Player Matchup

Discordia
Discordia
 
Discordia
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Beau is me
Sol
Level 129
God Stats
1W - 0L
1,279 SR
Queue Stats
2W - 1L
1,759 Elo+
Party 1
Eset
Eset
Pope88
Eset
Level 149
God Stats
16W - 13L
1,496 SR
Queue Stats
698W - 603L
1,470 Elo+
Party 1
Sobek
Sobek
PsychoticCleric
Sobek
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,412 Elo+
Solo
Ares
Ares
stewie-josh2002
Ares
Level 122
God Stats
6W - 4L
1,311 SR
Queue Stats
436W - 454L
1,499 Elo+
Solo
Team Averages
Level 132
1,417 SR
1,528 Elo+

VS

Team Averages
Level 123
1,500 SR
1,310 Elo+
Hades
Hades
BuckShotBandit7
Hades
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 170L
1,415 Elo+
Solo
Raijin
Raijin
Dementress
Raijin
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 115L
1,439 Elo+
Solo
Susano
Susano
DjangoswOrLd
Susano
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,111 Elo+
Party 2
Vamana
Vamana
MuDDyHoTDoG
Vamana
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,473 Elo+
Solo
Danzaburou
Danzaburou
PunkkRatt
Danzaburou
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 12L
1,111 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
9 / 1 / 13
10,389
944
14,876
10,760
4,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
5 / 0 / 15
9,836
894
13,074
11,604
5,107
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eset
Pope88
Eset
17
4 / 1 / 13
9,695
881
11,811
8,035
4,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 4 / 16
9,219
838
7,749
16,844
19,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 5 / 12
9,399
854
5,911
11,410
7,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 10
7,895
718
11,616
11,714
15,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
Dementress
Raijin
15
1 / 3 / 7
7,357
669
7,286
9,808
3,782
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
13
3 / 6 / 3
7,374
670
6,838
11,578
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
14
2 / 5 / 5
8,235
749
11,939
16,904
13,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
PunkkRatt
Danzaburou
15
4 / 6 / 3
8,523
775
9,319
10,925
4,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
39
25
Kills
11
11
Deaths
25
69
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
1
13
15.5
W
5
0
15
12.5
L
1
5
10
1.2
L
Raijin
Dementress
Raijin
1
3
7
1.5
L
Susano
3
6
3
0.75
L
Vamana
2
5
5
0.9
W
Eset
Pope88
Eset
4
1
13
10.5
W
2
4
16
2.5
L
Danzaburou
PunkkRatt
Danzaburou
4
6
3
0.92
W
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,421
Damage
46,998
58,653
Taken
60,929
40,634
Mitigated
41,338
26,953
Healing
20,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,876
940
1,433
3,074
10,760
4,608
905
4,425
6,078
29,577
0
W
13,074
4,346
2,650
6,605
11,604
5,107
1,081
3,929
7,675
28,444
0
L
11,616
266
1,662
3,001
11,714
15,620
0
10,667
1,047
18,513
0
L
Raijin
Dementress
Raijin
7,286
1,347
949
1,658
9,808
3,782
0
9,339
469
13,124
0
L
Susano
6,838
531
2,096
1,252
11,578
3,941
0
10,459
1,119
0
15,466
L
Vamana
11,939
4,167
2,403
5,143
16,904
13,989
0
13,580
3,324
43
20,472
W
Eset
Pope88
Eset
11,811
130
3,906
1,625
8,035
4,059
707
1,677
6,358
25,814
0
W
7,749
967
1,135
3,899
16,844
19,682
341
5,384
11,176
11,230
0
L
Danzaburou
PunkkRatt
Danzaburou
9,319
2,903
508
1,375
10,925
4,006
0
9,376
1,549
0
21,943
W
5,911
365
984
1,642
11,410
7,178
220
2,846
8,421
10,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,538
Gold Earned
39,384
113
Minions Killed
94
0
Camps Cleared
0
1,092,490
Distance Traveled
955,779
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,389
944
30
3
0
211,053
0
W
Sol
9,836
894
28
3
0
239,765
1
L
Hades
7,895
718
16
1
0
208,877
0
L
Raijin
7,357
669
14
1
0
186,350
0
L
Susano
7,374
670
23
2
0
179,129
4
L
Vamana
8,235
749
15
1
0
211,408
0
W
Eset
9,695
881
38
3
0
249,431
1
W
Sobek
9,219
838
9
1
0
202,717
0
L
Danzaburou
8,523
775
26
2
0
170,015
0
W
Ares
9,399
854
8
1
0
189,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role