Player Matchup

Hou Yi
Hou Yi
Bronze II
 
Hou Yi
Bronze II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
AIusky
Agni
Gold V
Level 157
God Stats
5W - 5L
1,606 SR
Queue Stats
172W - 187L
1,348 MMR
Solo
Chernobog
Chernobog
Silver II
HammySammichh
Chernobog
Silver II
Level 89
God Stats
7W - 6L
1,717 SR
Queue Stats
27W - 29L
1,369 MMR
Solo
Thor
Thor
Silver I
aparitionzzZ
Thor
Silver I
Level 106
God Stats
0W - 3L
1,292 SR
Queue Stats
41W - 51L
1,250 MMR
Solo
Ares
Ares
Silver I
kecchi
Ares
Silver I
Level 148
God Stats
4W - 2L
1,760 SR
Queue Stats
32W - 41L
1,271 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,575 SR
1,348 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,540 SR
1,353 MMR
Hun Batz
Hun Batz
Silver III
 
Hun Batz
Silver III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Silver II
ElderSpaceMonky
Atlas
Silver II
Level 99
God Stats
9W - 5L
1,517 SR
Queue Stats
146W - 160L
980 MMR
Solo
Thoth
Thoth
Silver II
KoalaShlok
Thoth
Silver II
Level 49
God Stats
7W - 3L
1,683 SR
Queue Stats
44W - 39L
1,399 MMR
Solo
Hades
Hades
Gold IV
MartinSimpson
Hades
Gold IV
Level 143
God Stats
24W - 10L
1,500 SR
Queue Stats
340W - 335L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
1 / 1 / 0
4,317
480
1,543
2,842
721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
AIusky
Agni
9
0 / 2 / 0
4,838
538
2,174
4,147
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
HammySammichh
Chernobog
11
1 / 1 / 0
5,799
644
6,117
7,228
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 1 / 1
4,920
547
1,617
6,292
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
kecchi
Ares
8
0 / 2 / 1
5,018
558
2,856
7,114
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ArtioCliodhnaGeb

VS

Bans
AchillesBastetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
1 / 1 / 4
5,343
594
1,852
5,332
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
 
Medusa
10
0 / 1 / 2
5,343
594
3,387
3,498
913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 0 / 2
5,596
622
3,007
7,415
3,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
10
1 / 0 / 3
5,724
636
3,675
1,437
353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 0
6,463
718
3,787
7,553
3,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
7
7
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
1
0
1
W
Hun Batz
 
Hun Batz
1
1
4
3
W
Medusa
 
Medusa
0
1
2
1
L
Agni
AIusky
Agni
0
2
0
0
W
2
0
2
3
L
Chernobog
HammySammichh
Chernobog
1
1
0
1
W
Thoth
1
0
3
2.5
W
3
0
0
3
L
0
1
1
0.5
L
Ares
kecchi
Ares
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,307
Damage
15,708
27,623
Taken
25,235
9,523
Mitigated
10,178
10,666
Healing
12,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
1,543
1,207
0
1,122
2,842
721
0
857
1,985
0
12,642
W
Hun Batz
 
Hun Batz
1,852
502
0
2,256
5,332
1,621
0
378
4,954
0
24,910
W
Medusa
 
Medusa
3,387
1,719
0
1,743
3,498
913
282
1,205
2,293
0
34,453
L
Agni
AIusky
Agni
2,174
152
0
848
4,147
1,230
0
2,544
1,603
27,706
0
W
3,007
972
49
3,124
7,415
3,819
0
2,357
5,058
11,316
0
L
Chernobog
HammySammichh
Chernobog
6,117
3,443
0
3,240
7,228
2,354
0
3,578
3,650
0
39,529
W
Thoth
3,675
114
0
500
1,437
353
0
450
987
38,109
0
W
3,787
1,285
0
4,683
7,553
3,472
0
640
6,913
37,968
0
L
1,617
441
0
2,962
6,292
1,834
0
1,504
4,788
0
22,138
L
Ares
kecchi
Ares
2,856
98
0
2,494
7,114
3,384
0
1,986
5,128
16,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,892
Gold Earned
28,469
229
Minions Killed
318
0
Camps Cleared
0
837,200
Distance Traveled
966,163
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,317
480
23
3
0
97,937
0
W
Hun Batz
5,343
594
54
6
0
200,876
3
W
Medusa
5,343
594
68
8
0
183,370
4
L
Agni
4,838
538
55
6
0
179,598
0
W
Atlas
5,596
622
13
1
0
194,985
3
L
Chernobog
5,799
644
76
8
0
185,939
5
W
Thoth
5,724
636
80
9
0
209,652
3
W
Hades
6,463
718
103
11
0
177,280
3
L
Thor
4,920
547
50
6
0
186,381
2
L
Ares
5,018
558
25
3
0
187,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role