Player Matchup

Apollo
Apollo
Dorgahn
Apollo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,603 Elo+
Party 1
Merlin
Merlin
MegaMemeLord
Merlin
Level 128
God Stats
0W - 1L
1,822 SR
Queue Stats
13W - 7L
1,739 Elo+
Party 1
Gilgamesh
Gilgamesh
botchy_weevil
Gilgamesh
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 8L
1,778 Elo+
Party 1
Team Averages
Level 119
1,607 SR
1,707 Elo+

VS

Team Averages
Level 108
1,536 SR
1,541 Elo+
Zeus
Zeus
Chahr
Zeus
Level 153
God Stats
1W - 1L
1,285 SR
Queue Stats
15W - 20L
1,638 Elo+
Solo
Thanatos
Thanatos
NightCore20
Thanatos
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
289W - 256L
1,482 Elo+
Solo
Shiva
Shiva
Tha_PaRtY_PANDA
Shiva
Level 65
God Stats
12W - 3L
1,822 SR
Queue Stats
103W - 85L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dorgahn
Apollo
9
0 / 2 / 2
5,899
590
1,686
6,879
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
11
1 / 3 / 1
6,464
646
4,634
6,332
1,514
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
botchy_weevil
Gilgamesh
10
1 / 6 / 1
6,184
618
4,462
10,570
5,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Chahr
Zeus
14
7 / 0 / 4
8,305
831
12,120
4,349
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
NightCore20
Thanatos
12
3 / 2 / 6
7,391
739
3,859
6,135
3,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 0 / 8
7,040
704
5,414
4,848
4,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
11
11
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
Chahr
Zeus
7
0
4
9
L
Apollo
Dorgahn
Apollo
0
2
2
0.5
L
Merlin
1
3
1
0.5
W
Thanatos
NightCore20
Thanatos
3
2
6
3
W
1
0
8
5
L
Gilgamesh
botchy_weevil
Gilgamesh
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,782
Damage
21,393
23,781
Taken
15,332
8,376
Mitigated
8,686
2,013
Healing
5,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Chahr
Zeus
12,120
517
0
324
4,349
1,294
526
1,410
2,939
41,044
0
L
Apollo
Dorgahn
Apollo
1,686
686
0
513
6,879
1,365
0
5,388
1,267
0
10,590
L
Merlin
4,634
561
0
485
6,332
1,514
0
2,916
3,081
21,207
0
W
Thanatos
NightCore20
Thanatos
3,859
690
0
2,647
6,135
3,053
503
1,801
4,334
0
10,127
W
5,414
874
874
1,793
4,848
4,339
0
1,672
3,176
0
18,774
L
Gilgamesh
botchy_weevil
Gilgamesh
4,462
1,254
154
861
10,570
5,497
0
3,473
6,469
0
12,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,547
Gold Earned
22,736
84
Minions Killed
126
2
Camps Cleared
7
530,956
Distance Traveled
577,503
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,305
831
80
8
5
190,700
2
L
Apollo
5,899
590
25
3
1
187,277
3
L
Merlin
6,464
646
49
5
0
174,062
4
W
Thanatos
7,391
739
13
1
0
177,861
3
W
Shiva
7,040
704
33
3
2
208,942
5
L
Gilgamesh
6,184
618
10
1
1
169,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role