Player Matchup

Anubis
Anubis
Appollosnos
Anubis
Level 132
God Stats
1W - 1L
1,733 SR
Queue Stats
64W - 49L
1,678 Elo+
Party 3
Cernunnos
Cernunnos
Donasaur93
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 50L
1,268 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MrTabix
Ah Muzen Cab
Level 106
God Stats
1W - 3L
1,461 SR
Queue Stats
20W - 34L
1,259 Elo+
Party 2
Yemoja
Yemoja
Slapaturd
Yemoja
Level 11
God Stats
0W - 2L
1,261 SR
Queue Stats
12W - 21L
1,275 Elo+
Party 2
Artio
Artio
YOLobster
Artio
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 110L
1,657 Elo+
Party 3
Team Averages
Level 65
1,491 SR
1,428 Elo+

VS

Team Averages
Level 107
1,619 SR
1,523 Elo+
Ganesha
Ganesha
Amilia17
Ganesha
Level 159
God Stats
33W - 16L
1,698 SR
Queue Stats
310W - 251L
1,523 Elo+
Party 1
Hera
Hera
Hunter0627
Hera
Level 55
God Stats
27W - 24L
1,540 SR
Queue Stats
303W - 244L
1,514 Elo+
Party 1
Ra
Ra
MushHusky
Ra
Level 160
God Stats
7W - 1L
1,858 SR
Queue Stats
340W - 289L
1,547 Elo+
Party 1
Bellona
Bellona
PapaTrees
Bellona
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
290W - 223L
1,530 Elo+
Party 1
Ullr
Ullr
lilhock
Ullr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
6 / 6 / 1
12,446
830
20,776
22,988
12,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Donasaur93
Cernunnos
16
1 / 9 / 6
9,692
646
11,728
16,438
6,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
MrTabix
Ah Muzen Cab
16
1 / 9 / 4
9,678
645
12,181
18,494
7,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Slapaturd
Yemoja
16
0 / 3 / 8
10,358
691
8,030
17,623
19,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
YOLobster
Artio
16
1 / 6 / 3
9,645
643
5,886
25,399
28,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Amilia17
Ganesha
18
0 / 2 / 26
11,837
789
13,923
21,559
26,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
15 / 1 / 5
13,151
877
26,393
8,552
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 0 / 17
11,597
773
17,559
7,934
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
PapaTrees
Bellona
18
8 / 5 / 11
11,779
785
19,513
22,413
21,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
lilhock
Ullr
20
7 / 1 / 12
12,272
818
13,921
12,390
4,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
104
9
Kills
33
33
Deaths
9
22
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Amilia17
Ganesha
0
2
26
6.5
L
Anubis
6
6
1
1.08
L
Cernunnos
Donasaur93
Cernunnos
1
9
6
0.44
W
15
1
5
17.5
L
Ah Muzen Cab
MrTabix
Ah Muzen Cab
1
9
4
0.33
W
3
0
17
11.5
W
Bellona
PapaTrees
Bellona
8
5
11
2.7
L
Yemoja
Slapaturd
Yemoja
0
3
8
1.33
L
Artio
YOLobster
Artio
1
6
3
0.42
W
Ullr
lilhock
Ullr
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,601
Damage
91,309
100,942
Taken
72,848
73,897
Mitigated
60,800
27,854
Healing
17,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Amilia17
Ganesha
13,923
1,298
0
2,722
21,559
26,604
245
9,843
11,716
33,900
0
L
Anubis
20,776
985
0
10,827
22,988
12,142
0
12,165
10,571
68,253
0
L
Cernunnos
Donasaur93
Cernunnos
11,728
5,188
0
1,288
16,438
6,361
166
9,738
6,406
0
26,885
W
26,393
5,455
0
466
8,552
3,640
2,199
4,482
4,070
47,230
0
L
Ah Muzen Cab
MrTabix
Ah Muzen Cab
12,181
6,186
445
3,160
18,494
7,851
0
7,938
10,243
0
44,149
W
17,559
493
5,947
4,253
7,934
3,752
565
3,085
4,849
48,506
0
W
Bellona
PapaTrees
Bellona
19,513
5,085
0
2,036
22,413
21,994
940
10,881
11,532
0
39,181
L
Yemoja
Slapaturd
Yemoja
8,030
2,121
2,612
3,367
17,623
19,177
0
10,770
6,293
23,505
0
L
Artio
YOLobster
Artio
5,886
1,148
2,410
3,745
25,399
28,366
0
15,173
9,554
17,101
0
W
Ullr
lilhock
Ullr
13,921
5,483
0
1,733
12,390
4,810
4,383
6,401
5,989
0
58,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,819
Gold Earned
60,636
231
Minions Killed
320
0
Camps Cleared
0
1,270,784
Distance Traveled
1,574,178
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,837
789
15
1
0
302,817
2
L
Anubis
12,446
830
101
7
0
261,999
1
L
Cernunnos
9,692
646
36
2
0
245,125
0
W
Hera
13,151
877
65
4
0
298,943
0
L
Ah Muzen Cab
9,678
645
53
4
0
247,885
1
W
Ra
11,597
773
79
5
0
351,821
7
W
Bellona
11,779
785
43
3
0
311,849
1
L
Yemoja
10,358
691
21
1
0
257,555
0
L
Artio
9,645
643
20
1
0
258,220
3
W
Ullr
12,272
818
118
8
0
308,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role