Player Matchup

Cthulhu
Cthulhu
AvestruzGamer
Cthulhu
Level 118
God Stats
0W - 1L
1,438 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Artemis
Artemis
Ceollive
Artemis
Level 103
God Stats
2W - 5L
1,278 SR
Queue Stats
28W - 26L
1,182 Elo+
Party 3
Susano
Susano
Hakyumii
Susano
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,490 Elo+
Party 3
Artio
Artio
NotWissp
Artio
Level 89
God Stats
0W - 1L
1,785 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
nyarfs
Aphrodite
Level 65
God Stats
1W - 3L
1,393 SR
Queue Stats
2W - 10L
1,317 Elo+
Party 3
Team Averages
Level 97
1,479 SR
1,398 Elo+

VS

Team Averages
Level 134
1,528 SR
1,553 Elo+
Sylvanus
Sylvanus
Bazzanellas
Sylvanus
Level 108
God Stats
18W - 16L
1,559 SR
Queue Stats
308W - 315L
1,513 Elo+
Party 1
Skadi
Skadi
ChicoReturns
Skadi
Level 126
God Stats
26W - 21L
1,596 SR
Queue Stats
88W - 78L
1,616 Elo+
Party 2
Nu Wa
Nu Wa
MaskedTree420
Nu Wa
Level 154
God Stats
2W - 0L
1,279 SR
Queue Stats
99W - 92L
1,536 Elo+
Party 2
Ravana
Ravana
SweetSy420
Ravana
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 110L
1,579 Elo+
Party 2
Horus
Horus
williansbueno
Horus
Level 125
God Stats
19W - 11L
1,708 SR
Queue Stats
324W - 317L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
3 / 7 / 10
11,301
452
18,027
28,425
31,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Ceollive
Artemis
13
1 / 15 / 9
9,046
362
13,353
23,767
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
Hakyumii
Susano
18
7 / 9 / 7
11,810
472
18,041
27,038
8,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
NotWissp
Artio
16
4 / 5 / 9
11,038
442
14,406
33,065
38,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
nyarfs
Aphrodite
17
3 / 7 / 11
11,439
458
18,000
25,132
18,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bazzanellas
Sylvanus
19
9 / 2 / 20
13,387
535
15,825
28,871
38,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
15 / 3 / 9
15,321
613
33,772
20,037
9,082
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
6 / 5 / 13
12,721
509
24,473
15,110
5,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
SweetSy420
Ravana
19
9 / 6 / 7
13,318
533
19,607
21,749
12,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 2 / 21
13,078
523
24,722
32,465
31,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
113
18
Kills
43
43
Deaths
18
46
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
7
10
1.14
W
Sylvanus
Bazzanellas
Sylvanus
9
2
20
9.5
L
Artemis
Ceollive
Artemis
1
15
9
0.37
W
15
3
9
6.5
L
Susano
Hakyumii
Susano
7
9
7
1.17
W
6
5
13
2.5
L
Artio
NotWissp
Artio
4
5
9
1.7
W
Ravana
SweetSy420
Ravana
9
6
7
2.08
L
Aphrodite
nyarfs
Aphrodite
3
7
11
1.21
W
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,827
Damage
118,399
137,427
Taken
118,232
103,324
Mitigated
97,306
39,629
Healing
50,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
18,027
986
2,230
644
28,425
31,161
0
8,874
18,932
49,317
0
W
Sylvanus
Bazzanellas
Sylvanus
15,825
5,822
5,588
16,569
28,871
38,129
2,032
14,820
13,750
36,482
9,028
L
Artemis
Ceollive
Artemis
13,353
6,368
0
2,272
23,767
5,754
0
6,157
17,173
0
46,629
W
33,772
18,242
0
5,467
20,037
9,082
6,383
5,982
13,817
0
133,534
L
Susano
Hakyumii
Susano
18,041
2,998
0
3,691
27,038
8,820
0
8,157
18,276
0
68,853
W
24,473
3,068
218
2,859
15,110
5,997
2,077
6,913
8,071
91,967
0
L
Artio
NotWissp
Artio
14,406
1,806
2,075
7,522
33,065
38,834
0
11,090
20,052
40,584
0
W
Ravana
SweetSy420
Ravana
19,607
5,552
0
3,372
21,749
12,963
604
8,237
13,208
0
107,350
L
Aphrodite
nyarfs
Aphrodite
18,000
2,299
8,595
12,600
25,132
18,755
0
7,318
17,342
79,928
0
W
24,722
8,838
2,457
13,801
32,465
31,135
1,802
14,378
17,417
13,039
60,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,634
Gold Earned
67,825
396
Minions Killed
580
0
Camps Cleared
0
2,237,741
Distance Traveled
2,228,626
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,301
452
56
2
0
467,321
5
W
Sylvanus
13,387
535
60
2
0
381,199
4
L
Artemis
9,046
362
76
3
0
376,415
0
W
Skadi
15,321
613
176
7
0
474,268
0
L
Susano
11,810
472
87
3
0
490,857
1
W
Nu Wa
12,721
509
91
4
0
417,813
5
L
Artio
11,038
442
46
2
0
471,572
1
W
Ravana
13,318
533
144
6
0
466,106
3
L
Aphrodite
11,439
458
131
5
0
431,576
2
W
Horus
13,078
523
109
4
0
489,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role