Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
AGOOFYCHICKEN
Zeus
Level 156
God Stats
6W - 12L
1,601 SR
Queue Stats
530W - 581L
1,550 Elo+
Solo
Kukulkan
Kukulkan
Alexarod56
Kukulkan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 91L
1,571 Elo+
Party 2
Odin
Odin
CandyGorilla92
Odin
Level 148
God Stats
7W - 8L
1,116 SR
Queue Stats
271W - 281L
1,451 Elo+
Party 1
He Bo
He Bo
DK1LL3R89
He Bo
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 97L
1,585 Elo+
Party 2
Team Averages
Level 137
1,444 SR
1,531 Elo+

VS

Team Averages
Level 119
1,555 SR
1,618 Elo+
Baba Yaga
Baba Yaga
BetoHdz02
Baba Yaga
Level 128
God Stats
0W - 1L
1,255 SR
Queue Stats
39W - 47L
1,467 Elo+
Solo
Rama
Rama
Proud Dinosaur
Rama
Level 128
God Stats
5W - 1L
1,720 SR
Queue Stats
385W - 249L
1,599 Elo+
Party 3
Danzaburou
Danzaburou
Very Hongry
Danzaburou
Level 107
God Stats
15W - 10L
1,671 SR
Queue Stats
309W - 192L
1,630 Elo+
Party 3
Osiris
Osiris
xXAngel4GamerXx
Osiris
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,769 Elo+
Solo
Agni
Agni
xxPAPERNINJAxx
Agni
Level 141
God Stats
5W - 3L
1,631 SR
Queue Stats
448W - 278L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 4 / 10
10,357
690
7,337
9,864
4,163
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 5 / 5
12,392
826
18,050
13,614
5,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Alexarod56
Kukulkan
19
3 / 3 / 16
11,161
744
11,017
8,675
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 3 / 15
11,183
746
8,629
14,936
14,576
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
DK1LL3R89
He Bo
17
5 / 5 / 9
10,778
719
9,038
12,860
5,357
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BetoHdz02
Baba Yaga
18
4 / 4 / 9
10,710
714
8,565
11,732
5,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 5 / 5
11,567
771
10,498
11,817
4,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Very Hongry
Danzaburou
17
1 / 8 / 5
9,967
664
7,141
14,646
5,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 3 / 11
9,909
661
6,778
12,328
8,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
3 / 6 / 8
10,050
670
10,448
9,154
3,416
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
57
26
Kills
19
20
Deaths
26
55
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
4
10
2
W
10
5
5
2.5
W
Kukulkan
Alexarod56
Kukulkan
3
3
16
3.67
L
Baba Yaga
BetoHdz02
Baba Yaga
4
4
9
2.13
W
5
3
15
4.17
W
He Bo
DK1LL3R89
He Bo
5
5
9
1.9
L
8
5
5
2.1
L
Danzaburou
Very Hongry
Danzaburou
1
8
5
0.44
L
3
3
11
2.83
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,071
Damage
43,430
59,949
Taken
59,677
33,706
Mitigated
27,179
19,918
Healing
18,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,337
2,042
1,634
1,855
9,864
4,163
2,552
3,206
6,545
0
18,089
W
18,050
126
1,553
2,389
13,614
5,356
671
5,056
8,451
38,823
0
W
Kukulkan
Alexarod56
Kukulkan
11,017
367
2,954
1,233
8,675
4,254
1,036
2,647
6,000
33,928
0
L
Baba Yaga
BetoHdz02
Baba Yaga
8,565
88
980
4,622
11,732
5,154
175
7,686
3,829
31,108
0
W
8,629
716
1,029
1,928
14,936
14,576
312
3,409
11,188
2,711
14,402
W
He Bo
DK1LL3R89
He Bo
9,038
682
1,866
3,477
12,860
5,357
1,676
4,695
7,968
17,438
0
L
10,498
7,657
90
3,446
11,817
4,578
837
7,690
3,837
0
25,232
L
Danzaburou
Very Hongry
Danzaburou
7,141
1,021
266
1,640
14,646
5,497
552
10,491
3,915
0
22,841
L
6,778
1,532
950
4,173
12,328
8,534
19
6,877
5,320
0
8,476
L
10,448
97
1,439
849
9,154
3,416
455
5,442
3,526
19,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,871
Gold Earned
52,203
158
Minions Killed
139
0
Camps Cleared
0
1,345,513
Distance Traveled
1,209,733
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,357
690
25
2
0
237,271
1
W
Zeus
12,392
826
42
3
0
265,232
3
W
Kukulkan
11,161
744
51
3
0
282,795
0
L
Baba Yaga
10,710
714
46
3
0
230,095
1
W
Odin
11,183
746
25
2
0
290,365
0
W
He Bo
10,778
719
15
1
0
269,850
3
L
Rama
11,567
771
35
2
0
231,194
0
L
Danzaburou
9,967
664
30
2
0
231,003
1
L
Osiris
9,909
661
5
0
0
289,212
2
L
Agni
10,050
670
23
2
0
228,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role