Player Matchup

Ymir
Ymir
CrispCabbage
Ymir
Level 76
God Stats
2W - 4L
1,276 SR
Queue Stats
250W - 207L
1,689 Elo+
Party 1
Baron Samedi
Baron Samedi
NameSample01
Baron Samedi
Level 127
God Stats
17W - 1L
1,993 SR
Queue Stats
261W - 144L
1,776 Elo+
Party 1
Danzaburou
Danzaburou
Wubma
Danzaburou
Level 21
God Stats
34W - 4L
1,780 SR
Queue Stats
81W - 16L
1,964 Elo+
Party 1
Team Averages
Level 75
1,683 SR
1,810 Elo+

VS

Team Averages
Level 30
1,418 SR
1,302 Elo+
Achilles
Achilles
ABoogieWitDaCoat
Achilles
Level 27
God Stats
6W - 12L
1,541 SR
Queue Stats
147W - 173L
1,322 Elo+
Party 2
He Bo
He Bo
KLove11
He Bo
Level 56
God Stats
3W - 2L
1,397 SR
Queue Stats
126W - 135L
1,295 Elo+
Party 2
Ymir
Ymir
THE pHyco HOB0
Ymir
Level 6
God Stats
0W - 2L
1,317 SR
Queue Stats
19W - 21L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 13
7,827
870
2,497
7,542
6,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
NameSample01
Baron Samedi
13
8 / 0 / 6
7,947
883
9,525
5,666
2,574
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Wubma
Danzaburou
12
6 / 1 / 8
8,181
909
13,622
6,604
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,432
604
1,330
11,142
10,180
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
KLove11
He Bo
9
1 / 5 / 0
5,809
645
5,703
6,191
1,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 7 / 1
5,773
641
891
13,005
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
1
1
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
1
0
13
7.5
L
He Bo
KLove11
He Bo
1
5
0
0.2
W
Baron Samedi
NameSample01
Baron Samedi
8
0
6
11
L
0
7
1
0.07
W
Danzaburou
Wubma
Danzaburou
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,644
Damage
7,924
19,812
Taken
30,338
11,536
Mitigated
19,368
8,342
Healing
2,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,330
184
0
1,160
11,142
10,180
0
3,786
7,356
0
7,767
W
2,497
146
0
1,541
7,542
6,272
69
2,027
5,515
5,904
0
L
He Bo
KLove11
He Bo
5,703
220
0
504
6,191
1,370
0
3,306
2,885
16,297
0
W
Baron Samedi
NameSample01
Baron Samedi
9,525
1,296
2,055
2,488
5,666
2,574
956
3,084
2,582
31,046
0
L
891
128
0
914
13,005
7,818
0
5,063
7,942
6,089
0
W
Danzaburou
Wubma
Danzaburou
13,622
7,797
0
2,258
6,604
2,690
1,136
1,834
4,770
0
37,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,955
Gold Earned
17,014
102
Minions Killed
45
7
Camps Cleared
1
487,081
Distance Traveled
449,937
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,432
604
11
1
0
161,943
2
W
Ymir
7,827
870
9
1
1
170,217
0
L
He Bo
5,809
645
18
2
0
147,743
0
W
Baron Samedi
7,947
883
50
6
3
169,185
1
L
Ymir
5,773
641
16
2
1
140,251
0
W
Danzaburou
8,181
909
43
5
3
147,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role