Player Matchup

Heimdallr
Heimdallr
DOS PIPERS
Heimdallr
Level 98
God Stats
1W - 1L
1,299 SR
Queue Stats
44W - 36L
1,496 Elo+
Party 2
Janus
Janus
Pauly January
Janus
Level 143
God Stats
9W - 9L
1,795 SR
Queue Stats
317W - 313L
1,380 Elo+
Party 2
Zhong Kui
Zhong Kui
Prozac1983
Zhong Kui
Level 122
God Stats
6W - 10L
1,429 SR
Queue Stats
383W - 366L
1,382 Elo+
Party 2
Baba Yaga
Baba Yaga
The Touchera
Baba Yaga
Level 37
God Stats
1W - 3L
1,177 SR
Queue Stats
82W - 94L
1,363 Elo+
Party 2
Hera
Hera
hkassio
Hera
Level 139
God Stats
4W - 5L
1,609 SR
Queue Stats
316W - 323L
1,381 Elo+
Solo
Team Averages
Level 108
1,462 SR
1,400 Elo+

VS

Team Averages
Level 47
1,507 SR
1,343 Elo+
Hercules
Hercules
ASKAFMA
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,288 Elo+
Party 1
Xing Tian
Xing Tian
Dad44444
Xing Tian
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 104L
1,382 Elo+
Party 3
Amaterasu
Amaterasu
Lupay Phenom
Amaterasu
Level 29
God Stats
2W - 2L
1,538 SR
Queue Stats
56W - 60L
1,345 Elo+
Party 3
Hera
Hera
Sylarss
Hera
Level 26
God Stats
0W - 2L
1,280 SR
Queue Stats
30W - 45L
1,345 Elo+
Party 1
Nemesis
Nemesis
timestells
Nemesis
Level 109
God Stats
1W - 3L
1,715 SR
Queue Stats
429W - 465L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DOS PIPERS
Heimdallr
20
4 / 6 / 20
13,544
677
18,696
15,704
6,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
2 / 2 / 19
12,986
649
17,189
11,376
4,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
Prozac1983
Zhong Kui
20
14 / 2 / 10
14,410
721
27,820
19,290
13,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
The Touchera
Baba Yaga
20
2 / 1 / 23
13,048
652
21,337
13,248
6,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
hkassio
Hera
20
10 / 6 / 15
15,913
796
38,666
17,144
7,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ASKAFMA
Hercules
20
3 / 6 / 9
13,363
668
12,063
42,344
36,254
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
Dad44444
Xing Tian
20
4 / 6 / 8
13,297
665
11,675
32,178
58,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Lupay Phenom
Amaterasu
20
3 / 9 / 6
12,041
602
8,320
35,813
47,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
Sylarss
Hera
20
7 / 8 / 7
14,043
702
30,677
23,094
10,578
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
timestells
Nemesis
10
0 / 3 / 2
9,073
454
2,459
6,756
5,795
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
49
32
Kills
17
17
Deaths
32
87
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
ASKAFMA
Hercules
3
6
9
1.25
W
Heimdallr
DOS PIPERS
Heimdallr
4
6
20
2.33
L
Xing Tian
Dad44444
Xing Tian
4
6
8
1.33
L
Amaterasu
Lupay Phenom
Amaterasu
3
9
6
0.67
W
2
2
19
5.75
W
Zhong Kui
Prozac1983
Zhong Kui
14
2
10
9.5
L
Hera
Sylarss
Hera
7
8
7
1.31
W
Baba Yaga
The Touchera
Baba Yaga
2
1
23
13.5
W
Hera
hkassio
Hera
10
6
15
2.92
L
Nemesis
timestells
Nemesis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,708
Damage
65,194
76,762
Taken
140,185
37,763
Mitigated
158,894
35,710
Healing
47,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ASKAFMA
Hercules
12,063
1,388
2,405
16,647
42,344
36,254
537
31,931
10,413
497
35,491
W
Heimdallr
DOS PIPERS
Heimdallr
18,696
6,974
839
690
15,704
6,860
1,592
8,990
6,447
0
40,323
L
Xing Tian
Dad44444
Xing Tian
11,675
672
2,380
4,503
32,178
58,671
356
22,212
9,966
29,289
0
L
Amaterasu
Lupay Phenom
Amaterasu
8,320
1,617
2,453
10,012
35,813
47,596
941
27,428
8,385
0
27,695
W
17,189
477
4,409
2,839
11,376
4,142
32
6,454
4,744
35,839
0
W
Zhong Kui
Prozac1983
Zhong Kui
27,820
1,693
2,623
9,387
19,290
13,033
1,349
10,427
8,673
41,448
0
L
Hera
Sylarss
Hera
30,677
5,411
1,937
4,161
23,094
10,578
101
18,573
4,521
70,884
0
W
Baba Yaga
The Touchera
Baba Yaga
21,337
1,373
1,767
5,221
13,248
6,572
402
6,383
6,691
39,679
0
W
Hera
hkassio
Hera
38,666
13,391
2,168
5,767
17,144
7,156
2,078
9,199
7,685
81,080
0
L
Nemesis
timestells
Nemesis
2,459
633
1,493
1,061
6,756
5,795
0
4,868
1,888
0
6,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,901
Gold Earned
61,817
218
Minions Killed
176
0
Camps Cleared
0
1,844,376
Distance Traveled
1,613,487
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,363
668
44
2
0
390,497
0
W
Heimdallr
13,544
677
41
2
0
323,927
0
L
Xing Tian
13,297
665
17
1
0
397,556
1
L
Amaterasu
12,041
602
34
2
0
346,611
1
W
Janus
12,986
649
34
2
0
403,757
0
W
Zhong Kui
14,410
721
20
1
0
413,825
2
L
Hera
14,043
702
73
4
0
330,552
0
W
Baba Yaga
13,048
652
39
2
0
374,829
6
W
Hera
15,913
796
84
4
0
328,038
1
L
Nemesis
9,073
454
8
0
0
148,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role