Player Matchup

Nike
Nike
EvilNatsu96
Nike
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,553 Elo+
Party 1
Fenrir
Fenrir
NoMoreCommBans
Fenrir
Level 152
God Stats
6W - 9L
1,701 SR
Queue Stats
404W - 332L
1,611 Elo+
Party 1
Cthulhu
Cthulhu
OniEYE pK
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,553 Elo+
Party 1
Khepri
Khepri
RASxL30
Khepri
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Eset
Eset
Warrior0910
Eset
Level 79
God Stats
7W - 7L
1,499 SR
Queue Stats
536W - 610L
1,428 Elo+
Solo
Team Averages
Level 98
1,540 SR
1,529 Elo+

VS

Team Averages
Level 115
1,577 SR
1,310 Elo+
Ravana
Ravana
BuRnTxEGGROLL
Ravana
Level 139
God Stats
0W - 4L
1,495 SR
Queue Stats
78W - 76L
1,443 Elo+
Party 2
Heimdallr
Heimdallr
ChubiniTheWeenie
Heimdallr
Level 84
God Stats
0W - 1L
1,700 SR
Queue Stats
19W - 30L
1,175 Elo+
Party 2
Hun Batz
Hun Batz
Punisher1945
Hun Batz
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,433 Elo+
Party 2
Nox
Nox
Shy_Haven
Nox
Level 152
God Stats
0W - 1L
1,689 SR
Queue Stats
5W - 8L
1,250 Elo+
Party 2
Odin
Odin
fieldreaper_13
Odin
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 22L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 16
9,921
709
6,018
12,748
12,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
12 / 3 / 19
12,282
877
17,696
25,173
29,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
OniEYE pK
Cthulhu
19
5 / 3 / 18
11,371
812
23,142
26,407
24,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
RASxL30
Khepri
16
1 / 2 / 12
9,708
693
1,870
10,053
11,003
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
12 / 3 / 8
11,887
849
13,003
10,237
4,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 9
9,142
653
8,181
12,858
11,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
17
4 / 7 / 8
10,266
733
12,034
13,692
5,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Punisher1945
Hun Batz
14
0 / 11 / 11
8,426
602
7,197
14,299
5,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 4 / 7
9,446
675
9,866
9,009
3,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 4 / 7
8,425
602
9,350
20,618
12,899
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
57
32
Kills
15
16
Deaths
32
73
Assists
42
Player
Kills
Deaths
Assists
KDA
L
4
6
9
1.42
L
Heimdallr
4
7
8
1.14
W
2
5
16
2
W
12
3
19
7.17
W
Cthulhu
OniEYE pK
Cthulhu
5
3
18
4.67
L
Hun Batz
Punisher1945
Hun Batz
0
11
11
0.5
W
Khepri
RASxL30
Khepri
1
2
12
3.5
L
4
4
7
1.88
W
12
3
8
5.33
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,729
Damage
46,628
84,618
Taken
70,476
82,391
Mitigated
39,649
29,949
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,181
1,549
532
2,538
12,858
11,622
0
8,158
3,979
0
10,038
L
Heimdallr
12,034
5,899
288
1,723
13,692
5,862
0
7,277
5,850
0
31,036
W
6,018
651
81
830
12,748
12,324
1,027
1,097
11,651
0
9,818
W
17,696
4,257
0
7,622
25,173
29,387
630
3,149
20,894
6,328
21,676
W
Cthulhu
OniEYE pK
Cthulhu
23,142
2,606
2,978
10,055
26,407
24,867
668
2,770
23,637
44,349
0
L
Hun Batz
Punisher1945
Hun Batz
7,197
1,473
0
476
14,299
5,303
0
8,062
5,642
0
16,186
W
Khepri
RASxL30
Khepri
1,870
262
672
579
10,053
11,003
544
1,898
8,155
4,890
0
L
9,866
611
1,398
1,367
9,009
3,963
0
4,408
4,335
23,045
0
W
13,003
439
4,396
2,736
10,237
4,810
2,233
952
9,285
35,123
0
L
9,350
1,430
273
6,612
20,618
12,899
0
11,505
7,949
0
16,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,169
Gold Earned
45,705
131
Minions Killed
98
0
Camps Cleared
0
1,401,543
Distance Traveled
1,121,095
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,142
653
3
0
0
224,219
1
L
Heimdallr
10,266
733
42
3
0
209,857
0
W
Nike
9,921
709
14
1
0
290,450
0
W
Fenrir
12,282
877
22
2
0
265,800
0
W
Cthulhu
11,371
812
28
2
0
319,165
0
L
Hun Batz
8,426
602
12
1
0
206,486
0
W
Khepri
9,708
693
12
1
0
284,024
0
L
Nox
9,446
675
31
2
0
232,639
0
W
Eset
11,887
849
55
4
0
242,104
1
L
Odin
8,425
602
10
1
0
247,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role