Player Matchup

Yemoja
Yemoja
Punkkyy
Yemoja
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,463 Elo+
Solo
Chang'e
Chang'e
SlipMcOkiner
Chang'e
Level 46
God Stats
15W - 13L
1,524 SR
Queue Stats
275W - 283L
1,490 Elo+
Party 1
Odin
Odin
lipkissmyhomiez
Odin
Level 56
God Stats
58W - 32L
1,664 SR
Queue Stats
197W - 201L
1,529 Elo+
Party 1
Cupid
Cupid
sawbdawg
Cupid
Level 55
God Stats
31W - 15L
1,533 SR
Queue Stats
240W - 251L
1,475 Elo+
Party 1
Mulan
Mulan
xStrohx
Mulan
Level 58
God Stats
23W - 9L
1,727 SR
Queue Stats
225W - 232L
1,483 Elo+
Party 1
Team Averages
Level 56
1,590 SR
1,488 Elo+

VS

Team Averages
Level 62
1,615 SR
1,496 Elo+
Chaac
Chaac
Chac0125
Chaac
Level 69
God Stats
9W - 8L
1,704 SR
Queue Stats
46W - 50L
1,471 Elo+
Party 2
Scylla
Scylla
Galvantheman
Scylla
Level 48
God Stats
1W - 4L
1,445 SR
Queue Stats
65W - 57L
1,536 Elo+
Solo
Medusa
Medusa
HomegrownBaton6
Medusa
Level 60
God Stats
1W - 1L
1,702 SR
Queue Stats
30W - 35L
1,432 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheBow5240
Kumbhakarna
Level 27
God Stats
1W - 1L
1,722 SR
Queue Stats
5W - 11L
1,416 Elo+
Party 2
Khepri
Khepri
notloc34
Khepri
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 189L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Punkkyy
Yemoja
17
4 / 4 / 17
12,192
508
10,347
26,348
26,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
SlipMcOkiner
Chang'e
19
4 / 4 / 13
12,838
535
10,527
20,593
7,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 5 / 10
12,255
511
8,249
17,183
6,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
sawbdawg
Cupid
20
8 / 2 / 8
14,060
586
15,768
17,655
6,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
xStrohx
Mulan
19
13 / 6 / 11
13,447
560
31,626
28,917
22,592
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chac0125
Chaac
19
8 / 5 / 7
12,433
518
21,246
22,437
28,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
17
6 / 11 / 3
11,405
475
16,489
17,139
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 5 / 4
11,945
498
14,012
18,845
8,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
TheBow5240
Kumbhakarna
16
3 / 8 / 5
10,351
431
13,363
23,934
10,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
notloc34
Khepri
14
2 / 6 / 11
10,020
418
8,035
25,218
29,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
51
33
Kills
21
21
Deaths
35
59
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
Chac0125
Chaac
8
5
7
2.3
L
Scylla
6
11
3
0.68
L
2
5
4
0.8
W
Yemoja
Punkkyy
Yemoja
4
4
17
3.13
W
Chang'e
SlipMcOkiner
Chang'e
4
4
13
2.63
L
Kumbhakarna
TheBow5240
Kumbhakarna
3
8
5
0.69
W
4
5
10
1.8
L
Khepri
notloc34
Khepri
2
6
11
1.25
W
Cupid
sawbdawg
Cupid
8
2
8
6
W
Mulan
xStrohx
Mulan
13
6
11
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,517
Damage
73,145
110,696
Taken
107,573
70,168
Mitigated
82,270
37,051
Healing
23,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Chac0125
Chaac
21,246
4,747
303
8,720
22,437
28,985
0
5,068
17,369
0
81,995
L
Scylla
16,489
2,449
77
2,025
17,139
5,244
282
4,834
12,305
69,175
0
L
14,012
6,179
0
5,728
18,845
8,373
78
3,442
15,403
0
93,039
W
Yemoja
Punkkyy
Yemoja
10,347
3,062
4,617
6,382
26,348
26,898
312
11,907
14,023
36,232
0
W
Chang'e
SlipMcOkiner
Chang'e
10,527
428
4,941
6,362
20,593
7,567
447
8,836
11,757
82,916
0
L
Kumbhakarna
TheBow5240
Kumbhakarna
13,363
979
0
2,441
23,934
10,447
0
3,338
20,596
76,548
0
W
8,249
1,522
0
1,851
17,183
6,688
192
8,541
8,642
0
68,684
L
Khepri
notloc34
Khepri
8,035
1,505
619
3,697
25,218
29,221
0
5,123
20,095
25,997
0
W
Cupid
sawbdawg
Cupid
15,768
8,235
300
6,038
17,655
6,423
5,798
5,333
12,322
0
114,652
W
Mulan
xStrohx
Mulan
31,626
6,472
0
6,560
28,917
22,592
543
9,970
18,091
319
82,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,792
Gold Earned
56,154
562
Minions Killed
534
0
Camps Cleared
0
2,132,557
Distance Traveled
2,066,225
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,433
518
154
6
0
466,169
2
L
Scylla
11,405
475
109
5
0
366,475
4
L
Medusa
11,945
498
154
6
0
398,884
3
W
Yemoja
12,192
508
45
2
0
397,402
4
W
Chang'e
12,838
535
135
6
0
425,994
3
L
Kumbhakarna
10,351
431
97
4
0
424,723
1
W
Odin
12,255
511
76
3
0
473,114
2
L
Khepri
10,020
418
20
1
0
409,974
13
W
Cupid
14,060
586
172
7
0
445,936
3
W
Mulan
13,447
560
134
6
0
390,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role