Player Matchup

Hun Batz
Hun Batz
Big_SantiG
Hun Batz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 59L
1,438 Elo+
Party 1
Bastet
Bastet
BtCarlos
Bastet
Level 111
God Stats
4W - 5L
1,517 SR
Queue Stats
86W - 103L
1,421 Elo+
Party 1
Ah Puch
Ah Puch
Keysersoze78
Ah Puch
Level 119
God Stats
8W - 0L
1,886 SR
Queue Stats
241W - 236L
1,566 Elo+
Solo
Scylla
Scylla
Macnaught07
Scylla
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 36L
1,361 Elo+
Party 1
Sol
Sol
Syblyx
Sol
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 42L
1,427 Elo+
Solo
Team Averages
Level 104
1,581 SR
1,443 Elo+

VS

Team Averages
Level 119
1,405 SR
1,519 Elo+
Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Amnjoker
Hercules
Level 102
God Stats
1W - 4L
1,494 SR
Queue Stats
268W - 244L
1,488 Elo+
Solo
Cabrakan
Cabrakan
LuiisG
Cabrakan
Level 152
God Stats
1W - 6L
1,307 SR
Queue Stats
530W - 542L
1,535 Elo+
Party 2
Jing Wei
Jing Wei
UnrelentingFoe
Jing Wei
Level 153
God Stats
5W - 11L
1,233 SR
Queue Stats
769W - 799L
1,537 Elo+
Solo
Mercury
Mercury
chupap1tos3000
Mercury
Level 44
God Stats
4W - 3L
1,489 SR
Queue Stats
534W - 554L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Big_SantiG
Hun Batz
18
0 / 4 / 16
10,890
641
11,480
12,124
5,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
BtCarlos
Bastet
17
3 / 8 / 11
10,972
645
13,075
16,298
6,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
Keysersoze78
Ah Puch
20
10 / 3 / 12
13,982
822
28,990
13,658
7,215
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
20
8 / 3 / 10
12,759
751
12,314
13,016
5,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Syblyx
Sol
20
10 / 3 / 10
13,687
805
19,059
12,356
5,010
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
5 / 3 / 6
11,267
663
8,475
10,808
3,977
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Amnjoker
Hercules
20
5 / 5 / 11
11,235
661
13,293
32,585
35,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
LuiisG
Cabrakan
18
6 / 7 / 11
11,147
656
13,747
17,315
27,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
18
2 / 9 / 10
10,405
612
11,874
19,565
7,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 7 / 8
9,960
586
4,775
12,336
5,037
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
67
31
Kills
21
21
Deaths
31
59
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
3
6
2.67
L
Hercules
Amnjoker
Hercules
5
5
11
2.1
W
Hun Batz
Big_SantiG
Hun Batz
0
4
16
2
W
Bastet
BtCarlos
Bastet
3
8
11
1.06
W
Ah Puch
Keysersoze78
Ah Puch
10
3
12
5.33
L
Cabrakan
LuiisG
Cabrakan
6
7
11
1.64
W
Scylla
8
3
10
4.33
W
Sol
Syblyx
Sol
10
3
10
5
L
Jing Wei
2
9
10
0.78
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,918
Damage
52,164
67,452
Taken
92,609
30,509
Mitigated
79,734
25,994
Healing
23,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,475
172
582
1,613
10,808
3,977
164
7,972
2,836
37,250
0
L
Hercules
Amnjoker
Hercules
13,293
2,423
1,794
12,640
32,585
35,111
121
21,493
11,092
0
22,571
W
Hun Batz
Big_SantiG
Hun Batz
11,480
1,050
1,801
1,545
12,124
5,839
239
3,598
8,339
0
20,221
W
Bastet
BtCarlos
Bastet
13,075
1,616
581
2,818
16,298
6,753
0
5,540
10,549
0
17,788
W
Ah Puch
Keysersoze78
Ah Puch
28,990
535
207
7,333
13,658
7,215
570
2,264
11,285
45,866
0
L
Cabrakan
LuiisG
Cabrakan
13,747
945
577
1,450
17,315
27,839
0
10,565
6,750
17,465
0
W
Scylla
12,314
390
2,204
4,137
13,016
5,692
270
4,308
8,508
37,000
0
W
Sol
Syblyx
Sol
19,059
4,291
238
5,130
12,356
5,010
4,297
5,728
6,549
44,350
0
L
Jing Wei
11,874
8,144
701
3,499
19,565
7,770
802
12,834
6,731
0
31,538
L
4,775
926
241
444
12,336
5,037
0
7,499
4,837
0
14,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,290
Gold Earned
54,014
169
Minions Killed
179
0
Camps Cleared
0
1,595,912
Distance Traveled
1,423,981
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,267
663
83
5
0
314,439
0
L
Hercules
11,235
661
23
1
0
282,566
0
W
Hun Batz
10,890
641
16
1
0
329,106
6
W
Bastet
10,972
645
12
1
0
310,150
1
W
Ah Puch
13,982
822
36
2
0
301,459
0
L
Cabrakan
11,147
656
4
0
0
264,895
1
W
Scylla
12,759
751
47
3
0
326,837
2
W
Sol
13,687
805
58
3
0
328,360
2
L
Jing Wei
10,405
612
54
3
0
251,213
1
L
Mercury
9,960
586
15
1
0
310,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role