Player Matchup

Zeus
Zeus
DaveRemastered
Zeus
Level 107
God Stats
21W - 2L
1,994 SR
Queue Stats
213W - 84L
1,731 Elo+
Party 1
Mulan
Mulan
RufousPotoo
Mulan
Level 67
God Stats
5W - 7L
1,500 SR
Queue Stats
101W - 52L
1,714 Elo+
Party 1
Ganesha
Ganesha
Theplague96
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,702 Elo+
Party 1
Team Averages
Level 67
1,665 SR
1,716 Elo+

VS

Team Averages
Level 64
1,745 SR
1,624 Elo+
Chiron
Chiron
Malackai
Chiron
Level 65
God Stats
19W - 10L
1,664 SR
Queue Stats
20W - 10L
1,618 Elo+
Party 2
Ymir
Ymir
TheHolyRaptor
Ymir
Level 24
God Stats
1W - 1L
1,778 SR
Queue Stats
1W - 1L
1,634 Elo+
Party 2
Baron Samedi
Baron Samedi
theejz
Baron Samedi
Level 104
God Stats
20W - 5L
1,791 SR
Queue Stats
26W - 14L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 9
13,189
879
39,379
10,732
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
10 / 2 / 10
11,727
782
10,439
14,527
14,160
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Theplague96
Ganesha
14
0 / 5 / 20
11,049
737
8,040
17,255
22,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Malackai
Chiron
14
1 / 8 / 5
9,051
603
8,412
17,511
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 7 / 5
10,073
672
6,706
24,908
15,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
theejz
Baron Samedi
15
6 / 9 / 1
10,815
721
13,030
19,392
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
24
Kills
8
8
Deaths
24
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
14
1
9
18.5
L
Chiron
Malackai
Chiron
1
8
5
0.44
W
10
2
10
7.5
L
1
7
5
0.5
W
Ganesha
Theplague96
Ganesha
0
5
20
2
L
Baron Samedi
theejz
Baron Samedi
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,858
Damage
28,148
42,514
Taken
61,811
40,321
Mitigated
23,629
8,059
Healing
13,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,379
2,342
0
3,826
10,732
3,984
1,709
4,372
6,360
82,641
0
L
Chiron
Malackai
Chiron
8,412
2,893
690
2,350
17,511
4,072
0
15,195
2,314
0
27,807
W
10,439
1,217
0
1,762
14,527
14,160
229
8,245
6,282
0
31,006
L
6,706
1,072
0
3,264
24,908
15,494
0
16,557
8,351
14,604
0
W
Ganesha
Theplague96
Ganesha
8,040
470
594
1,877
17,255
22,177
256
7,495
8,392
19,252
0
L
Baron Samedi
theejz
Baron Samedi
13,030
1,286
2,248
5,191
19,392
4,063
0
15,906
3,486
42,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,965
Gold Earned
29,939
162
Minions Killed
115
7
Camps Cleared
4
793,693
Distance Traveled
675,829
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,189
879
107
7
2
292,641
3
L
Chiron
9,051
603
43
3
2
233,965
5
W
Mulan
11,727
782
54
4
5
243,330
4
L
Ymir
10,073
672
11
1
0
224,125
0
W
Ganesha
11,049
737
1
0
0
257,722
1
L
Baron Samedi
10,815
721
61
4
2
217,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role