Player Matchup

Rama
Rama
Bronze IV
Blackaskid
Rama
Bronze IV
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,408 MMR
Party 1
Arachne
Arachne
Gold II
KingTaine
Arachne
Gold II
Level 107
God Stats
6W - 9L
1,524 SR
Queue Stats
120W - 126L
1,380 MMR
Solo
Merlin
Merlin
Bronze IV
Pacchiele
Merlin
Bronze IV
Level 111
God Stats
19W - 20L
1,500 SR
Queue Stats
132W - 140L
1,408 MMR
Party 1
Ares
Ares
Gold V
Thine-Emperor
Ares
Gold V
Level 68
God Stats
19W - 6L
1,894 SR
Queue Stats
219W - 233L
1,401 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
VIH Slayer
Gilgamesh
Gold IV
Level 160
God Stats
3W - 5L
1,261 SR
Queue Stats
288W - 285L
1,360 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,536 SR
1,392 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,388 SR
1,386 MMR
Vulcan
Vulcan
Bronze III
AltaGaymerXd
Vulcan
Bronze III
Level 83
God Stats
9W - 16L
1,145 SR
Queue Stats
88W - 105L
1,415 MMR
Party 2
Aphrodite
Aphrodite
Silver I
Sigma_Muffin
Aphrodite
Silver I
Level 154
God Stats
53W - 47L
1,588 SR
Queue Stats
62W - 67L
1,284 MMR
Solo
Cerberus
Cerberus
Gold IV
TheHappyFry
Cerberus
Gold IV
Level 125
God Stats
2W - 3L
1,431 SR
Queue Stats
57W - 45L
1,413 MMR
Solo
Artemis
Artemis
Bronze IV
devilmike_097
Artemis
Bronze IV
Level 66
God Stats
0W - 3L
1,413 SR
Queue Stats
1W - 5L
1,415 MMR
Party 2
Fenrir
Fenrir
Silver III
lilzink--
Fenrir
Silver III
Level 102
God Stats
1W - 3L
1,365 SR
Queue Stats
20W - 23L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 5
11,128
618
12,315
13,305
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
KingTaine
Arachne
18
8 / 2 / 7
11,283
627
9,843
17,099
10,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Pacchiele
Merlin
18
9 / 1 / 5
11,376
632
13,490
9,663
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 13
9,576
532
8,084
17,164
17,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
VIH Slayer
Gilgamesh
17
3 / 2 / 3
10,603
589
8,519
13,673
7,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
GebZeusBastet

VS

Bans
IzanamiCliodhnaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
0 / 6 / 7
7,879
438
6,735
8,035
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Sigma_Muffin
Aphrodite
15
1 / 5 / 2
9,329
518
8,890
12,169
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
TheHappyFry
Cerberus
12
0 / 4 / 4
7,691
427
7,795
18,476
14,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
16
4 / 6 / 0
9,437
524
9,081
13,390
2,845
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
lilzink--
Fenrir
13
4 / 6 / 2
8,677
482
9,402
15,493
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
27
Kills
9
9
Deaths
27
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
6
7
0.58
W
7
3
5
3.17
W
Arachne
KingTaine
Arachne
8
2
7
5.75
W
Merlin
Pacchiele
Merlin
9
1
5
11.5
L
Aphrodite
Sigma_Muffin
Aphrodite
1
5
2
0.4
L
Cerberus
TheHappyFry
Cerberus
0
4
4
0.5
W
0
1
13
6.5
W
Gilgamesh
VIH Slayer
Gilgamesh
3
2
3
2.25
L
Artemis
4
6
0
0.67
L
Fenrir
lilzink--
Fenrir
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,251
Damage
41,903
70,904
Taken
67,563
44,139
Mitigated
29,030
21,340
Healing
20,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
6,735
2,393
0
571
8,035
1,494
0
3,245
4,744
35,755
0
W
12,315
9,487
0
5,365
13,305
5,069
1,649
2,677
10,566
0
84,445
W
Arachne
KingTaine
Arachne
9,843
6,654
0
9,564
17,099
10,285
137
4,812
12,259
0
92,063
W
Merlin
Pacchiele
Merlin
13,490
429
0
781
9,663
3,782
1,528
2,555
6,898
81,970
0
L
Aphrodite
Sigma_Muffin
Aphrodite
8,890
750
1,372
5,512
12,169
5,214
273
2,490
9,301
65,902
0
L
Cerberus
TheHappyFry
Cerberus
7,795
740
308
3,714
18,476
14,838
0
8,484
9,949
42,200
0
W
8,084
1,053
334
2,902
17,164
17,260
377
7,780
9,200
25,207
5,823
W
Gilgamesh
VIH Slayer
Gilgamesh
8,519
620
0
2,394
13,673
7,743
768
5,092
8,561
0
72,056
L
Artemis
9,081
3,882
0
4,827
13,390
2,845
0
3,567
9,780
0
58,477
L
Fenrir
lilzink--
Fenrir
9,402
1,539
0
4,225
15,493
4,639
0
3,325
12,053
0
45,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,966
Gold Earned
43,013
603
Minions Killed
471
0
Camps Cleared
0
1,855,173
Distance Traveled
1,701,873
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,879
438
74
4
0
378,568
7
W
Rama
11,128
618
149
8
0
331,550
2
W
Arachne
11,283
627
130
7
0
428,911
1
W
Merlin
11,376
632
132
7
0
375,928
6
L
Aphrodite
9,329
518
136
8
0
288,790
1
L
Cerberus
7,691
427
81
5
0
341,934
4
W
Ares
9,576
532
41
2
0
362,170
3
W
Gilgamesh
10,603
589
151
8
0
356,614
8
L
Artemis
9,437
524
98
5
0
309,624
6
L
Fenrir
8,677
482
82
5
0
382,957
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role