Player Matchup

Hachiman
Hachiman
PlayerOfDeath
Hachiman
Level 155
God Stats
3W - 4L
1,513 SR
Queue Stats
143W - 138L
1,577 Elo+
Party 3
Baba Yaga
Baba Yaga
Primplup77
Baba Yaga
Level 31
God Stats
5W - 5L
2,054 SR
Queue Stats
101W - 102L
1,681 Elo+
Party 3
Achilles
Achilles
QueenQuay
Achilles
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 109L
1,555 Elo+
Party 3
Ravana
Ravana
commandO-GuNthER
Ravana
Level 104
God Stats
6W - 3L
1,671 SR
Queue Stats
230W - 214L
1,589 Elo+
Party 1
Shiva
Shiva
gAmE_fReaK0111
Shiva
Level 37
God Stats
3W - 7L
1,213 SR
Queue Stats
125W - 148L
1,441 Elo+
Party 1
Team Averages
Level 90
1,590 SR
1,569 Elo+

VS

Team Averages
Level 84
1,488 SR
1,561 Elo+
Achilles
Achilles
BeenALongTime
Achilles
Level 125
God Stats
5W - 7L
1,565 SR
Queue Stats
97W - 71L
1,618 Elo+
Party 2
Arachne
Arachne
ErAz-ripz
Arachne
Level 85
God Stats
11W - 11L
1,532 SR
Queue Stats
245W - 262L
1,429 Elo+
Solo
Thoth
Thoth
SerathXO
Thoth
Level 126
God Stats
13W - 12L
1,470 SR
Queue Stats
102W - 75L
1,617 Elo+
Party 2
Sylvanus
Sylvanus
TimmyTwoTapps
Sylvanus
Level 28
God Stats
5W - 3L
1,668 SR
Queue Stats
19W - 15L
1,577 Elo+
Party 2
Rama
Rama
YungSaudiBoy
Rama
Level 57
God Stats
0W - 2L
1,207 SR
Queue Stats
55W - 47L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PlayerOfDeath
Hachiman
20
8 / 0 / 4
11,930
628
13,541
12,435
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Primplup77
Baba Yaga
17
3 / 2 / 13
10,606
558
12,514
9,674
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
QueenQuay
Achilles
15
4 / 1 / 8
9,913
522
5,192
15,258
20,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 2 / 5
11,659
614
14,316
10,295
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 4 / 3
11,066
582
8,870
10,172
8,937
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BeenALongTime
Achilles
15
5 / 5 / 3
9,883
520
13,127
18,536
17,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Arachne
ErAz-ripz
Arachne
14
0 / 9 / 3
8,353
440
4,892
19,815
5,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
SerathXO
Thoth
15
2 / 5 / 2
9,672
509
11,227
11,392
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
TimmyTwoTapps
Sylvanus
9
1 / 4 / 1
7,342
386
2,800
10,587
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 4 / 3
8,636
455
6,485
14,979
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
27
Kills
9
9
Deaths
27
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
BeenALongTime
Achilles
5
5
3
1.3
L
Arachne
ErAz-ripz
Arachne
0
9
3
0.17
W
Hachiman
PlayerOfDeath
Hachiman
8
0
4
10
W
Baba Yaga
Primplup77
Baba Yaga
3
2
13
4.75
W
Achilles
QueenQuay
Achilles
4
1
8
8
L
Thoth
SerathXO
Thoth
2
5
2
0.6
L
Sylvanus
TimmyTwoTapps
Sylvanus
1
4
1
0.38
L
1
4
3
0.63
W
10
2
5
6.25
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,433
Damage
38,531
57,834
Taken
75,309
42,759
Mitigated
34,758
17,725
Healing
18,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BeenALongTime
Achilles
13,127
5,523
0
1,676
18,536
17,803
438
2,114
16,244
2,871
59,103
L
Arachne
ErAz-ripz
Arachne
4,892
3,287
0
5,562
19,815
5,871
0
2,100
17,539
0
54,994
W
Hachiman
PlayerOfDeath
Hachiman
13,541
6,271
0
7,774
12,435
4,424
4,875
2,795
9,640
0
105,573
W
Baba Yaga
Primplup77
Baba Yaga
12,514
335
0
2,780
9,674
4,028
2,515
3,688
5,986
66,602
0
W
Achilles
QueenQuay
Achilles
5,192
912
0
3,697
15,258
20,373
446
4,879
10,019
0
18,350
L
Thoth
SerathXO
Thoth
11,227
315
0
2,211
11,392
3,460
0
3,619
7,488
62,564
0
L
Sylvanus
TimmyTwoTapps
Sylvanus
2,800
561
1,118
2,730
10,587
4,041
0
3,054
7,356
9,898
0
L
6,485
4,188
0
5,285
14,979
3,583
0
759
14,168
0
63,413
W
14,316
3,773
0
1,353
10,295
4,997
0
3,524
6,771
0
95,526
W
8,870
2,394
74
2,047
10,172
8,937
2,250
222
9,950
0
63,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,174
Gold Earned
43,886
628
Minions Killed
451
0
Camps Cleared
0
1,889,126
Distance Traveled
1,603,123
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,883
520
115
6
0
348,644
3
L
Arachne
8,353
440
95
5
0
365,367
1
W
Hachiman
11,930
628
185
10
0
364,532
2
W
Baba Yaga
10,606
558
132
7
0
379,277
0
W
Achilles
9,913
522
24
1
0
354,664
5
L
Thoth
9,672
509
114
6
0
335,836
4
L
Sylvanus
7,342
386
13
1
0
229,729
0
L
Rama
8,636
455
114
6
0
323,547
3
W
Ravana
11,659
614
153
8
0
424,014
7
W
Shiva
11,066
582
134
7
0
366,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role