Player Matchup

Xing Tian
Xing Tian
KingKj74
Xing Tian
Level 81
God Stats
5W - 2L
1,761 SR
Queue Stats
64W - 98L
1,365 Elo+
Party 1
Scylla
Scylla
Movadoo
Scylla
Level 94
God Stats
1W - 0L
1,679 SR
Queue Stats
19W - 27L
1,371 Elo+
Party 1
Arachne
Arachne
Yargho
Arachne
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 73L
1,350 Elo+
Party 1
Team Averages
Level 94
1,647 SR
1,362 Elo+

VS

Team Averages
Level 76
1,440 SR
1,357 Elo+
Sun Wukong
Sun Wukong
DutifulCheese84
Sun Wukong
Level 86
God Stats
31W - 25L
1,623 SR
Queue Stats
146W - 150L
1,399 Elo+
Party 2
Sol
Sol
Knockoutark1
Sol
Level 74
God Stats
6W - 23L
1,171 SR
Queue Stats
105W - 235L
1,225 Elo+
Solo
Medusa
Medusa
MMA BRANDON106
Medusa
Level 69
God Stats
25W - 23L
1,525 SR
Queue Stats
52W - 58L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KingKj74
Xing Tian
20
13 / 5 / 8
16,806
764
14,212
26,305
36,459
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
Movadoo
Scylla
20
3 / 4 / 19
15,820
719
23,489
12,896
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Yargho
Arachne
20
11 / 3 / 13
17,445
793
21,256
26,951
13,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DutifulCheese84
Sun Wukong
17
4 / 9 / 8
14,358
653
12,455
31,829
40,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 14 / 8
12,972
590
16,329
23,804
7,686
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

20
8 / 5 / 4
16,120
733
17,617
17,207
7,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
27
Kills
12
12
Deaths
28
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DutifulCheese84
Sun Wukong
4
9
8
0.89
W
Xing Tian
KingKj74
Xing Tian
13
5
8
3.4
L
0
14
8
0.29
L
8
5
4
2
W
Scylla
Movadoo
Scylla
3
4
19
3.13
W
Arachne
Yargho
Arachne
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,957
Damage
46,401
66,152
Taken
72,840
55,304
Mitigated
55,711
22,196
Healing
16,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DutifulCheese84
Sun Wukong
12,455
1,207
286
7,235
31,829
40,817
167
14,555
16,652
2,694
43,051
W
Xing Tian
KingKj74
Xing Tian
14,212
1,659
1,161
3,797
26,305
36,459
1,340
5,971
20,334
50,372
0
L
16,329
3,927
227
5,703
23,804
7,686
775
12,162
11,200
49,563
0
L
17,617
6,328
0
2,590
17,207
7,208
2,542
10,099
6,874
0
77,860
W
Scylla
Movadoo
Scylla
23,489
1,706
255
4,896
12,896
4,930
1,380
4,344
8,552
90,066
0
W
Arachne
Yargho
Arachne
21,256
14,108
0
12,087
26,951
13,915
110
8,063
18,888
0
65,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,071
Gold Earned
43,450
240
Minions Killed
230
14
Camps Cleared
2
1,182,114
Distance Traveled
1,010,586
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,358
653
50
2
1
340,305
6
W
Xing Tian
16,806
764
59
3
7
377,346
7
L
Sol
12,972
590
69
3
0
289,598
0
L
Medusa
16,120
733
111
5
1
380,683
3
W
Scylla
15,820
719
121
6
2
382,598
0
W
Arachne
17,445
793
60
3
5
422,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role