Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Ghost0fKyiv
Apollo
Level 100
God Stats
70W - 14L
1,500 SR
Queue Stats
313W - 94L
1,794 Elo+
Party 1
Ares
Ares
LilGriff150
Ares
Level 68
God Stats
2W - 3L
1,516 SR
Queue Stats
16W - 14L
1,504 Elo+
Solo
Shiva
Shiva
awesomeluke22
Shiva
Level 69
God Stats
6W - 0L
1,500 SR
Queue Stats
194W - 119L
1,292 Elo+
Party 1
Team Averages
Level 88
1,503 SR
1,518 Elo+

VS

Team Averages
Level 97
1,585 SR
1,420 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DinoDecaf
Serqet
Level 59
God Stats
18W - 20L
1,686 SR
Queue Stats
238W - 238L
1,467 Elo+
Solo
Anubis
Anubis
NeoClayton1873
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,187 Elo+
Party 2
Ares
Ares
RiyzenSama
Ares
Level 102
God Stats
1W - 1L
1,738 SR
Queue Stats
14W - 13L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
6 / 0 / 3
7,547
629
1,929
4,029
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
 
Agni
13
2 / 0 / 3
7,454
621
4,898
3,443
1,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
12
9 / 1 / 5
7,638
637
13,205
7,674
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 2 / 10
6,065
505
3,183
8,896
6,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 2 / 0
7,793
649
4,931
8,558
6,412
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 3 / 1
6,868
572
4,340
7,949
6,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charybdis
 
Charybdis
10
2 / 6 / 0
6,075
506
5,067
9,815
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
DinoDecaf
Serqet
10
2 / 3 / 0
6,026
502
1,711
6,559
1,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 3 / 0
5,679
473
1,647
5,512
2,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 3
5,717
476
3,923
11,828
7,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
21
Kills
5
5
Deaths
21
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
0
3
7.5
W
Agni
 
Agni
2
0
3
3.5
L
Zhong Kui
 
Zhong Kui
1
3
1
0.5
L
Charybdis
 
Charybdis
2
6
0
0.33
L
Serqet
DinoDecaf
Serqet
2
3
0
0.67
W
Apollo
9
1
5
11.5
W
2
2
10
3.5
L
0
3
0
0
L
0
6
3
0.25
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,146
Damage
16,688
32,600
Taken
41,663
17,352
Mitigated
20,461
9,547
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
1,929
293
0
3,039
4,029
1,356
0
46
3,983
0
39,849
W
Agni
 
Agni
4,898
318
0
1,009
3,443
1,012
434
1,647
1,796
49,915
2,694
L
Zhong Kui
 
Zhong Kui
4,340
1,138
0
3,202
7,949
6,374
772
0
7,949
38,941
5,610
L
Charybdis
 
Charybdis
5,067
2,003
0
2,465
9,815
2,539
0
229
9,586
0
38,084
L
Serqet
DinoDecaf
Serqet
1,711
418
0
8
6,559
1,865
0
1,139
5,420
0
28,194
W
Apollo
13,205
8,340
0
3,244
7,674
1,892
96
1,979
5,335
0
42,408
W
3,183
91
213
1,079
8,896
6,680
74
1,898
6,888
12,819
0
L
1,647
0
0
1,755
5,512
2,052
218
3,401
2,111
30,339
0
L
3,923
266
263
1,719
11,828
7,631
0
3,216
8,612
14,195
0
W
4,931
1,471
0
963
8,558
6,412
188
3,758
4,800
0
46,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,497
Gold Earned
30,365
372
Minions Killed
307
0
Camps Cleared
0
1,170,417
Distance Traveled
1,044,310
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,547
629
80
7
0
241,206
6
W
Agni
7,454
621
99
8
0
218,685
1
L
Zhong Kui
6,868
572
100
8
0
209,277
3
L
Charybdis
6,075
506
63
5
0
196,427
1
L
Serqet
6,026
502
63
5
0
250,316
0
W
Apollo
7,638
637
68
6
0
242,022
2
W
Ares
6,065
505
16
1
0
224,655
0
L
Anubis
5,679
473
63
5
0
166,050
0
L
Ares
5,717
476
18
2
0
222,240
3
W
Shiva
7,793
649
109
9
0
243,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role