Player Matchup

Bastet
Bastet
Aprysity
Bastet
Level 155
God Stats
1W - 6L
1,409 SR
Queue Stats
71W - 86L
1,529 Elo+
Party 1
Bellona
Bellona
Gulaggoblin
Bellona
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,716 Elo+
Party 1
He Bo
He Bo
Pοdge
He Bo
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,483 Elo+
Party 1
Erlang Shen
Erlang Shen
SomewhatStarfish
Erlang Shen
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,746 Elo+
Party 1
Ganesha
Ganesha
Synoptix
Ganesha
Level 125
God Stats
1W - 1L
1,320 SR
Queue Stats
3W - 1L
1,603 Elo+
Party 1
Team Averages
Level 115
1,446 SR
1,615 Elo+

VS

Team Averages
Level 150
1,610 SR
1,721 Elo+
Artemis
Artemis
Alepeno
Artemis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 77L
1,819 Elo+
Solo
Baron Samedi
Baron Samedi
Democratlas
Baron Samedi
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 163L
1,644 Elo+
Party 2
Ares
Ares
ItsClavijo
Ares
Level 147
God Stats
4W - 2L
1,870 SR
Queue Stats
75W - 60L
1,847 Elo+
Party 2
Nemesis
Nemesis
Oshα
Nemesis
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
228W - 199L
1,673 Elo+
Party 2
Ah Puch
Ah Puch
SigmaVariant
Ah Puch
Level 159
God Stats
22W - 25L
1,678 SR
Queue Stats
233W - 198L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aprysity
Bastet
17
9 / 4 / 6
10,429
579
15,406
14,639
5,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Gulaggoblin
Bellona
16
4 / 4 / 6
9,987
555
10,722
14,757
10,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Pοdge
He Bo
17
5 / 3 / 4
10,515
584
9,436
9,653
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SomewhatStarfish
Erlang Shen
20
9 / 2 / 4
11,449
636
14,022
19,910
14,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
Synoptix
Ganesha
14
0 / 5 / 16
9,376
521
7,958
14,411
13,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alepeno
Artemis
16
1 / 4 / 0
9,338
519
6,877
12,073
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Democratlas
Baron Samedi
14
2 / 9 / 8
9,058
503
8,970
13,762
7,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 4 / 10
9,113
506
6,990
16,589
16,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Oshα
Nemesis
17
8 / 4 / 2
10,743
597
11,531
13,882
6,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
SigmaVariant
Ah Puch
15
5 / 6 / 3
9,921
551
13,610
15,638
8,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
41
27
Kills
18
18
Deaths
27
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alepeno
Artemis
1
4
0
0.25
W
Bastet
Aprysity
Bastet
9
4
6
3
L
Baron Samedi
Democratlas
Baron Samedi
2
9
8
0.67
W
Bellona
Gulaggoblin
Bellona
4
4
6
1.75
L
2
4
10
1.75
L
Nemesis
Oshα
Nemesis
8
4
2
2.25
W
He Bo
Pοdge
He Bo
5
3
4
2.33
L
Ah Puch
SigmaVariant
Ah Puch
5
6
3
1.08
W
Erlang Shen
SomewhatStarfish
Erlang Shen
9
2
4
5.5
W
Ganesha
Synoptix
Ganesha
0
5
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,544
Damage
47,978
73,370
Taken
71,944
46,228
Mitigated
43,736
19,892
Healing
19,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alepeno
Artemis
6,877
2,307
0
3,678
12,073
5,067
2,440
4,331
7,742
0
66,133
W
Bastet
Aprysity
Bastet
15,406
3,216
0
2,925
14,639
5,425
141
5,976
8,584
0
71,212
L
Baron Samedi
Democratlas
Baron Samedi
8,970
161
402
1,728
13,762
7,877
0
2,203
11,559
53,207
0
W
Bellona
Gulaggoblin
Bellona
10,722
3,921
0
2,160
14,757
10,368
971
6,300
8,272
0
75,528
L
6,990
501
424
2,663
16,589
16,114
0
6,188
10,401
20,532
0
L
Nemesis
Oshα
Nemesis
11,531
6,060
0
5,112
13,882
6,272
0
1,688
12,194
0
73,671
W
He Bo
Pοdge
He Bo
9,436
1,064
0
4,097
9,653
3,151
0
2,502
7,065
67,143
0
L
Ah Puch
SigmaVariant
Ah Puch
13,610
1,165
23
4,991
15,638
8,406
39
2,984
12,654
62,386
0
W
Erlang Shen
SomewhatStarfish
Erlang Shen
14,022
7,835
0
8,543
19,910
14,260
0
6,476
12,874
0
81,415
W
Ganesha
Synoptix
Ganesha
7,958
730
0
2,167
14,411
13,024
85
7,330
7,005
24,477
85

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,756
Gold Earned
48,173
516
Minions Killed
494
0
Camps Cleared
0
1,823,303
Distance Traveled
1,631,809
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,338
519
123
7
0
322,836
6
W
Bastet
10,429
579
114
6
0
385,600
2
L
Baron Samedi
9,058
503
105
6
0
272,547
6
W
Bellona
9,987
555
139
8
0
402,525
1
L
Ares
9,113
506
24
1
0
360,892
1
L
Nemesis
10,743
597
119
7
0
381,319
1
W
He Bo
10,515
584
119
7
0
330,222
5
L
Ah Puch
9,921
551
123
7
0
294,215
3
W
Erlang Shen
11,449
636
140
8
0
370,116
2
W
Ganesha
9,376
521
4
0
0
334,840
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role