Player Matchup

Shiva
Shiva
HaloNights9610
Shiva
Level 27
God Stats
26W - 21L
1,529 SR
Queue Stats
121W - 133L
1,385 Elo+
Party 2
Hel
Hel
Poptawrt
Hel
Level 97
God Stats
4W - 1L
1,771 SR
Queue Stats
52W - 48L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
Tenken Todoroku
Danzaburou
Level 125
God Stats
24W - 24L
1,447 SR
Queue Stats
146W - 160L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
lillucan362
Cthulhu
Level 17
God Stats
51W - 45L
1,470 SR
Queue Stats
51W - 45L
1,433 Elo+
Party 1
Da Ji
Da Ji
originalrakus
Da Ji
Level 116
God Stats
40W - 23L
1,753 SR
Queue Stats
178W - 189L
1,409 Elo+
Party 2
Team Averages
Level 76
1,594 SR
1,415 Elo+

VS

Team Averages
Level 47
1,386 SR
1,351 Elo+
Skadi
Skadi
LordPigeon777
Skadi
Level 18
God Stats
2W - 7L
1,180 SR
Queue Stats
2W - 7L
1,166 Elo+
Party 3
Vulcan
Vulcan
MasterBeerus
Vulcan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 70L
1,390 Elo+
Party 4
Nemesis
Nemesis
OmegaZero909
Nemesis
Level 23
God Stats
3W - 7L
1,408 SR
Queue Stats
52W - 66L
1,391 Elo+
Party 4
Fafnir
Fafnir
Oublient
Fafnir
Level 126
God Stats
0W - 1L
1,400 SR
Queue Stats
161W - 130L
1,517 Elo+
Party 3
Baron Samedi
Baron Samedi
Xx Wahl16 xX
Baron Samedi
Level 25
God Stats
7W - 8L
1,442 SR
Queue Stats
34W - 28L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 22
15,836
1,056
27,961
25,494
25,439
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 1 / 22
15,325
1,022
13,070
16,299
8,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Tenken Todoroku
Danzaburou
20
8 / 2 / 13
17,356
1,157
38,445
23,483
12,136
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
lillucan362
Cthulhu
20
8 / 1 / 17
18,529
1,235
18,138
25,816
46,794
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
12 / 4 / 12
17,820
1,188
33,401
18,324
8,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 6
14,440
963
10,752
21,164
7,317
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Vulcan
20
4 / 10 / 5
16,079
1,072
38,073
20,467
8,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
OmegaZero909
Nemesis
20
1 / 4 / 5
14,481
965
15,792
36,672
23,409
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Oublient
Fafnir
20
1 / 2 / 8
16,445
1,096
13,189
39,508
81,230
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Xx Wahl16 xX
Baron Samedi
20
4 / 5 / 4
16,015
1,068
23,566
19,176
7,667
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
38
31
Kills
10
10
Deaths
31
86
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
2
22
6.5
L
0
10
6
0.3
L
Vulcan
4
10
5
0.65
L
Nemesis
OmegaZero909
Nemesis
1
4
5
0.88
L
Fafnir
Oublient
Fafnir
1
2
8
2.5
W
1
1
22
12
W
Danzaburou
Tenken Todoroku
Danzaburou
8
2
13
7.25
L
Baron Samedi
Xx Wahl16 xX
Baron Samedi
4
5
4
1.2
W
Cthulhu
lillucan362
Cthulhu
8
1
17
16.5
W
12
4
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,015
Damage
101,372
109,416
Taken
136,987
101,615
Mitigated
128,094
56,740
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,961
5,921
78
1,021
25,494
25,439
0
14,850
10,644
4,079
53,236
L
10,752
5,514
0
144
21,164
7,317
0
4,988
16,176
0
30,923
L
Vulcan
38,073
12,362
0
335
20,467
8,471
0
4,648
15,819
72,921
0
L
Nemesis
OmegaZero909
Nemesis
15,792
7,845
0
1,569
36,672
23,409
0
6,818
29,854
0
29,164
L
Fafnir
Oublient
Fafnir
13,189
4,016
807
4,096
39,508
81,230
0
11,672
27,836
19,438
0
W
13,070
1,455
27,151
11,403
16,299
8,937
0
12,960
3,339
28,115
0
W
Danzaburou
Tenken Todoroku
Danzaburou
38,445
17,403
765
5,324
23,483
12,136
0
17,059
6,283
0
83,927
L
Baron Samedi
Xx Wahl16 xX
Baron Samedi
23,566
1,375
5,452
1,306
19,176
7,667
0
4,715
14,461
46,630
0
W
Cthulhu
lillucan362
Cthulhu
18,138
2,026
0
6,761
25,816
46,794
0
16,553
8,831
31,098
0
W
33,401
9,241
0
4,237
18,324
8,309
0
13,406
4,918
0
56,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,866
Gold Earned
77,460
291
Minions Killed
231
11
Camps Cleared
4
1,471,911
Distance Traveled
1,411,229
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
15,836
1,056
63
4
0
317,325
0
L
Skadi
14,440
963
45
3
1
222,407
0
L
Vulcan
16,079
1,072
82
5
1
305,881
0
L
Nemesis
14,481
965
33
2
1
321,089
0
L
Fafnir
16,445
1,096
6
0
0
294,162
0
W
Hel
15,325
1,022
47
3
2
304,027
0
W
Danzaburou
17,356
1,157
111
7
1
263,757
1
L
Baron Samedi
16,015
1,068
65
4
1
267,690
0
W
Cthulhu
18,529
1,235
31
2
0
316,166
0
W
Da Ji
17,820
1,188
39
3
8
270,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role