Player Matchup

Ah Muzen Cab
Ah Muzen Cab
EarlofArms
Ah Muzen Cab
Level 152
God Stats
4W - 1L
1,500 SR
Queue Stats
335W - 258L
1,641 Elo+
Party 1
Ymir
Ymir
J3ssica
Ymir
Level 159
God Stats
0W - 2L
1,210 SR
Queue Stats
412W - 382L
1,628 Elo+
Solo
Chronos
Chronos
Kazalor
Chronos
Level 127
God Stats
1W - 2L
1,486 SR
Queue Stats
207W - 139L
1,629 Elo+
Party 1
Chang'e
Chang'e
Qwackers
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,666 Elo+
Party 1
Achilles
Achilles
WindTunnel
Achilles
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,447 Elo+
Party 1
Team Averages
Level 143
1,439 SR
1,602 Elo+

VS

Team Averages
Level 141
1,578 SR
1,620 Elo+
Zeus
Zeus
BenTheAnime
Zeus
Level 160
God Stats
2W - 3L
1,294 SR
Queue Stats
233W - 195L
1,664 Elo+
Solo
Medusa
Medusa
CarryOrThrow
Medusa
Level 103
God Stats
15W - 7L
1,728 SR
Queue Stats
314W - 294L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
NotAudreyHepburn
Baron Samedi
Level 159
God Stats
33W - 20L
1,399 SR
Queue Stats
1,027W - 1,036L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
S2 Executioner
Sun Wukong
Level 159
God Stats
14W - 13L
1,700 SR
Queue Stats
120W - 123L
1,634 Elo+
Solo
Bellona
Bellona
xTySa-
Bellona
Level 125
God Stats
28W - 12L
1,771 SR
Queue Stats
118W - 108L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EarlofArms
Ah Muzen Cab
14
1 / 5 / 7
8,989
428
12,045
18,026
12,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
J3ssica
Ymir
17
3 / 5 / 2
10,148
483
10,681
24,440
18,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Kazalor
Chronos
16
3 / 5 / 3
10,192
485
9,197
13,880
6,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
Qwackers
Chang'e
15
0 / 7 / 2
9,000
429
4,229
11,296
4,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Achilles
WindTunnel
Achilles
16
6 / 7 / 5
10,383
494
13,897
24,753
11,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 8
11,316
539
16,913
17,208
7,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
20
10 / 2 / 1
14,323
682
10,348
14,064
6,332
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
NotAudreyHepburn
Baron Samedi
20
5 / 1 / 8
12,494
595
17,490
13,041
5,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
S2 Executioner
Sun Wukong
19
5 / 1 / 13
13,226
630
10,838
21,308
24,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
xTySa-
Bellona
19
6 / 3 / 7
12,609
600
17,421
24,917
24,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
13
Kills
29
29
Deaths
13
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
6
8
1.17
W
Medusa
10
2
1
5.25
L
Ah Muzen Cab
EarlofArms
Ah Muzen Cab
1
5
7
0.9
L
Ymir
J3ssica
Ymir
3
5
2
0.8
L
Chronos
Kazalor
Chronos
3
5
3
0.9
W
Baron Samedi
NotAudreyHepburn
Baron Samedi
5
1
8
9
L
Chang'e
Qwackers
Chang'e
0
7
2
0.14
W
Sun Wukong
S2 Executioner
Sun Wukong
5
1
13
11.5
L
Achilles
WindTunnel
Achilles
6
7
5
1.21
W
Bellona
xTySa-
Bellona
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,049
Damage
73,010
92,395
Taken
90,538
53,553
Mitigated
68,361
22,816
Healing
46,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,913
5,458
0
5,731
17,208
7,938
37
4,397
12,753
92,797
0
W
Medusa
10,348
5,710
0
8,582
14,064
6,332
3,518
2,980
10,876
0
144,065
L
Ah Muzen Cab
EarlofArms
Ah Muzen Cab
12,045
4,495
0
6,213
18,026
12,842
0
6,371
11,655
0
47,960
L
Ymir
J3ssica
Ymir
10,681
3,141
0
6,057
24,440
18,282
0
8,134
16,306
54,590
0
L
Chronos
Kazalor
Chronos
9,197
3,901
0
1,355
13,880
6,456
1,105
9,233
4,647
77,063
0
W
Baron Samedi
NotAudreyHepburn
Baron Samedi
17,490
1,306
1,176
6,687
13,041
5,826
487
2,851
10,150
93,750
0
L
Chang'e
Qwackers
Chang'e
4,229
925
267
1,739
11,296
4,896
559
1,513
9,783
49,996
0
W
Sun Wukong
S2 Executioner
Sun Wukong
10,838
2,458
896
13,029
21,308
24,241
610
4,810
16,277
0
54,021
L
Achilles
WindTunnel
Achilles
13,897
3,633
0
7,185
24,753
11,077
0
9,152
15,601
0
58,051
W
Bellona
xTySa-
Bellona
17,421
6,990
0
10,778
24,917
24,024
1,456
9,474
14,715
0
87,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,712
Gold Earned
63,968
512
Minions Killed
704
0
Camps Cleared
0
1,840,110
Distance Traveled
2,014,835
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,316
539
120
6
0
400,805
0
W
Medusa
14,323
682
197
9
0
369,200
5
L
Ah Muzen Cab
8,989
428
76
4
0
354,660
3
L
Ymir
10,148
483
113
5
0
353,458
5
L
Chronos
10,192
485
136
6
0
377,394
0
W
Baron Samedi
12,494
595
152
7
0
397,703
4
L
Chang'e
9,000
429
104
5
0
353,325
4
W
Sun Wukong
13,226
630
80
4
0
447,892
1
L
Achilles
10,383
494
83
4
0
401,273
0
W
Bellona
12,609
600
155
7
0
399,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role