Player Matchup

Freya
Freya
As5ethtic
Freya
Level 25
God Stats
10W - 6L
1,729 SR
Queue Stats
235W - 253L
1,438 Elo+
Solo
Danzaburou
Danzaburou
BerryTheAzael
Danzaburou
Level 19
God Stats
9W - 9L
1,711 SR
Queue Stats
23W - 40L
1,385 Elo+
Party 2
Mercury
Mercury
Craberz
Mercury
Level 20
God Stats
5W - 2L
1,797 SR
Queue Stats
29W - 30L
1,371 Elo+
Party 2
Sun Wukong
Sun Wukong
Demi9021
Sun Wukong
Level 42
God Stats
2W - 0L
1,711 SR
Queue Stats
34W - 30L
1,385 Elo+
Party 2
Nu Wa
Nu Wa
DeyToldFuhrer
Nu Wa
Level 67
God Stats
1W - 2L
1,316 SR
Queue Stats
114W - 108L
1,385 Elo+
Party 2
Team Averages
Level 35
1,653 SR
1,393 Elo+

VS

Team Averages
Level 52
1,592 SR
1,460 Elo+
King Arthur
King Arthur
AlbertaRyan
King Arthur
Level 28
God Stats
44W - 45L
1,395 SR
Queue Stats
262W - 295L
1,351 Elo+
Party 1
Ymir
Ymir
GC_Biggen
Ymir
Level 36
God Stats
10W - 12L
1,803 SR
Queue Stats
12W - 15L
1,546 Elo+
Party 3
Thoth
Thoth
Overkill3140
Thoth
Level 135
God Stats
4W - 3L
1,657 SR
Queue Stats
142W - 130L
1,523 Elo+
Party 3
Vulcan
Vulcan
Plumde
Vulcan
Level 36
God Stats
4W - 12L
1,376 SR
Queue Stats
202W - 251L
1,382 Elo+
Party 1
Artemis
Artemis
WinglessPenguin
Artemis
Level 25
God Stats
0W - 1L
1,731 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
As5ethtic
Freya
19
4 / 3 / 9
11,704
780
8,113
15,066
4,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
BerryTheAzael
Danzaburou
18
6 / 4 / 15
11,670
778
10,775
15,068
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Craberz
Mercury
19
9 / 5 / 11
12,476
832
13,280
16,679
6,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Demi9021
Sun Wukong
18
5 / 1 / 15
11,211
747
10,029
18,130
13,291
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
8 / 1 / 16
12,236
816
25,365
10,262
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlbertaRyan
King Arthur
17
2 / 10 / 5
10,417
694
10,542
21,324
10,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
17
2 / 5 / 7
11,026
735
7,010
23,784
21,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 3 / 5
10,845
723
17,353
11,591
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vulcan
Plumde
Vulcan
18
4 / 8 / 3
11,287
752
11,090
12,523
4,707
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 5
9,656
644
15,975
14,730
4,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
38
32
Kills
13
14
Deaths
32
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlbertaRyan
King Arthur
2
10
5
0.45
W
Freya
As5ethtic
Freya
4
3
9
2.83
W
Danzaburou
BerryTheAzael
Danzaburou
6
4
15
3.38
W
Mercury
Craberz
Mercury
9
5
11
2.9
W
Sun Wukong
Demi9021
Sun Wukong
5
1
15
12.5
W
8
1
16
16
L
Ymir
2
5
7
1.1
L
4
3
5
2.17
L
Vulcan
Plumde
Vulcan
4
8
3
0.69
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,562
Damage
61,970
75,205
Taken
83,952
32,163
Mitigated
44,759
17,733
Healing
11,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlbertaRyan
King Arthur
10,542
1,333
0
3,718
21,324
10,074
0
6,903
14,256
0
42,564
W
Freya
As5ethtic
Freya
8,113
3,067
181
5,655
15,066
4,902
1,810
6,690
8,376
44,121
0
W
Danzaburou
BerryTheAzael
Danzaburou
10,775
4,585
0
2,458
15,068
4,354
1,076
8,105
6,963
0
23,561
W
Mercury
Craberz
Mercury
13,280
6,065
0
3,443
16,679
6,318
1,620
6,346
10,333
0
37,470
W
Sun Wukong
Demi9021
Sun Wukong
10,029
829
0
3,171
18,130
13,291
415
9,396
8,734
4,388
21,196
W
25,365
4,849
555
2,270
10,262
3,298
1,987
4,916
5,346
57,894
0
L
Ymir
7,010
293
411
2,405
23,784
21,054
127
9,368
13,682
20,062
0
L
17,353
883
0
1,245
11,591
4,124
752
6,270
4,937
46,969
0
L
Vulcan
Plumde
Vulcan
11,090
2,300
0
1,048
12,523
4,707
423
3,988
8,287
40,654
0
L
15,975
5,942
0
2,794
14,730
4,800
419
7,020
7,302
0
28,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,297
Gold Earned
53,231
264
Minions Killed
209
0
Camps Cleared
0
1,572,967
Distance Traveled
1,395,596
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,417
694
58
4
0
301,522
1
W
Freya
11,704
780
79
5
0
308,625
5
W
Danzaburou
11,670
778
26
2
0
293,912
0
W
Mercury
12,476
832
58
4
0
340,281
1
W
Sun Wukong
11,211
747
31
2
0
333,787
0
W
Nu Wa
12,236
816
70
5
0
296,362
2
L
Ymir
11,026
735
22
1
0
292,185
0
L
Thoth
10,845
723
62
4
0
288,959
0
L
Vulcan
11,287
752
44
3
0
264,025
0
L
Artemis
9,656
644
23
2
0
248,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role