Player Matchup

Eset
Eset
Diamond II
 
Eset
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond IV
 
Arachne
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum II
B1akeyy
Bellona
Platinum II
Level 141
God Stats
13W - 10L
1,683 SR
Queue Stats
218W - 201L
1,919 MMR
Party 1
Persephone
Persephone
Masters
Martev
Persephone
Masters
Level 142
God Stats
13W - 17L
1,685 SR
Queue Stats
261W - 230L
2,534 MMR
Solo
Cupid
Cupid
Diamond IV
alejandrommtt
Cupid
Diamond IV
Level 64
God Stats
14W - 8L
1,784 SR
Queue Stats
157W - 128L
2,138 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,630 SR
1,918 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,686 SR
2,009 MMR
Olorun
Olorun
Diamond II
 
Olorun
Diamond II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Platinum II
Kekesan
Anhur
Platinum II
Level 108
God Stats
5W - 9L
1,551 SR
Queue Stats
149W - 147L
1,978 MMR
Solo
Mulan
Mulan
Diamond IV
NightmareReborn
Mulan
Diamond IV
Level 160
God Stats
9W - 8L
1,871 SR
Queue Stats
193W - 170L
2,143 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
NoGankOmar
Gilgamesh
Diamond III
Level 148
God Stats
0W - 2L
1,859 SR
Queue Stats
108W - 94L
2,194 MMR
Solo
Osiris
Osiris
Diamond IV
Plazma
Osiris
Diamond IV
Level 160
God Stats
7W - 6L
1,650 SR
Queue Stats
51W - 39L
2,229 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
6
1 / 0 / 3
4,239
707
1,912
3,090
1,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
 
Arachne
6
1 / 1 / 4
4,037
673
2,425
4,975
1,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
B1akeyy
Bellona
8
4 / 0 / 0
4,954
826
3,721
3,525
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
Martev
Persephone
8
1 / 0 / 2
4,612
769
2,631
1,625
390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
3 / 0 / 0
4,552
759
3,751
3,782
673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
CliodhnaSerqetAmaterasu

VS

Bans
BastetLokiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
1 / 1 / 0
4,064
677
1,905
3,011
817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
Kekesan
Anhur
6
0 / 2 / 0
3,397
566
1,376
3,488
486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 3 / 0
3,198
533
1,747
4,039
1,211
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
NoGankOmar
Gilgamesh
5
0 / 2 / 0
3,303
551
2,391
5,813
1,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Plazma
Osiris
6
0 / 2 / 1
3,608
601
986
3,611
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
0
3
2.5
W
Arachne
 
Arachne
1
1
4
3
L
Olorun
 
Olorun
1
1
0
1
W
Bellona
B1akeyy
Bellona
4
0
0
4
L
Anhur
Kekesan
Anhur
0
2
0
0
W
Persephone
Martev
Persephone
1
0
2
2
L
0
3
0
0
L
Gilgamesh
NoGankOmar
Gilgamesh
0
2
0
0
L
Osiris
Plazma
Osiris
0
2
1
0.25
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,440
Damage
8,405
16,997
Taken
19,962
5,904
Mitigated
6,042
7,363
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
1,912
298
14
1,613
3,090
1,181
0
458
2,632
9,535
0
W
Arachne
 
Arachne
2,425
1,995
0
1,026
4,975
1,329
0
1,364
3,611
0
15,842
L
Olorun
 
Olorun
1,905
755
62
702
3,011
817
0
2,105
811
21,010
0
W
Bellona
B1akeyy
Bellona
3,721
961
0
2,131
3,525
2,331
381
0
3,525
0
26,111
L
Anhur
Kekesan
Anhur
1,376
784
0
826
3,488
486
0
203
3,285
0
16,358
W
Persephone
Martev
Persephone
2,631
454
0
390
1,625
390
0
83
1,542
22,843
0
L
1,747
421
0
724
4,039
1,211
0
0
4,039
0
9,210
L
Gilgamesh
NoGankOmar
Gilgamesh
2,391
552
149
1,670
5,813
1,843
0
1,217
4,596
0
7,144
L
Osiris
Plazma
Osiris
986
352
0
1,195
3,611
1,685
0
883
2,688
0
12,302
W
3,751
1,834
155
2,034
3,782
673
0
0
3,782
0
26,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,394
Gold Earned
17,570
220
Minions Killed
158
0
Camps Cleared
0
642,195
Distance Traveled
629,516
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
4,239
707
21
4
0
114,782
2
W
Arachne
4,037
673
38
6
0
148,605
2
L
Olorun
4,064
677
55
9
0
134,946
3
W
Bellona
4,954
826
67
11
0
124,229
3
L
Anhur
3,397
566
33
6
0
116,291
1
W
Persephone
4,612
769
52
9
0
138,325
4
L
Mulan
3,198
533
20
3
0
114,984
2
L
Gilgamesh
3,303
551
12
2
0
124,945
2
L
Osiris
3,608
601
38
6
0
138,350
1
W
Cupid
4,552
759
42
7
0
116,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role