Player Matchup

Cliodhna
Cliodhna
Cripta_Chronix
Cliodhna
Level 69
God Stats
17W - 20L
1,509 SR
Queue Stats
127W - 132L
1,392 Elo+
Party 1
Sylvanus
Sylvanus
J4Ck___x-
Sylvanus
Level 38
God Stats
2W - 3L
1,256 SR
Queue Stats
32W - 40L
1,176 Elo+
Party 2
Neith
Neith
Matysovich
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,065 Elo+
Party 2
Hades
Hades
SlimyBigTurkey
Hades
Level 7
God Stats
2W - 2L
1,742 SR
Queue Stats
8W - 9L
1,237 Elo+
Party 1
Zhong Kui
Zhong Kui
undercookedbeef_
Zhong Kui
Level 77
God Stats
12W - 12L
1,608 SR
Queue Stats
355W - 336L
1,445 Elo+
Party 1
Team Averages
Level 43
1,523 SR
1,263 Elo+

VS

Team Averages
Level 104
1,539 SR
1,432 Elo+
Da Ji
Da Ji
CleanKiIl
Da Ji
Level 126
God Stats
31W - 27L
1,609 SR
Queue Stats
355W - 394L
1,399 Elo+
Solo
Hou Yi
Hou Yi
EvoBlueEyedAlpha
Hou Yi
Level 121
God Stats
3W - 9L
1,249 SR
Queue Stats
44W - 58L
1,403 Elo+
Party 3
Jormungandr
Jormungandr
Evomethos13
Jormungandr
Level 118
God Stats
3W - 3L
1,922 SR
Queue Stats
32W - 43L
1,403 Elo+
Party 3
Gilgamesh
Gilgamesh
ProSparroww
Gilgamesh
Level 127
God Stats
6W - 2L
1,292 SR
Queue Stats
295W - 265L
1,591 Elo+
Party 3
Nu Wa
Nu Wa
TrainedKillua
Nu Wa
Level 27
God Stats
2W - 0L
1,623 SR
Queue Stats
8W - 9L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
0 / 3 / 2
7,112
508
4,586
9,751
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
J4Ck___x-
Sylvanus
10
0 / 2 / 0
6,155
440
2,712
9,030
5,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
10
1 / 3 / 0
6,012
429
4,151
5,672
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 1
7,025
502
1,965
10,052
3,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
12
2 / 5 / 1
7,736
553
7,667
12,637
6,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CleanKiIl
Da Ji
16
6 / 1 / 5
8,859
633
8,811
9,054
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
4 / 0 / 3
7,548
539
8,162
7,075
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Evomethos13
Jormungandr
11
2 / 0 / 5
7,016
501
5,063
7,042
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ProSparroww
Gilgamesh
14
2 / 2 / 3
8,445
603
8,396
11,916
9,421
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 3 / 0
7,210
515
2,294
4,783
1,199
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
16
16
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
CleanKiIl
Da Ji
6
1
5
8.5
L
Cliodhna
0
3
2
0.33
W
4
0
3
5.5
W
Jormungandr
Evomethos13
Jormungandr
2
0
5
4.5
L
Sylvanus
J4Ck___x-
Sylvanus
0
2
0
0
L
Neith
1
3
0
0.33
W
Gilgamesh
ProSparroww
Gilgamesh
2
2
3
1.75
L
2
3
1
0.83
W
2
3
0
0.67
L
Zhong Kui
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,081
Damage
32,726
47,142
Taken
39,870
22,668
Mitigated
19,694
19,176
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
CleanKiIl
Da Ji
8,811
2,357
0
5,427
9,054
3,512
474
2,951
6,103
0
51,715
L
Cliodhna
4,586
535
0
3,733
9,751
4,088
182
1,143
8,608
0
49,671
W
8,162
2,877
201
2,126
7,075
1,692
414
1,683
5,392
0
40,992
W
Jormungandr
Evomethos13
Jormungandr
5,063
994
792
2,095
7,042
3,870
232
897
6,145
23,141
0
L
Sylvanus
J4Ck___x-
Sylvanus
2,712
837
1,202
2,612
9,030
5,927
0
2,249
6,781
17,962
0
L
Neith
4,151
1,869
0
577
5,672
1,857
0
1,720
3,952
0
31,787
W
Gilgamesh
ProSparroww
Gilgamesh
8,396
2,455
0
1,567
11,916
9,421
0
5,457
6,459
0
54,385
L
1,965
357
43
5,309
10,052
3,867
970
2,012
7,972
39,545
0
W
2,294
1,027
0
250
4,783
1,199
1,070
1,356
3,427
29,930
0
L
Zhong Kui
7,667
660
0
5,700
12,637
6,929
340
165
12,472
41,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,040
Gold Earned
39,078
366
Minions Killed
380
0
Camps Cleared
0
1,314,442
Distance Traveled
1,357,750
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,859
633
95
7
0
291,016
3
L
Cliodhna
7,112
508
98
7
0
300,634
2
W
Hou Yi
7,548
539
80
6
0
265,390
1
W
Jormungandr
7,016
501
29
2
0
270,767
3
L
Sylvanus
6,155
440
39
3
0
255,229
3
L
Neith
6,012
429
53
4
0
263,985
0
W
Gilgamesh
8,445
603
114
8
0
272,975
2
L
Hades
7,025
502
78
6
0
251,748
0
W
Nu Wa
7,210
515
62
4
0
257,602
0
L
Zhong Kui
7,736
553
98
7
0
242,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role