Player Matchup

Awilix
Awilix
Ders_94
Awilix
Level 105
God Stats
8W - 5L
1,336 SR
Queue Stats
343W - 358L
1,529 Elo+
Party 1
Ratatoskr
Ratatoskr
Spearmint_Ninja
Ratatoskr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
332W - 350L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
TV_soldier-
Danzaburou
Level 117
God Stats
21W - 32L
1,535 SR
Queue Stats
346W - 352L
1,578 Elo+
Party 1
Sol
Sol
pap3r8oi
Sol
Level 29
God Stats
39W - 63L
1,440 SR
Queue Stats
284W - 287L
1,571 Elo+
Party 1
Yemoja
Yemoja
xXxR3dwat3rxXx
Yemoja
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 153L
1,389 Elo+
Party 1
Team Averages
Level 102
1,462 SR
1,524 Elo+

VS

Team Averages
Level 34
1,416 SR
1,511 Elo+
Thanatos
Thanatos
BruhAstolfo
Thanatos
Level 16
God Stats
4W - 6L
1,401 SR
Queue Stats
6W - 6L
1,530 Elo+
Party 2
Apollo
Apollo
Noobucus
Apollo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
RacooonRachi
Baron Samedi
Level 14
God Stats
2W - 1L
1,368 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Televison0
Sun Wukong
Level 10
God Stats
1W - 0L
1,357 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
notZare
Merlin
Level 8
God Stats
1W - 0L
1,454 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ders_94
Awilix
20
10 / 8 / 10
17,016
810
19,210
23,633
19,165
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Spearmint_Ninja
Ratatoskr
20
9 / 11 / 11
16,609
791
20,357
36,296
38,441
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
TV_soldier-
Danzaburou
20
2 / 8 / 13
14,524
692
24,319
26,359
9,808
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 7 / 12
15,261
727
23,776
26,277
9,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 4 / 12
13,028
620
5,940
21,202
24,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BruhAstolfo
Thanatos
20
10 / 5 / 16
15,658
746
25,370
22,953
8,458
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Noobucus
Apollo
20
17 / 5 / 11
17,484
833
37,110
25,410
10,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
RacooonRachi
Baron Samedi
20
1 / 3 / 26
14,495
690
17,466
21,698
9,631
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Televison0
Sun Wukong
20
3 / 4 / 14
15,360
731
11,663
22,634
21,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
notZare
Merlin
20
7 / 7 / 21
15,891
757
27,784
22,978
9,227
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
126
24
Kills
38
38
Deaths
24
58
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BruhAstolfo
Thanatos
10
5
16
3.6
L
Awilix
Ders_94
Awilix
10
8
10
1.88
W
Apollo
Noobucus
Apollo
17
5
11
4.5
W
Baron Samedi
RacooonRachi
Baron Samedi
1
3
26
4.67
L
Ratatoskr
Spearmint_Ninja
Ratatoskr
9
11
11
1.32
L
Danzaburou
TV_soldier-
Danzaburou
2
8
13
1.06
W
Sun Wukong
Televison0
Sun Wukong
3
4
14
2.5
W
Merlin
notZare
Merlin
7
7
21
2.5
L
3
7
12
1.29
L
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,602
Damage
119,393
133,767
Taken
115,673
100,563
Mitigated
59,655
41,717
Healing
35,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BruhAstolfo
Thanatos
25,370
6,489
0
12,036
22,953
8,458
1,057
7,004
15,949
0
49,518
L
Awilix
Ders_94
Awilix
19,210
6,721
0
2,721
23,633
19,165
1,751
7,543
15,927
129
46,960
W
Apollo
Noobucus
Apollo
37,110
19,466
374
3,868
25,410
10,633
2,590
6,388
19,022
0
104,818
W
Baron Samedi
RacooonRachi
Baron Samedi
17,466
1,344
2,473
5,733
21,698
9,631
328
3,898
17,800
41,823
0
L
Ratatoskr
Spearmint_Ninja
Ratatoskr
20,357
7,366
0
9,277
36,296
38,441
629
13,157
22,638
0
47,656
L
Danzaburou
TV_soldier-
Danzaburou
24,319
8,805
0
4,677
26,359
9,808
1,012
9,163
16,870
0
63,982
W
Sun Wukong
Televison0
Sun Wukong
11,663
1,342
0
6,562
22,634
21,706
1,009
6,526
16,108
0
45,897
W
Merlin
notZare
Merlin
27,784
1,557
823
3,614
22,978
9,227
1,623
6,029
16,949
60,897
0
L
23,776
6,568
1,312
6,862
26,277
9,086
1,088
7,145
18,752
71,156
0
L
5,940
949
13,649
3,219
21,202
24,063
482
8,042
12,928
19,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,438
Gold Earned
78,888
325
Minions Killed
338
0
Camps Cleared
0
1,992,730
Distance Traveled
1,958,975
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,658
746
41
2
0
450,472
0
L
Awilix
17,016
810
55
3
0
422,738
0
W
Apollo
17,484
833
110
5
0
387,779
1
W
Baron Samedi
14,495
690
39
2
0
419,107
0
L
Ratatoskr
16,609
791
56
3
0
414,881
1
L
Danzaburou
14,524
692
91
4
0
368,520
5
W
Sun Wukong
15,360
731
76
4
0
365,564
0
W
Merlin
15,891
757
72
3
0
336,053
0
L
Sol
15,261
727
102
5
0
395,608
3
L
Yemoja
13,028
620
21
1
0
390,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role