128
4,006
W
1,710
1,170
0
4,939
6,963
1,911
0
1,399
5,392
76,336
0
L
Scylla
5,355
95
0
660
2,432
802
0
1,104
1,328
59,691
0
L
Thanatos
punkedoodle76
Thanatos
967
239
0
3,426
5,827
1,504
0
606
5,221
0
16,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,190
Gold Earned
30,996
462
Minions Killed
343
0
Camps Cleared
0
1,251,361
Distance Traveled
1,135,644
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,098
623
124
10
0
252,395
5
L
Charybdis
6,575
506
73
6
0
222,667
1
L
Vamana
6,708
516
84
6
0
242,772
3
W
Hou Yi
6,906
531
83
6
0
225,754
2
W
Geb
6,895
530
18
1
0
233,701
0
W
Thor
7,274
560
69
5
0
281,532
1
L
Sylvanus
4,906
377
32
2
0
211,312
0
W
Sol
9,017
694
168
13
0
257,979
3
L
Scylla
7,881
606
119
9
0
269,386
3
L
Thanatos
4,926
379
35
3
0
189,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role