Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MGSPON
Ah Muzen Cab
Level 99
God Stats
7W - 7L
1,627 SR
Queue Stats
187W - 268L
1,409 Elo+
Party 1
Shiva
Shiva
Terrorhawk2
Shiva
Level 72
God Stats
4W - 3L
1,542 SR
Queue Stats
42W - 60L
1,417 Elo+
Party 1
Atlas
Atlas
Ulfhednari
Atlas
Level 7
God Stats
3W - 7L
1,417 SR
Queue Stats
19W - 25L
1,396 Elo+
Party 1
Team Averages
Level 59
1,528 SR
1,408 Elo+

VS

Team Averages
Level 42
1,735 SR
1,676 Elo+
Ymir
Ymir
Ko1eman
Ymir
Level 29
God Stats
1W - 1L
1,887 SR
Queue Stats
59W - 38L
1,833 Elo+
Party 2
Agni
Agni
Lindseyboi8761
Agni
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,696 Elo+
Party 2
Jing Wei
Jing Wei
XLXELITE
Jing Wei
Level 39
God Stats
0W - 1L
1,819 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MGSPON
Ah Muzen Cab
14
5 / 1 / 12
10,464
747
8,523
9,297
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
10 / 5 / 6
10,818
773
13,455
14,536
16,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
15
3 / 0 / 13
10,098
721
10,595
9,852
10,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ko1eman
Ymir
11
0 / 5 / 5
8,785
628
4,999
15,822
14,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 5 / 3
8,984
642
10,622
7,452
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
XLXELITE
Jing Wei
13
1 / 8 / 3
8,306
593
5,027
12,891
3,739
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
18
Kills
3
6
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ko1eman
Ymir
0
5
5
0.5
L
2
5
3
0.7
W
Ah Muzen Cab
MGSPON
Ah Muzen Cab
5
1
12
11
W
10
5
6
2.6
W
Atlas
3
0
13
9.5
L
Jing Wei
XLXELITE
Jing Wei
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,573
Damage
20,648
33,685
Taken
36,165
28,858
Mitigated
19,900
7,387
Healing
3,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ko1eman
Ymir
4,999
545
125
1,878
15,822
14,118
0
4,290
10,831
14,304
0
L
10,622
95
0
805
7,452
2,043
0
2,458
4,627
24,176
0
W
Ah Muzen Cab
MGSPON
Ah Muzen Cab
8,523
4,459
0
740
9,297
2,667
581
5,230
3,753
0
33,071
W
13,455
2,778
1,083
2,974
14,536
16,051
171
4,345
9,753
285
36,345
W
Atlas
10,595
2,673
0
2,590
9,852
10,140
418
5,650
3,850
27,078
0
L
Jing Wei
XLXELITE
Jing Wei
5,027
4,059
74
1,081
12,891
3,739
0
3,764
8,660
0
18,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,380
Gold Earned
26,075
139
Minions Killed
105
10
Camps Cleared
3
788,867
Distance Traveled
671,019
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,785
628
23
2
0
217,438
3
L
Agni
8,984
642
43
3
0
220,756
2
W
Ah Muzen Cab
10,464
747
65
5
6
257,893
0
W
Shiva
10,818
773
41
3
2
259,105
3
W
Atlas
10,098
721
33
2
2
271,869
4
L
Jing Wei
8,306
593
39
3
3
232,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role