Player Matchup

Hel
Hel
Drobeywolf
Hel
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
260W - 240L
1,466 Elo+
Party 2
Scylla
Scylla
EMB17
Scylla
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
340W - 311L
1,508 Elo+
Party 2
Ah Puch
Ah Puch
IVthGnome
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
JJazz19
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,308 Elo+
Solo
Osiris
Osiris
Jxyzos
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 114L
1,466 Elo+
Party 2
Team Averages
Level 53
1,500 SR
1,450 Elo+

VS

Team Averages
Level 36
1,614 SR
1,569 Elo+
Susano
Susano
 
Susano
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Cross3725
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,484 Elo+
Solo
Atlas
Atlas
FSDemon89
Atlas
Level 29
God Stats
20W - 5L
1,763 SR
Queue Stats
641W - 493L
1,622 Elo+
Party 1
Izanami
Izanami
Kepyler
Izanami
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
374W - 273L
1,597 Elo+
Party 1
Hel
Hel
N0TS0SUPERMARI0
Hel
Level 27
God Stats
5W - 1L
1,806 SR
Queue Stats
448W - 321L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 6
9,530
794
6,852
10,556
4,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
EMB17
Scylla
15
5 / 5 / 6
9,118
760
12,859
10,791
4,036
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
IVthGnome
Ah Puch
11
1 / 11 / 4
7,440
620
7,020
14,122
5,714
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
JJazz19
Ares
17
3 / 4 / 8
9,422
785
5,380
16,136
16,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
Jxyzos
Osiris
15
1 / 4 / 8
8,325
694
7,917
11,868
14,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
11 / 3 / 15
11,078
923
14,723
10,795
5,084
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Cross3725
Hun Batz
15
2 / 4 / 19
9,339
778
8,192
12,201
5,975
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
FSDemon89
Atlas
17
4 / 3 / 22
10,562
880
12,419
20,487
22,184
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Kepyler
Izanami
17
7 / 3 / 14
10,193
849
11,132
8,646
4,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 1 / 18
10,008
834
13,302
8,915
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
117
13
Kills
29
29
Deaths
14
32
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
11
3
15
6.17
W
Hun Batz
Cross3725
Hun Batz
2
4
19
2.88
L
3
5
6
1.2
L
Scylla
EMB17
Scylla
5
5
6
1.6
W
Atlas
FSDemon89
Atlas
4
3
22
5
L
Ah Puch
IVthGnome
Ah Puch
1
11
4
0.27
L
Ares
JJazz19
Ares
3
4
8
1.75
L
Osiris
Jxyzos
Osiris
1
4
8
1.25
W
Izanami
Kepyler
Izanami
7
3
14
4.67
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,028
Damage
59,768
63,473
Taken
61,044
44,940
Mitigated
41,891
18,282
Healing
29,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
14,723
2,117
0
0
10,795
5,084
1,251
5,335
5,460
0
21,560
W
Hun Batz
Cross3725
Hun Batz
8,192
767
158
2,058
12,201
5,975
863
8,758
3,443
0
18,601
L
6,852
105
7,104
4,127
10,556
4,865
699
3,420
7,136
23,133
0
L
Scylla
EMB17
Scylla
12,859
675
729
1,038
10,791
4,036
0
4,101
6,690
27,222
0
W
Atlas
FSDemon89
Atlas
12,419
3,570
1,515
4,572
20,487
22,184
596
7,322
13,165
26,344
0
L
Ah Puch
IVthGnome
Ah Puch
7,020
752
0
318
14,122
5,714
0
6,003
8,119
14,350
0
L
Ares
JJazz19
Ares
5,380
145
187
2,907
16,136
16,175
101
6,014
10,122
8,312
0
L
Osiris
Jxyzos
Osiris
7,917
849
219
1,653
11,868
14,150
488
6,183
5,685
0
15,620
W
Izanami
Kepyler
Izanami
11,132
5,111
0
395
8,646
4,090
2,214
5,400
3,246
0
35,620
W
13,302
911
14,072
6,704
8,915
4,558
568
5,296
3,619
21,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,835
Gold Earned
51,180
109
Minions Killed
139
0
Camps Cleared
0
1,066,860
Distance Traveled
1,127,422
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,078
923
17
1
0
237,815
0
W
Hun Batz
9,339
778
25
2
0
234,075
0
L
Hel
9,530
794
34
3
0
234,681
1
L
Scylla
9,118
760
37
3
0
213,425
1
W
Atlas
10,562
880
16
1
0
205,689
0
L
Ah Puch
7,440
620
16
1
0
173,631
0
L
Ares
9,422
785
10
1
0
226,620
2
L
Osiris
8,325
694
12
1
0
218,503
0
W
Izanami
10,193
849
57
5
0
199,440
2
W
Hel
10,008
834
24
2
0
250,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role