Player Matchup

Ares
Ares
Bronze IV
BonzaiBlunt
Ares
Bronze IV
Level 87
God Stats
2W - 0L
1,758 SR
Queue Stats
50W - 51L
1,302 MMR
Solo
Discordia
Discordia
Gold IV
Elnefardo
Discordia
Gold IV
Level 123
God Stats
12W - 10L
1,711 SR
Queue Stats
407W - 411L
1,344 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
GOBIGRED402
Zhong Kui
Silver I
Level 159
God Stats
3W - 3L
1,438 SR
Queue Stats
18W - 21L
1,334 MMR
Solo
Mercury
Mercury
Silver I
GTxLoneWoif
Mercury
Silver I
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 53L
1,200 MMR
Party 1
Izanami
Izanami
Gold IV
Perkaduck
Izanami
Gold IV
Level 117
God Stats
4W - 2L
1,628 SR
Queue Stats
30W - 33L
1,538 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,607 SR
1,344 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,439 SR
1,345 MMR
Chernobog
Chernobog
Gold IV
AQUARYOUS
Chernobog
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 160L
1,377 MMR
Solo
Geb
Geb
Bronze IV
DeathspankerJR
Geb
Bronze IV
Level 101
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 8L
1,325 MMR
Party 3
Hercules
Hercules
Silver II
GeniusMask
Hercules
Silver II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 242L
1,215 MMR
Party 2
Janus
Janus
Gold V
Silvaa2720
Janus
Gold V
Level 126
God Stats
5W - 14L
1,172 SR
Queue Stats
152W - 150L
1,396 MMR
Party 2
Arachne
Arachne
Silver II
Tnnr8
Arachne
Silver II
Level 61
God Stats
2W - 4L
1,729 SR
Queue Stats
7W - 13L
1,411 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 8
11,771
512
8,881
23,808
23,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Elnefardo
Discordia
20
4 / 1 / 9
13,117
570
15,363
10,946
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
GOBIGRED402
Zhong Kui
20
5 / 0 / 8
13,408
583
14,953
23,113
24,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
GTxLoneWoif
Mercury
18
4 / 4 / 3
12,008
522
11,922
18,728
7,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
Perkaduck
Izanami
19
9 / 5 / 7
12,530
545
25,519
25,193
9,462
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshHou YiCliodhna

VS

Bans
KaliAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AQUARYOUS
Chernobog
16
2 / 8 / 5
10,173
442
15,350
24,582
9,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 3 / 5
9,834
428
12,628
23,070
20,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
GeniusMask
Hercules
15
0 / 4 / 1
9,605
418
7,717
19,787
19,843
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Janus
18
2 / 3 / 1
10,803
470
15,921
13,351
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Tnnr8
Arachne
16
4 / 7 / 2
10,436
454
14,096
23,288
7,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
25
Kills
10
11
Deaths
25
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AQUARYOUS
Chernobog
2
8
5
0.56
W
3
1
8
7
L
2
3
5
1.5
W
Discordia
Elnefardo
Discordia
4
1
9
8.5
W
Zhong Kui
GOBIGRED402
Zhong Kui
5
0
8
9
W
Mercury
GTxLoneWoif
Mercury
4
4
3
1.38
L
Hercules
GeniusMask
Hercules
0
4
1
0.13
W
Izanami
Perkaduck
Izanami
9
5
7
2.5
L
Janus
2
3
1
0.83
L
Arachne
Tnnr8
Arachne
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,638
Damage
65,712
101,788
Taken
104,078
68,388
Mitigated
61,631
37,381
Healing
24,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AQUARYOUS
Chernobog
15,350
7,968
0
7,274
24,582
9,436
821
8,853
15,729
0
80,222
W
8,881
508
592
6,474
23,808
23,545
0
5,654
17,146
49,883
0
L
12,628
1,750
481
4,563
23,070
20,734
135
7,572
15,068
32,965
4,384
W
Discordia
Elnefardo
Discordia
15,363
716
0
4,608
10,946
4,110
1,458
4,358
6,588
108,051
0
W
Zhong Kui
GOBIGRED402
Zhong Kui
14,953
1,403
0
7,881
23,113
24,135
1,007
6,622
16,491
92,259
0
W
Mercury
GTxLoneWoif
Mercury
11,922
6,468
0
5,320
18,728
7,136
0
6,942
11,572
0
87,117
L
Hercules
GeniusMask
Hercules
7,717
1,011
0
4,245
19,787
19,843
0
7,332
12,455
0
51,013
W
Izanami
Perkaduck
Izanami
25,519
19,295
0
12,506
25,193
9,462
4,133
6,203
18,578
0
107,320
L
Janus
15,921
217
0
2,790
13,351
3,957
0
7,705
5,446
95,398
0
L
Arachne
Tnnr8
Arachne
14,096
10,375
0
5,065
23,288
7,661
0
8,385
13,870
0
75,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,834
Gold Earned
50,851
663
Minions Killed
523
0
Camps Cleared
0
2,243,717
Distance Traveled
2,217,525
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,173
442
130
6
0
395,204
4
W
Ares
11,771
512
54
2
0
459,167
9
L
Geb
9,834
428
33
1
0
476,421
9
W
Discordia
13,117
570
166
7
0
439,503
6
W
Zhong Kui
13,408
583
185
8
0
400,341
2
W
Mercury
12,008
522
134
6
0
517,232
3
L
Hercules
9,605
418
107
5
0
400,137
0
W
Izanami
12,530
545
124
5
0
427,474
7
L
Janus
10,803
470
152
7
0
498,041
3
L
Arachne
10,436
454
101
4
0
447,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role