Player Matchup

Baron Samedi
Baron Samedi
Jarnzu
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 4L
2,027 Elo+
Party 2
Rama
Rama
SangLion
Rama
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 11L
2,002 Elo+
Party 2
Horus
Horus
SplicerWolf
Horus
Level 28
God Stats
5W - 0L
1,637 SR
Queue Stats
37W - 5L
1,902 Elo+
Party 2
Team Averages
Level 67
1,546 SR
1,977 Elo+

VS

Team Averages
Level 73
1,408 SR
1,412 Elo+
Olorun
Olorun
StagnantFlux
Olorun
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 38L
1,340 Elo+
Party 1
Jing Wei
Jing Wei
nikco
Jing Wei
Level 80
God Stats
0W - 1L
1,277 SR
Queue Stats
85W - 97L
1,558 Elo+
Solo
Neith
Neith
razauu
Neith
Level 4
God Stats
1W - 2L
1,447 SR
Queue Stats
7W - 14L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jarnzu
Baron Samedi
14
9 / 0 / 12
9,730
811
14,994
7,322
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
15
12 / 0 / 12
10,376
865
18,256
7,658
3,231
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 0 / 21
9,738
812
4,943
10,950
10,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 7 / 0
6,596
550
2,610
10,735
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
nikco
Jing Wei
10
0 / 13 / 0
6,976
581
4,487
17,442
4,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
razauu
Neith
11
0 / 4 / 0
6,830
569
4,610
13,621
5,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
0
24
Kills
0
0
Deaths
24
45
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Jarnzu
Baron Samedi
9
0
12
15
W
Rama
12
0
12
18
W
3
0
21
13.5
L
Olorun
0
7
0
0
L
Jing Wei
nikco
Jing Wei
0
13
0
0
L
Neith
razauu
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,193
Damage
11,707
25,930
Taken
41,798
18,067
Mitigated
13,430
12,925
Healing
3,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Jarnzu
Baron Samedi
14,994
527
1,138
3,532
7,322
4,139
666
880
6,442
38,297
0
W
Rama
18,256
15,369
0
4,232
7,658
3,231
1,460
853
6,805
0
40,514
W
4,943
1,184
930
3,093
10,950
10,697
198
1,174
8,635
0
11,491
L
Olorun
2,610
988
422
1,230
10,735
3,258
0
5,426
5,136
9,476
669
L
Jing Wei
nikco
Jing Wei
4,487
3,849
0
847
17,442
4,908
0
4,368
12,594
0
23,283
L
Neith
razauu
Neith
4,610
1,122
0
617
13,621
5,264
0
4,523
8,853
0
23,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,844
Gold Earned
20,402
114
Minions Killed
94
7
Camps Cleared
2
647,392
Distance Traveled
530,311
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,730
811
45
4
3
197,046
2
W
Rama
10,376
865
56
5
3
200,605
1
W
Horus
9,738
812
13
1
1
249,741
1
L
Olorun
6,596
550
23
2
0
158,821
2
L
Jing Wei
6,976
581
41
3
2
212,134
3
L
Neith
6,830
569
30
3
0
159,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role