Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Cobalt2001
Da Ji
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,614 Elo+
Party 2
Amaterasu
Amaterasu
Layonel666
Amaterasu
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 271L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
ProxyAgony
Baron Samedi
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,514 Elo+
Party 2
Skadi
Skadi
SoulReaper2133
Skadi
Level 121
God Stats
8W - 0L
1,992 SR
Queue Stats
20W - 24L
1,551 Elo+
Solo
Team Averages
Level 103
1,598 SR
1,512 Elo+

VS

Team Averages
Level 107
1,424 SR
1,461 Elo+
Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HHenshin
Danzaburou
Level 99
God Stats
39W - 59L
1,423 SR
Queue Stats
702W - 752L
1,447 Elo+
Solo
Ra
Ra
JeffStrongman
Ra
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
227W - 260L
1,468 Elo+
Solo
Bacchus
Bacchus
Lancer180
Bacchus
Level 80
God Stats
1W - 3L
1,157 SR
Queue Stats
30W - 32L
1,423 Elo+
Party 1
Arachne
Arachne
WetPanties12
Arachne
Level 125
God Stats
33W - 30L
1,540 SR
Queue Stats
106W - 112L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 0 / 5
8,128
542
4,555
9,028
8,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
15
6 / 1 / 2
9,119
608
7,748
10,656
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Layonel666
Amaterasu
14
0 / 2 / 2
8,547
570
3,835
13,891
10,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
ProxyAgony
Baron Samedi
15
4 / 1 / 5
8,967
598
7,320
6,981
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 3
8,087
539
5,399
7,097
3,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 1 / 1
7,834
522
9,362
9,040
8,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
HHenshin
Danzaburou
12
2 / 4 / 0
7,428
495
4,430
8,636
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 1
7,561
504
3,282
7,028
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
Lancer180
Bacchus
10
0 / 1 / 0
6,348
423
3,159
8,597
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
WetPanties12
Arachne
12
1 / 4 / 1
7,225
482
6,419
11,829
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
5
5
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
5
4.5
L
Bellona
 
Bellona
1
1
1
1.5
W
Da Ji
6
1
2
7
L
Danzaburou
HHenshin
Danzaburou
2
4
0
0.5
L
1
6
1
0.25
L
Bacchus
Lancer180
Bacchus
0
1
0
0
W
Amaterasu
Layonel666
Amaterasu
0
2
2
0.5
W
Baron Samedi
ProxyAgony
Baron Samedi
4
1
5
6.5
W
3
1
3
4.5
L
Arachne
WetPanties12
Arachne
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,857
Damage
26,652
47,653
Taken
45,130
29,186
Mitigated
23,665
19,203
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,555
476
337
3,434
9,028
8,101
118
2,209
6,707
23,209
0
L
Bellona
 
Bellona
9,362
3,663
97
3,593
9,040
8,450
65
1,096
7,944
2,660
52,382
W
Da Ji
7,748
1,561
0
4,102
10,656
3,641
55
2,116
8,460
0
58,299
L
Danzaburou
HHenshin
Danzaburou
4,430
1,223
0
1,839
8,636
2,150
0
1,695
6,936
0
37,410
L
3,282
289
277
1,036
7,028
1,822
0
2,136
4,696
49,025
0
L
Bacchus
Lancer180
Bacchus
3,159
770
53
2,053
8,597
7,554
0
3,192
5,318
14,327
0
W
Amaterasu
Layonel666
Amaterasu
3,835
2,342
0
6,167
13,891
10,727
1,698
486
13,128
0
59,036
W
Baron Samedi
ProxyAgony
Baron Samedi
7,320
793
291
2,844
6,981
3,439
94
1,349
5,471
60,330
0
W
5,399
2,667
804
1,224
7,097
3,278
98
631
6,466
0
45,894
L
Arachne
WetPanties12
Arachne
6,419
4,543
0
2,799
11,829
3,689
770
3,315
8,361
0
50,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,848
Gold Earned
36,396
465
Minions Killed
397
0
Camps Cleared
0
1,484,645
Distance Traveled
1,401,526
31
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,128
542
36
2
0
289,011
8
L
Bellona
7,834
522
117
8
0
296,961
2
W
Da Ji
9,119
608
105
7
0
342,191
6
L
Danzaburou
7,428
495
74
5
0
228,098
1
L
Ra
7,561
504
103
7
0
283,555
2
L
Bacchus
6,348
423
20
1
0
317,946
0
W
Amaterasu
8,547
570
124
8
0
297,080
6
W
Baron Samedi
8,967
598
117
8
0
285,146
8
W
Skadi
8,087
539
83
6
0
271,217
3
L
Arachne
7,225
482
83
6
0
274,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role