Player Matchup

Ares
Ares
PartyOnTuesday
Ares
Level 83
God Stats
10W - 14L
1,815 SR
Queue Stats
56W - 50L
1,647 Elo+
Party 1
Ah Puch
Ah Puch
Saqlunch
Ah Puch
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,657 Elo+
Party 1
Bellona
Bellona
Turaidin
Bellona
Level 25
God Stats
1W - 1L
1,321 SR
Queue Stats
16W - 6L
1,647 Elo+
Party 1
Hou Yi
Hou Yi
Vrrrrrah
Hou Yi
Level 65
God Stats
4W - 1L
1,749 SR
Queue Stats
17W - 17L
1,525 Elo+
Party 1
Hades
Hades
WheatleyGibbs
Hades
Level 66
God Stats
1W - 5L
1,500 SR
Queue Stats
43W - 35L
1,632 Elo+
Party 1
Team Averages
Level 58
1,577 SR
1,622 Elo+

VS

Team Averages
Level 95
1,472 SR
1,517 Elo+
Izanami
Izanami
Freyja-19
Izanami
Level 42
God Stats
5W - 5L
1,411 SR
Queue Stats
84W - 82L
1,492 Elo+
Party 2
Horus
Horus
LafLaf-PC
Horus
Level 150
God Stats
10W - 6L
1,420 SR
Queue Stats
127W - 113L
1,608 Elo+
Party 2
Ares
Ares
Maniack151
Ares
Level 14
God Stats
4W - 12L
1,463 SR
Queue Stats
13W - 22L
1,429 Elo+
Party 3
He Bo
He Bo
Maxokiins
He Bo
Level 124
God Stats
0W - 1L
1,298 SR
Queue Stats
22W - 31L
1,434 Elo+
Party 3
Odin
Odin
PrimalPhysics
Odin
Level 143
God Stats
1W - 1L
1,769 SR
Queue Stats
62W - 53L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 14
8,503
773
5,929
14,520
14,625
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ah Puch
Saqlunch
Ah Puch
16
4 / 2 / 18
9,542
867
13,844
5,520
2,119
Magic Focus

Magic Focus

+20
Magical Power

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Turaidin
Bellona
17
6 / 1 / 16
9,753
887
10,492
12,970
12,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Vrrrrrah
Hou Yi
18
15 / 2 / 8
10,935
994
20,100
7,875
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 5 / 19
9,015
820
9,860
12,482
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Freyja-19
Izanami
15
2 / 6 / 2
8,239
749
7,320
11,924
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
LafLaf-PC
Horus
15
4 / 5 / 6
8,525
775
8,051
15,746
11,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 7
7,128
648
1,114
15,604
12,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
Maxokiins
He Bo
14
3 / 6 / 7
8,203
746
8,585
11,569
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 7
9,172
834
7,857
15,021
10,150
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
43
27
Kills
14
16
Deaths
27
75
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
Freyja-19
Izanami
2
6
2
0.5
L
Horus
LafLaf-PC
Horus
4
5
6
1.4
L
0
6
7
0.58
L
He Bo
Maxokiins
He Bo
3
6
7
1.08
W
0
6
14
1.17
L
5
4
7
2.13
W
Ah Puch
Saqlunch
Ah Puch
4
2
18
6.5
W
Bellona
Turaidin
Bellona
6
1
16
14
W
Hou Yi
Vrrrrrah
Hou Yi
15
2
8
9.5
W
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,225
Damage
32,927
53,367
Taken
69,864
40,193
Mitigated
41,259
13,424
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Freyja-19
Izanami
7,320
4,012
0
978
11,924
3,922
0
5,285
6,481
0
38,823
L
Horus
LafLaf-PC
Horus
8,051
3,432
843
2,765
15,746
11,410
179
8,575
7,105
0
14,539
L
1,114
51
0
769
15,604
12,188
0
4,836
10,618
2,640
0
L
He Bo
Maxokiins
He Bo
8,585
559
0
868
11,569
3,589
42
5,351
6,103
22,861
0
W
5,929
616
585
1,375
14,520
14,625
277
2,156
11,892
14,933
0
L
7,857
1,634
0
1,311
15,021
10,150
154
5,146
9,794
0
27,382
W
Ah Puch
Saqlunch
Ah Puch
13,844
745
584
1,179
5,520
2,119
2,079
358
5,053
41,816
0
W
Bellona
Turaidin
Bellona
10,492
3,254
720
2,120
12,970
12,061
1,811
2,367
10,386
542
30,422
W
Hou Yi
Vrrrrrah
Hou Yi
20,100
10,787
0
2,613
7,875
3,506
3,266
2,146
5,600
0
42,948
W
9,860
1,339
433
3,815
12,482
7,882
1,712
2,080
10,078
28,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,748
Gold Earned
41,267
209
Minions Killed
169
0
Camps Cleared
0
1,136,178
Distance Traveled
1,009,958
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,239
749
66
6
0
184,375
1
L
Horus
8,525
775
13
1
0
225,067
0
L
Ares
7,128
648
2
0
0
170,492
0
L
He Bo
8,203
746
38
3
0
204,228
1
W
Ares
8,503
773
14
1
0
219,964
2
L
Odin
9,172
834
50
5
0
225,796
2
W
Ah Puch
9,542
867
72
7
0
216,508
2
W
Bellona
9,753
887
38
3
0
279,798
3
W
Hou Yi
10,935
994
39
4
0
216,318
1
W
Hades
9,015
820
46
4
0
203,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role