Player Matchup

Atlas
Atlas
 
Atlas
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Big x Frosty
Zeus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 159L
1,490 Elo+
Party 2
Charybdis
Charybdis
Big x Groot
Charybdis
Level 119
God Stats
2W - 1L
1,669 SR
Queue Stats
97W - 95L
1,484 Elo+
Party 2
Shiva
Shiva
Big x Soogz
Shiva
Level 63
God Stats
6W - 3L
1,426 SR
Queue Stats
125W - 127L
1,496 Elo+
Party 2
Mercury
Mercury
carrolokko
Mercury
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 28L
1,175 Elo+
Solo
Team Averages
Level 80
1,519 SR
1,429 Elo+

VS

Team Averages
Level 89
1,505 SR
1,483 Elo+
Awilix
Awilix
BLACK LOVE6557
Awilix
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,471 Elo+
Party 1
Athena
Athena
FlyingNarwhal46
Athena
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 98L
1,256 Elo+
Solo
Amaterasu
Amaterasu
LunAight
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,600 Elo+
Party 1
Janus
Janus
Theseus-Deus5
Janus
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
296W - 256L
1,565 Elo+
Solo
Charybdis
Charybdis
WontonWeasel
Charybdis
Level 125
God Stats
3W - 5L
1,524 SR
Queue Stats
68W - 64L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
2 / 1 / 6
5,352
669
2,780
7,490
3,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
2 / 0 / 0
4,730
591
5,217
2,065
593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Big x Groot
Charybdis
9
5 / 0 / 3
5,657
707
7,020
4,973
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 1 / 1
5,905
738
5,497
3,738
1,843
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
carrolokko
Mercury
10
2 / 0 / 4
5,517
690
2,316
5,464
1,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,491
561
2,381
6,145
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 4 / 1
3,983
498
1,470
7,746
2,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
LunAight
Amaterasu
6
0 / 4 / 1
4,058
507
1,948
7,726
2,548
6
0 / 1 / 0
4,229
529
1,967
2,423
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
WontonWeasel
Charybdis
8
1 / 4 / 0
4,497
562
3,498
6,411
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
2
2
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
6
5
L
1
3
0
0.33
W
2
0
0
2
W
Charybdis
Big x Groot
Charybdis
5
0
3
6.5
W
5
1
1
5.5
L
0
4
1
0.13
L
Amaterasu
LunAight
Amaterasu
0
4
1
0.13
L
0
1
0
0
L
Charybdis
WontonWeasel
Charybdis
1
4
0
0.25
W
Mercury
carrolokko
Mercury
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,830
Damage
11,264
23,730
Taken
30,451
8,603
Mitigated
8,380
6,686
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,780
1,174
153
2,738
7,490
3,435
0
1,005
6,485
10,800
0
L
2,381
1,251
0
1,755
6,145
1,479
0
2,403
3,542
0
17,311
W
5,217
387
0
130
2,065
593
104
1,159
906
21,913
0
W
Charybdis
Big x Groot
Charybdis
7,020
3,944
0
2,352
4,973
1,232
176
754
4,219
0
29,788
W
5,497
1,471
0
982
3,738
1,843
264
47
3,691
0
25,160
L
1,470
679
78
1,228
7,746
2,647
0
1,951
5,781
6,348
0
L
Amaterasu
LunAight
Amaterasu
1,948
1,038
0
1,950
7,726
2,548
0
823
6,871
0
11,409
L
1,967
108
0
447
2,423
637
0
1,728
533
19,209
0
L
Charybdis
WontonWeasel
Charybdis
3,498
1,488
0
2,094
6,411
1,069
0
684
5,727
0
22,299
W
Mercury
carrolokko
Mercury
2,316
918
0
331
5,464
1,500
0
472
4,992
0
32,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,161
Gold Earned
21,258
232
Minions Killed
153
0
Camps Cleared
0
875,707
Distance Traveled
858,387
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,352
669
14
2
0
173,447
2
L
Awilix
4,491
561
46
6
0
199,651
1
W
Zeus
4,730
591
44
6
0
159,708
1
W
Charybdis
5,657
707
47
6
0
149,758
2
W
Shiva
5,905
738
57
7
0
184,678
4
L
Athena
3,983
498
7
1
0
174,387
2
L
Amaterasu
4,058
507
22
3
0
179,967
1
L
Janus
4,229
529
36
5
0
152,113
3
L
Charybdis
4,497
562
42
5
0
152,269
3
W
Mercury
5,517
690
70
9
0
208,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role