Player Matchup

Neith
Neith
Aprysity
Neith
Level 155
God Stats
8W - 8L
1,634 SR
Queue Stats
71W - 86L
1,551 Elo+
Party 1
Terra
Terra
Gulaggoblin
Terra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,778 Elo+
Party 1
Anhur
Anhur
Pοdge
Anhur
Level 149
God Stats
1W - 1L
1,315 SR
Queue Stats
42W - 45L
1,524 Elo+
Party 1
Kali
Kali
SomewhatStarfish
Kali
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 3L
1,827 Elo+
Party 1
Discordia
Discordia
Synoptix
Discordia
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,762 Elo+
Party 1
Team Averages
Level 115
1,490 SR
1,688 Elo+

VS

Team Averages
Level 151
1,479 SR
1,621 Elo+
Ao Kuang
Ao Kuang
Blake081305
Ao Kuang
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,699 Elo+
Party 3
Ullr
Ullr
JulioV2
Ullr
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 10L
1,500 Elo+
Party 3
Raijin
Raijin
MasterMole96
Raijin
Level 160
God Stats
3W - 7L
1,394 SR
Queue Stats
288W - 287L
1,622 Elo+
Solo
Hercules
Hercules
MerrytheMage
Hercules
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 89L
1,634 Elo+
Party 2
Chaac
Chaac
PoisonedNinja
Chaac
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 116L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aprysity
Neith
20
8 / 5 / 6
17,092
610
19,748
18,351
8,727
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 4 / 10
15,644
559
19,024
31,305
46,929
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
Pοdge
Anhur
20
7 / 1 / 10
15,842
566
16,924
22,077
8,125
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
11 / 4 / 8
17,547
627
26,399
26,805
14,655
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Synoptix
Discordia
20
7 / 3 / 7
16,472
588
21,568
13,539
5,632
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blake081305
Ao Kuang
20
7 / 9 / 4
13,860
495
12,779
29,217
10,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
JulioV2
Ullr
20
1 / 7 / 2
15,038
537
9,247
27,051
9,437
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
11
1 / 9 / 1
9,613
343
2,905
13,650
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
MerrytheMage
Hercules
18
2 / 3 / 5
12,967
463
8,771
27,589
31,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
4 / 9 / 1
14,610
522
17,305
30,212
22,277
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
37
Kills
15
17
Deaths
37
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
Aprysity
Neith
8
5
6
2.2
L
Ao Kuang
Blake081305
Ao Kuang
7
9
4
1
W
4
4
10
2.25
L
Ullr
JulioV2
Ullr
1
7
2
0.29
L
Raijin
1
9
1
0.17
L
Hercules
MerrytheMage
Hercules
2
3
5
1.5
L
4
9
1
0.5
W
Anhur
Pοdge
Anhur
7
1
10
12
W
11
4
8
3.75
W
Discordia
Synoptix
Discordia
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,663
Damage
51,007
112,077
Taken
127,719
84,068
Mitigated
77,355
39,712
Healing
33,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aprysity
Neith
19,748
8,673
0
5,900
18,351
8,727
3,588
1,659
16,436
0
161,155
L
Ao Kuang
Blake081305
Ao Kuang
12,779
3,164
0
7,296
29,217
10,301
0
6,706
22,376
82,276
0
W
19,024
4,700
2,867
13,394
31,305
46,929
1,918
4,044
24,956
92,689
0
L
Ullr
JulioV2
Ullr
9,247
4,421
0
4,172
27,051
9,437
2,446
14,023
12,980
0
137,632
L
Raijin
2,905
310
0
572
13,650
3,505
0
6,944
6,228
31,987
0
L
Hercules
MerrytheMage
Hercules
8,771
1,782
585
10,686
27,589
31,835
0
8,346
18,923
1,411
34,477
L
17,305
2,931
0
9,810
30,212
22,277
3,069
4,521
25,506
0
117,057
W
Anhur
Pοdge
Anhur
16,924
9,211
2,958
5,299
22,077
8,125
2,370
2,440
18,879
6,168
70,337
W
26,399
13,441
0
6,687
26,805
14,655
529
7,473
17,595
0
141,409
W
Discordia
Synoptix
Discordia
21,568
1,090
0
2,607
13,539
5,632
3,911
3,291
10,248
135,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,597
Gold Earned
66,088
817
Minions Killed
676
0
Camps Cleared
0
2,782,296
Distance Traveled
2,229,146
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,092
610
217
8
0
501,639
5
L
Ao Kuang
13,860
495
114
4
0
467,331
3
W
Terra
15,644
559
161
6
0
570,672
2
L
Ullr
15,038
537
243
9
0
471,097
1
L
Raijin
9,613
343
62
2
0
306,796
3
L
Hercules
12,967
463
58
2
0
508,740
4
L
Chaac
14,610
522
199
7
0
475,182
2
W
Anhur
15,842
566
66
2
0
565,661
2
W
Kali
17,547
627
168
6
0
589,845
3
W
Discordia
16,472
588
205
7
0
554,479
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role