Player Matchup

Baron Samedi
Baron Samedi
DrowningFish230
Baron Samedi
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 18L
1,316 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JJPrice
Tsukuyomi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,316 Elo+
Party 1
Gilgamesh
Gilgamesh
TH3PRIC3I5RIGHT
Gilgamesh
Level 47
God Stats
2W - 2L
1,690 SR
Queue Stats
2W - 5L
1,316 Elo+
Party 1
Team Averages
Level 84
1,563 SR
1,316 Elo+

VS

Team Averages
Level 106
1,600 SR
1,482 Elo+
Medusa
Medusa
Shamahblah84
Medusa
Level 121
God Stats
25W - 23L
1,539 SR
Queue Stats
230W - 278L
1,437 Elo+
Solo
Artio
Artio
jake345519
Artio
Level 89
God Stats
6W - 6L
1,771 SR
Queue Stats
186W - 212L
1,470 Elo+
Solo
Anubis
Anubis
xArchonWarriorx
Anubis
Level 108
God Stats
6W - 10L
1,490 SR
Queue Stats
152W - 164L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrowningFish230
Baron Samedi
15
4 / 6 / 3
10,950
684
8,133
14,873
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
JJPrice
Tsukuyomi
14
1 / 6 / 6
10,287
643
7,772
16,385
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TH3PRIC3I5RIGHT
Gilgamesh
15
2 / 4 / 4
9,935
621
6,971
23,594
14,386
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
7 / 2 / 7
11,877
742
16,878
8,870
3,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
16
4 / 4 / 12
11,463
716
8,111
16,526
15,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 1 / 9
11,308
707
20,422
8,603
4,351
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
7
Kills
16
16
Deaths
7
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DrowningFish230
Baron Samedi
4
6
3
0.92
L
Tsukuyomi
JJPrice
Tsukuyomi
1
6
6
0.67
W
Medusa
7
2
7
5.25
L
Gilgamesh
TH3PRIC3I5RIGHT
Gilgamesh
2
4
4
1
W
Artio
4
4
12
2.5
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,876
Damage
45,411
54,852
Taken
33,999
25,123
Mitigated
23,262
8,731
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DrowningFish230
Baron Samedi
8,133
1,030
633
1,755
14,873
5,024
222
7,288
7,452
40,796
0
L
Tsukuyomi
JJPrice
Tsukuyomi
7,772
1,895
0
2,643
16,385
5,713
137
8,207
8,035
0
35,510
W
Medusa
16,878
7,513
0
1,251
8,870
3,746
1,972
2,745
6,125
0
57,019
L
Gilgamesh
TH3PRIC3I5RIGHT
Gilgamesh
6,971
1,671
272
3,428
23,594
14,386
189
13,554
9,528
0
20,460
W
Artio
8,111
301
879
4,755
16,526
15,165
0
3,206
11,790
24,572
0
W
20,422
917
0
889
8,603
4,351
715
2,425
6,178
58,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,172
Gold Earned
34,648
131
Minions Killed
189
5
Camps Cleared
10
790,110
Distance Traveled
886,005
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,950
684
58
4
2
232,706
2
L
Tsukuyomi
10,287
643
48
3
1
275,342
4
W
Medusa
11,877
742
76
5
7
307,271
3
L
Gilgamesh
9,935
621
25
2
2
282,062
3
W
Artio
11,463
716
27
2
1
315,560
5
W
Anubis
11,308
707
86
5
2
263,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role