Player Matchup

Danzaburou
Danzaburou
AFHJEFF
Danzaburou
Level 107
God Stats
12W - 8L
1,621 SR
Queue Stats
107W - 107L
1,386 Elo+
Solo
Scylla
Scylla
BackHandYou
Scylla
Level 121
God Stats
48W - 47L
1,400 SR
Queue Stats
549W - 541L
1,494 Elo+
Solo
Cerberus
Cerberus
SLEM006
Cerberus
Level 126
God Stats
9W - 7L
1,186 SR
Queue Stats
47W - 57L
1,353 Elo+
Solo
Shiva
Shiva
VizionsofJudas
Shiva
Level 58
God Stats
3W - 4L
1,435 SR
Queue Stats
41W - 36L
1,430 Elo+
Party 2
Loki
Loki
chuntisaur
Loki
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 158L
1,441 Elo+
Party 2
Team Averages
Level 94
1,428 SR
1,421 Elo+

VS

Team Averages
Level 74
1,449 SR
1,403 Elo+
Mulan
Mulan
Bhebert104
Mulan
Level 109
God Stats
9W - 12L
1,238 SR
Queue Stats
346W - 453L
1,359 Elo+
Party 1
Cernunnos
Cernunnos
Ghettorider413
Cernunnos
Level 67
God Stats
16W - 5L
1,800 SR
Queue Stats
59W - 53L
1,572 Elo+
Solo
Kukulkan
Kukulkan
caseyshay
Kukulkan
Level 68
God Stats
22W - 23L
1,473 SR
Queue Stats
278W - 280L
1,458 Elo+
Solo
Neith
Neith
jpg1233
Neith
Level 63
God Stats
28W - 40L
1,243 SR
Queue Stats
58W - 93L
1,203 Elo+
Party 1
Loki
Loki
lilbrownbean57
Loki
Level 65
God Stats
34W - 39L
1,491 SR
Queue Stats
816W - 885L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AFHJEFF
Danzaburou
18
1 / 1 / 5
11,306
538
7,539
9,676
3,797
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
18
8 / 3 / 3
11,856
565
12,070
12,590
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
SLEM006
Cerberus
13
2 / 3 / 3
9,560
455
4,324
15,820
14,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
11 / 1 / 1
13,237
630
16,036
13,499
15,474
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 2 / 2
9,325
444
3,645
10,156
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
2 / 3 / 5
7,829
373
3,658
11,868
7,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Ghettorider413
Cernunnos
17
4 / 3 / 3
10,855
517
7,517
14,701
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
caseyshay
Kukulkan
13
0 / 3 / 0
7,798
371
3,763
7,404
1,553
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
jpg1233
Neith
13
1 / 11 / 2
8,135
387
3,977
12,909
2,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 2 / 1
9,478
451
1,466
14,511
4,052
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
22
Kills
9
10
Deaths
22
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AFHJEFF
Danzaburou
1
1
5
3.5
W
Scylla
8
3
3
3.17
L
Mulan
2
3
5
1.5
L
Cernunnos
Ghettorider413
Cernunnos
4
3
3
1.83
W
Cerberus
SLEM006
Cerberus
2
3
3
1.17
W
11
1
1
11.5
L
Kukulkan
caseyshay
Kukulkan
0
3
0
0
W
0
2
2
0.5
L
Neith
jpg1233
Neith
1
11
2
0.18
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,614
Damage
20,381
61,741
Taken
61,393
40,395
Mitigated
19,952
13,737
Healing
13,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AFHJEFF
Danzaburou
7,539
2,914
400
4,102
9,676
3,797
2,764
725
8,951
0
90,477
W
Scylla
12,070
1,117
0
2,410
12,590
4,082
1,954
168
12,422
81,042
0
L
Mulan
3,658
1,076
254
1,926
11,868
7,216
0
4,113
7,665
0
20,391
L
Cernunnos
Ghettorider413
Cernunnos
7,517
3,289
0
5,843
14,701
4,210
0
3,453
11,158
0
75,224
W
Cerberus
SLEM006
Cerberus
4,324
314
0
2,174
15,820
14,204
414
919
14,585
29,203
3,858
W
16,036
3,765
45
1,062
13,499
15,474
3,721
2,687
10,812
7,721
94,854
L
Kukulkan
caseyshay
Kukulkan
3,763
226
0
0
7,404
1,553
432
2,926
4,376
36,554
0
W
3,645
498
0
3,544
10,156
2,838
1,086
0
9,954
0
56,014
L
Neith
jpg1233
Neith
3,977
910
0
1,727
12,909
2,921
616
3,525
9,288
0
45,387
L
1,466
179
0
4,132
14,511
4,052
0
2,319
12,112
0
57,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,284
Gold Earned
44,095
623
Minions Killed
411
0
Camps Cleared
0
2,010,587
Distance Traveled
1,682,092
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,306
538
140
7
0
397,053
9
W
Scylla
11,856
565
135
6
0
360,783
2
L
Mulan
7,829
373
31
1
0
275,002
4
L
Cernunnos
10,855
517
144
7
0
350,525
8
W
Cerberus
9,560
455
66
3
0
399,153
4
W
Shiva
13,237
630
204
10
0
416,145
1
L
Kukulkan
7,798
371
74
4
0
352,674
0
W
Loki
9,325
444
78
4
0
437,453
1
L
Neith
8,135
387
74
4
0
311,108
1
L
Loki
9,478
451
88
4
0
392,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role