Player Matchup

Agni
Agni
Gold II
LilTchaikovsky
Agni
Gold II
Level 49
God Stats
2W - 1L
1,765 SR
Queue Stats
47W - 34L
1,761 MMR
Solo
Nox
Nox
Gold III
Ojaimes24
Nox
Gold III
Level 125
God Stats
23W - 34L
1,421 SR
Queue Stats
134W - 147L
1,564 MMR
Solo
Sylvanus
Sylvanus
Gold II
Shendo
Sylvanus
Gold II
Level 115
God Stats
1W - 1L
1,801 SR
Queue Stats
40W - 48L
1,602 MMR
Solo
Mercury
Mercury
Bronze III
noodr
Mercury
Bronze III
Level 127
God Stats
0W - 1L
1,817 SR
Queue Stats
3W - 2L
1,592 MMR
Solo
Medusa
Medusa
Gold II
reƒormed
Medusa
Gold II
Level 104
God Stats
6W - 5L
1,361 SR
Queue Stats
103W - 98L
1,748 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,633 SR
1,653 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,606 SR
1,655 MMR
Xing Tian
Xing Tian
Gold IV
Durahcell
Xing Tian
Gold IV
Level 155
God Stats
2W - 1L
1,830 SR
Queue Stats
12W - 6L
1,714 MMR
Party 1
Cliodhna
Cliodhna
Gold IV
Kodyyne
Cliodhna
Gold IV
Level 61
God Stats
10W - 4L
1,470 SR
Queue Stats
43W - 21L
1,681 MMR
Party 1
Izanami
Izanami
Gold III
ZenoPepper
Izanami
Gold III
Level 122
God Stats
3W - 1L
1,694 SR
Queue Stats
135W - 132L
1,646 MMR
Solo
Horus
Horus
Gold I
pistollwill
Horus
Gold I
Level 155
God Stats
31W - 35L
1,535 SR
Queue Stats
228W - 231L
1,676 MMR
Solo
He Bo
He Bo
Silver I
平头白发披银风一生都在征战中
He Bo
Silver I
Level 158
God Stats
6W - 5L
1,500 SR
Queue Stats
554W - 565L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,804
523
6,785
5,168
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 0
6,277
483
5,474
5,724
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Shendo
Sylvanus
7
1 / 3 / 0
5,072
390
1,950
6,700
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
noodr
Mercury
12
2 / 2 / 1
6,835
526
4,112
8,495
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
reƒormed
Medusa
12
1 / 3 / 1
7,268
559
8,062
9,182
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AthenaKaliGeb

VS

Bans
Hou YiBastetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Durahcell
Xing Tian
13
0 / 1 / 1
7,343
565
2,112
9,698
6,517
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Kodyyne
Cliodhna
15
7 / 1 / 2
8,867
682
9,352
10,755
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
ZenoPepper
Izanami
14
3 / 2 / 1
7,988
614
5,510
10,368
2,194
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 0 / 8
7,521
579
3,402
6,653
4,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 3
6,988
538
4,212
7,678
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
7
Kills
13
13
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Durahcell
Xing Tian
0
1
1
0.5
W
Cliodhna
Kodyyne
Cliodhna
7
1
2
8
L
2
2
1
1.25
L
1
3
0
0.33
L
Sylvanus
Shendo
Sylvanus
1
3
0
0.33
W
Izanami
ZenoPepper
Izanami
3
2
1
1.75
L
Mercury
noodr
Mercury
2
2
1
1.25
W
2
0
8
6
L
Medusa
reƒormed
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,383
Damage
24,588
35,269
Taken
45,152
10,361
Mitigated
19,061
6,744
Healing
19,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Durahcell
Xing Tian
2,112
0
0
2,450
9,698
6,517
0
4,110
5,588
37,807
0
W
Cliodhna
Kodyyne
Cliodhna
9,352
988
0
5,812
10,755
3,565
0
4,224
6,531
0
80,397
L
6,785
323
0
447
5,168
1,444
0
990
4,178
46,891
0
L
5,474
1,274
0
948
5,724
1,973
0
2,390
3,334
31,599
0
L
Sylvanus
Shendo
Sylvanus
1,950
952
446
1,393
6,700
2,460
0
953
5,747
6,671
2,178
W
Izanami
ZenoPepper
Izanami
5,510
4,093
0
4,502
10,368
2,194
1,284
454
9,914
0
61,948
L
Mercury
noodr
Mercury
4,112
2,884
0
500
8,495
2,358
0
1,647
6,848
0
47,829
W
3,402
1,218
1,323
3,492
6,653
4,636
314
2,346
4,307
0
13,264
L
Medusa
reƒormed
Medusa
8,062
3,683
0
3,010
9,182
2,126
0
344
8,838
0
57,121
W
4,212
74
0
1,881
7,678
2,149
0
2,593
5,085
41,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,256
Gold Earned
38,707
384
Minions Killed
446
0
Camps Cleared
0
1,231,257
Distance Traveled
1,329,832
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,343
565
74
6
0
237,630
3
W
Cliodhna
8,867
682
152
12
0
295,467
3
L
Agni
6,804
523
90
7
0
265,430
4
L
Nox
6,277
483
58
4
0
227,433
5
L
Sylvanus
5,072
390
25
2
0
175,702
2
W
Izanami
7,988
614
115
9
0
259,001
2
L
Mercury
6,835
526
97
7
0
310,628
5
W
Horus
7,521
579
21
2
0
279,802
5
L
Medusa
7,268
559
114
9
0
252,064
2
W
He Bo
6,988
538
84
6
0
257,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role