Player Matchup

Medusa
Medusa
EmperorOwl
Medusa
Level 125
God Stats
2W - 0L
1,505 SR
Queue Stats
80W - 64L
1,614 Elo+
Party 1
Kukulkan
Kukulkan
ExTwo
Kukulkan
Level 21
God Stats
8W - 9L
1,464 SR
Queue Stats
51W - 53L
1,470 Elo+
Party 1
Vamana
Vamana
HornyPervert
Vamana
Level 118
God Stats
2W - 1L
1,697 SR
Queue Stats
32W - 14L
1,800 Elo+
Party 1
Terra
Terra
Nhutt
Terra
Level 111
God Stats
3W - 3L
1,441 SR
Queue Stats
69W - 76L
1,683 Elo+
Party 1
Nu Wa
Nu Wa
bluke2424
Nu Wa
Level 107
God Stats
6W - 7L
1,527 SR
Queue Stats
139W - 109L
1,515 Elo+
Party 1
Team Averages
Level 96
1,527 SR
1,616 Elo+

VS

Team Averages
Level 57
1,494 SR
1,413 Elo+
Serqet
Serqet
Kardel420
Serqet
Level 68
God Stats
0W - 1L
1,346 SR
Queue Stats
4W - 11L
1,396 Elo+
Party 2
Chaac
Chaac
Nuel12
Chaac
Level 45
God Stats
5W - 6L
1,512 SR
Queue Stats
19W - 29L
1,462 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Trex98
Morgan Le Fay
Level 25
God Stats
3W - 5L
1,336 SR
Queue Stats
4W - 11L
1,377 Elo+
Party 2
Discordia
Discordia
scaaa
Discordia
Level 69
God Stats
6W - 10L
1,383 SR
Queue Stats
9W - 19L
1,355 Elo+
Party 2
Neith
Neith
zorrock98
Neith
Level 76
God Stats
5W - 6L
1,892 SR
Queue Stats
25W - 34L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EmperorOwl
Medusa
20
22 / 4 / 12
16,242
1,624
25,890
14,940
7,486
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
ExTwo
Kukulkan
19
3 / 4 / 21
11,596
1,160
13,078
8,058
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
19
13 / 3 / 15
13,769
1,377
18,681
20,274
16,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Nhutt
Terra
20
11 / 1 / 26
14,830
1,483
12,400
14,929
20,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
bluke2424
Nu Wa
20
2 / 1 / 32
13,407
1,341
22,861
3,642
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kardel420
Serqet
16
2 / 12 / 7
11,437
1,144
9,133
24,917
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Nuel12
Chaac
16
1 / 8 / 5
10,800
1,080
3,923
18,467
6,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morgan Le Fay
Trex98
Morgan Le Fay
16
1 / 12 / 7
11,348
1,135
11,162
20,812
6,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
scaaa
Discordia
17
3 / 8 / 9
12,092
1,209
14,555
15,427
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
zorrock98
Neith
17
6 / 12 / 2
12,850
1,285
12,169
22,360
5,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
43
51
Kills
13
13
Deaths
52
106
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
EmperorOwl
Medusa
22
4
12
7
W
Kukulkan
ExTwo
Kukulkan
3
4
21
3.38
W
Vamana
13
3
15
6.83
L
Serqet
Kardel420
Serqet
2
12
7
0.46
W
Terra
Nhutt
Terra
11
1
26
24
L
Chaac
Nuel12
Chaac
1
8
5
0.44
L
Morgan Le Fay
Trex98
Morgan Le Fay
1
12
7
0.38
W
Nu Wa
bluke2424
Nu Wa
2
1
32
18
L
Discordia
scaaa
Discordia
3
8
9
0.94
L
Neith
zorrock98
Neith
6
12
2
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,910
Damage
50,942
61,843
Taken
101,983
49,696
Mitigated
35,327
14,968
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
EmperorOwl
Medusa
25,890
13,055
0
330
14,940
7,486
0
5,005
9,321
0
45,801
W
Kukulkan
ExTwo
Kukulkan
13,078
560
0
320
8,058
3,370
0
4,590
3,315
26,446
0
W
Vamana
18,681
8,168
260
5,227
20,274
16,553
0
7,372
12,000
0
33,445
L
Serqet
Kardel420
Serqet
9,133
1,816
0
372
24,917
13,118
0
7,199
17,131
0
15,690
W
Terra
Nhutt
Terra
12,400
1,877
2,484
6,347
14,929
20,484
0
6,502
7,986
22,779
0
L
Chaac
Nuel12
Chaac
3,923
346
0
3,100
18,467
6,336
0
13,005
5,047
0
13,375
L
Morgan Le Fay
Trex98
Morgan Le Fay
11,162
598
216
1,083
20,812
6,478
0
10,413
9,852
39,829
0
W
Nu Wa
bluke2424
Nu Wa
22,861
4,572
0
0
3,642
1,803
0
2,248
1,356
36,072
0
L
Discordia
scaaa
Discordia
14,555
381
0
306
15,427
4,115
0
6,474
8,686
29,223
0
L
Neith
zorrock98
Neith
12,169
6,606
92
2,101
22,360
5,280
0
9,904
11,978
0
50,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,844
Gold Earned
58,527
172
Minions Killed
191
6
Camps Cleared
5
999,643
Distance Traveled
869,742
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,242
1,624
48
5
1
187,924
1
W
Kukulkan
11,596
1,160
43
4
1
170,914
1
W
Vamana
13,769
1,377
34
3
1
213,794
0
L
Serqet
11,437
1,144
23
2
1
208,185
2
W
Terra
14,830
1,483
25
3
1
237,557
0
L
Chaac
10,800
1,080
19
2
0
133,260
0
L
Morgan Le Fay
11,348
1,135
61
6
1
155,532
0
W
Nu Wa
13,407
1,341
22
2
2
189,454
0
L
Discordia
12,092
1,209
23
2
0
190,247
0
L
Neith
12,850
1,285
65
7
3
182,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role