Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
SmokSumShake
Shiva
Level 157
God Stats
10W - 5L
1,646 SR
Queue Stats
99W - 91L
1,685 Elo+
Solo
Nemesis
Nemesis
ToraoEarthfury
Nemesis
Level 101
God Stats
17W - 20L
1,722 SR
Queue Stats
701W - 680L
1,574 Elo+
Solo
Chaac
Chaac
hunterecky
Chaac
Level 76
God Stats
11W - 1L
1,888 SR
Queue Stats
146W - 70L
1,713 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jakupbldes
Ah Muzen Cab
Level 146
God Stats
12W - 6L
1,669 SR
Queue Stats
202W - 132L
1,671 Elo+
Party 1
Team Averages
Level 126
1,685 SR
1,629 Elo+

VS

Team Averages
Level 92
1,611 SR
1,578 Elo+
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
HellaWorthy
Hercules
Level 110
God Stats
4W - 2L
1,913 SR
Queue Stats
80W - 72L
1,799 Elo+
Solo
Kali
Kali
LTROLOLOL
Kali
Level 78
God Stats
23W - 27L
1,570 SR
Queue Stats
293W - 285L
1,634 Elo+
Solo
Fenrir
Fenrir
TrashGod7409
Fenrir
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 42L
1,441 Elo+
Solo
Nu Wa
Nu Wa
moridan143
Nu Wa
Level 69
God Stats
57W - 44L
1,571 SR
Queue Stats
373W - 374L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
6 / 3 / 12
11,628
775
14,600
9,445
3,366
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
7 / 4 / 14
12,049
803
17,551
17,618
19,472
17
2 / 5 / 15
10,491
699
12,100
13,362
8,272
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
19
2 / 3 / 16
11,242
749
7,995
16,165
14,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
jakupbldes
Ah Muzen Cab
20
11 / 2 / 8
12,414
828
19,725
14,286
5,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
2 / 5 / 6
10,464
698
7,404
18,450
19,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
HellaWorthy
Hercules
16
0 / 4 / 4
9,469
631
7,582
16,225
15,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kali
18
4 / 7 / 5
10,976
732
8,765
16,257
6,291
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
16
4 / 5 / 5
10,535
702
6,499
15,736
14,192
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
19
6 / 7 / 7
11,327
755
19,271
16,118
4,920
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
43
28
Kills
16
17
Deaths
28
65
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
3
12
4
L
Ymir
 
Ymir
2
5
6
1
L
Hercules
HellaWorthy
Hercules
0
4
4
0.5
L
Kali
4
7
5
0.93
W
7
4
14
3.5
W
2
5
15
1.9
L
Fenrir
4
5
5
1.3
W
Chaac
2
3
16
3.33
W
Ah Muzen Cab
jakupbldes
Ah Muzen Cab
11
2
8
7.5
L
Nu Wa
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,971
Damage
49,521
70,876
Taken
82,786
50,397
Mitigated
60,751
14,928
Healing
9,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,600
841
0
880
9,445
3,366
0
3,419
6,026
48,188
0
L
Ymir
 
Ymir
7,404
222
0
895
18,450
19,499
0
2,723
15,259
30,542
0
L
Hercules
HellaWorthy
Hercules
7,582
1,061
0
3,268
16,225
15,849
0
2,691
13,270
0
24,926
L
Kali
8,765
3,360
0
1,679
16,257
6,291
0
2,318
13,831
0
31,357
W
17,551
2,548
518
2,207
17,618
19,472
1,231
5,468
12,055
0
51,616
W
12,100
5,319
0
2,765
13,362
8,272
409
5,151
7,976
0
21,651
L
Fenrir
6,499
845
136
2,673
15,736
14,192
0
3,395
12,179
0
14,442
W
Chaac
7,995
992
0
5,272
16,165
14,263
130
8,085
7,756
0
35,217
W
Ah Muzen Cab
jakupbldes
Ah Muzen Cab
19,725
4,781
0
3,286
14,286
5,024
3,237
3,874
10,388
0
59,811
L
Nu Wa
19,271
3,223
0
870
16,118
4,920
0
3,240
12,724
48,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,824
Gold Earned
52,771
300
Minions Killed
234
0
Camps Cleared
0
1,613,497
Distance Traveled
1,334,864
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,628
775
76
5
0
297,788
3
L
Ymir
10,464
698
46
3
0
270,427
1
L
Hercules
9,469
631
59
4
0
283,876
1
L
Kali
10,976
732
63
4
0
273,895
1
W
Shiva
12,049
803
70
5
0
310,799
0
W
Nemesis
10,491
699
18
1
0
328,831
6
L
Fenrir
10,535
702
8
1
0
253,283
0
W
Chaac
11,242
749
62
4
0
336,385
0
W
Ah Muzen Cab
12,414
828
74
5
0
339,694
0
L
Nu Wa
11,327
755
58
4
0
253,383
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role