Player Matchup

Athena
Athena
GingerKangaroo
Athena
Level 83
God Stats
1W - 4L
1,282 SR
Queue Stats
487W - 472L
1,487 Elo+
Party 1
Heimdallr
Heimdallr
KiriAkari
Heimdallr
Level 104
God Stats
8W - 5L
1,677 SR
Queue Stats
124W - 107L
1,638 Elo+
Party 1
Fafnir
Fafnir
OverIord Bunny
Fafnir
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
337W - 315L
1,537 Elo+
Party 1
Chaac
Chaac
ZombiApocolyps6
Chaac
Level 34
God Stats
91W - 83L
1,464 SR
Queue Stats
201W - 218L
1,470 Elo+
Party 1
Hades
Hades
smitersmisle
Hades
Level 44
God Stats
3W - 8L
1,319 SR
Queue Stats
58W - 74L
1,518 Elo+
Solo
Team Averages
Level 74
1,449 SR
1,530 Elo+

VS

Team Averages
Level 67
1,569 SR
1,558 Elo+
Skadi
Skadi
CeroteRojo2
Skadi
Level 102
God Stats
24W - 33L
1,457 SR
Queue Stats
116W - 123L
1,454 Elo+
Solo
Kukulkan
Kukulkan
Jolt6
Kukulkan
Level 18
God Stats
23W - 12L
1,714 SR
Queue Stats
92W - 45L
1,584 Elo+
Party 2
Sun Wukong
Sun Wukong
LilTom956
Sun Wukong
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 147L
1,632 Elo+
Party 2
Ymir
Ymir
Nukewarman
Ymir
Level 3
God Stats
10W - 2L
1,865 SR
Queue Stats
72W - 39L
1,496 Elo+
Party 2
Anhur
Anhur
PapiB
Anhur
Level 87
God Stats
2W - 0L
1,308 SR
Queue Stats
136W - 70L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 6
7,515
537
5,442
12,257
10,828
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
KiriAkari
Heimdallr
13
3 / 4 / 0
7,512
537
6,499
7,558
1,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 2 / 1
8,159
583
7,362
9,843
6,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 4
6,926
495
6,818
12,445
9,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 6 / 3
6,645
475
5,970
12,097
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
8,704
622
8,351
10,501
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Jolt6
Kukulkan
12
5 / 4 / 4
7,584
542
8,917
6,181
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
LilTom956
Sun Wukong
13
5 / 3 / 6
7,738
553
9,720
10,882
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 5 / 5
6,764
483
2,250
10,988
5,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
PapiB
Anhur
14
3 / 1 / 3
7,898
564
5,875
8,846
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
14
Kills
20
20
Deaths
16
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
L
4
5
6
1.4
W
Kukulkan
Jolt6
Kukulkan
5
4
4
1.75
L
Heimdallr
KiriAkari
Heimdallr
3
4
0
0.75
W
Sun Wukong
LilTom956
Sun Wukong
5
3
6
2.67
W
2
5
5
0.9
L
5
2
1
2.75
W
Anhur
PapiB
Anhur
3
1
3
4.5
L
0
3
4
0.67
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,091
Damage
35,113
54,200
Taken
47,398
34,129
Mitigated
16,537
11,816
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,351
5,341
0
4,198
10,501
3,095
902
3,678
6,823
0
53,365
L
5,442
1,604
512
1,563
12,257
10,828
0
4,699
7,558
19,966
0
W
Kukulkan
Jolt6
Kukulkan
8,917
1,342
0
501
6,181
2,072
2,266
4,173
2,008
39,948
0
L
Heimdallr
KiriAkari
Heimdallr
6,499
3,703
0
867
7,558
1,749
1,060
624
6,934
0
55,338
W
Sun Wukong
LilTom956
Sun Wukong
9,720
3,754
0
3,990
10,882
3,646
0
3,806
6,184
0
41,067
W
2,250
508
319
1,448
10,988
5,439
116
6,561
4,422
10,886
0
L
7,362
2,422
0
1,398
9,843
6,473
0
810
9,033
42,405
0
W
Anhur
PapiB
Anhur
5,875
1,954
0
3,723
8,846
2,285
0
731
8,115
0
49,961
L
6,818
1,816
0
3,630
12,445
9,549
162
307
12,138
0
40,455
L
5,970
557
232
3,614
12,097
5,530
224
4,727
7,370
29,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,757
Gold Earned
38,688
357
Minions Killed
352
0
Camps Cleared
0
1,296,753
Distance Traveled
1,322,261
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,704
622
96
7
0
251,065
3
L
Athena
7,515
537
27
2
0
289,023
0
W
Kukulkan
7,584
542
67
5
0
241,077
4
L
Heimdallr
7,512
537
104
7
0
226,189
3
W
Sun Wukong
7,738
553
78
6
0
301,414
1
W
Ymir
6,764
483
15
1
0
268,492
0
L
Fafnir
8,159
583
79
6
0
288,999
3
W
Anhur
7,898
564
96
7
0
260,213
1
L
Chaac
6,926
495
86
6
0
285,541
2
L
Hades
6,645
475
61
4
0
207,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role