Player Matchup

Vamana
Vamana
Anubis4869
Vamana
Level 43
God Stats
8W - 10L
1,500 SR
Queue Stats
104W - 115L
1,361 Elo+
Party 1
Scylla
Scylla
Chaotic ZB
Scylla
Level 101
God Stats
2W - 2L
1,561 SR
Queue Stats
110W - 108L
1,396 Elo+
Party 1
Chiron
Chiron
Yahrzit
Chiron
Level 74
God Stats
6W - 1L
1,449 SR
Queue Stats
88W - 56L
1,457 Elo+
Party 1
Team Averages
Level 73
1,503 SR
1,405 Elo+

VS

Team Averages
Level 86
1,559 SR
1,436 Elo+
Shiva
Shiva
Brown Leon
Shiva
Level 92
God Stats
2W - 2L
1,666 SR
Queue Stats
42W - 50L
1,461 Elo+
Party 2
Mercury
Mercury
LuisNavidad29
Mercury
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 11L
1,402 Elo+
Party 2
Hades
Hades
X4 BrownBoy X4
Hades
Level 97
God Stats
66W - 50L
1,512 SR
Queue Stats
183W - 209L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Anubis4869
Vamana
19
8 / 4 / 7
13,745
764
19,014
20,319
13,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Chaotic ZB
Scylla
17
4 / 7 / 12
13,051
725
12,609
13,221
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Yahrzit
Chiron
19
6 / 8 / 12
13,803
767
15,308
18,317
7,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
3 / 8 / 11
12,084
671
13,709
28,517
22,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
17
8 / 4 / 10
13,373
743
13,129
14,903
5,104
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 7 / 8
13,050
725
19,336
18,309
7,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
48
18
Kills
19
19
Deaths
19
31
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vamana
Anubis4869
Vamana
8
4
7
2.88
L
Shiva
3
8
11
1.06
W
Scylla
Chaotic ZB
Scylla
4
7
12
1.43
L
Mercury
8
4
10
3.25
L
8
7
8
1.71
W
Chiron
Yahrzit
Chiron
6
8
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,931
Damage
46,174
51,857
Taken
61,729
25,074
Mitigated
34,742
16,134
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Anubis4869
Vamana
19,014
9,998
545
6,764
20,319
13,769
552
4,675
15,008
0
51,606
L
Shiva
13,709
3,544
349
6,181
28,517
22,055
433
3,580
23,938
0
41,600
W
Scylla
Chaotic ZB
Scylla
12,609
974
0
1,591
13,221
4,178
0
5,540
7,470
42,313
0
L
Mercury
13,129
7,640
0
2,423
14,903
5,104
1,312
3,541
10,880
0
31,635
L
19,336
83
329
3,847
18,309
7,583
0
5,243
12,455
41,253
0
W
Chiron
Yahrzit
Chiron
15,308
8,097
986
6,248
18,317
7,127
2,097
9,338
8,716
0
53,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,599
Gold Earned
38,507
198
Minions Killed
154
8
Camps Cleared
6
939,267
Distance Traveled
950,905
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,745
764
56
3
3
354,789
2
L
Shiva
12,084
671
40
2
3
301,155
0
W
Scylla
13,051
725
75
4
2
291,156
6
L
Mercury
13,373
743
49
3
2
372,462
0
L
Hades
13,050
725
65
4
1
277,288
3
W
Chiron
13,803
767
67
4
3
293,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role