Player Matchup

Apollo
Apollo
Cascascade
Apollo
Level 86
God Stats
0W - 3L
1,273 SR
Queue Stats
8W - 22L
1,292 Elo+
Party 1
Sun Wukong
Sun Wukong
ChaosGoodside
Sun Wukong
Level 29
God Stats
0W - 2L
1,229 SR
Queue Stats
0W - 2L
1,148 Elo+
Party 1
Cthulhu
Cthulhu
MaximumGizmo0210
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Scylla
Scylla
TalTail065
Scylla
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,402 Elo+
Solo
Athena
Athena
WabbaJacked711
Athena
Level 67
God Stats
0W - 2L
1,462 SR
Queue Stats
6W - 18L
1,280 Elo+
Party 1
Team Averages
Level 70
1,393 SR
1,280 Elo+

VS

Team Averages
Level 90
1,597 SR
1,486 Elo+
Mercury
Mercury
BeachQuotes
Mercury
Level 66
God Stats
6W - 6L
1,508 SR
Queue Stats
126W - 148L
1,419 Elo+
Solo
Ganesha
Ganesha
BigPop76
Ganesha
Level 109
God Stats
28W - 31L
1,521 SR
Queue Stats
371W - 430L
1,483 Elo+
Party 2
Zeus
Zeus
BlueGem9422
Zeus
Level 88
God Stats
7W - 3L
1,766 SR
Queue Stats
74W - 64L
1,517 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
KillerPopo02
Morgan Le Fay
Level 108
God Stats
18W - 22L
1,723 SR
Queue Stats
394W - 424L
1,499 Elo+
Party 2
Shiva
Shiva
MechaniicBoat
Shiva
Level 80
God Stats
8W - 7L
1,467 SR
Queue Stats
50W - 37L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cascascade
Apollo
15
3 / 7 / 1
10,553
1,055
5,683
12,001
4,470
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
ChaosGoodside
Sun Wukong
16
0 / 5 / 3
10,151
1,015
7,338
15,905
14,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 7 / 3
11,167
1,117
10,483
21,422
12,869
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
TalTail065
Scylla
16
2 / 4 / 4
11,101
1,110
10,416
12,018
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 4
10,196
1,020
4,391
18,000
17,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

145

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BeachQuotes
Mercury
17
4 / 4 / 14
11,505
1,151
10,017
14,134
6,188
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
BigPop76
Ganesha
18
0 / 1 / 21
12,245
1,225
6,147
8,882
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
11 / 0 / 12
13,587
1,359
31,757
5,389
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
KillerPopo02
Morgan Le Fay
17
7 / 2 / 11
12,011
1,201
8,793
7,467
3,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 0 / 17
12,611
1,261
16,132
9,174
11,174
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
103
7
Kills
28
28
Deaths
7
15
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Mercury
BeachQuotes
Mercury
4
4
14
2.75
W
Ganesha
BigPop76
Ganesha
0
1
21
10.5
W
11
0
12
17
L
Apollo
Cascascade
Apollo
3
7
1
0.5
L
Sun Wukong
ChaosGoodside
Sun Wukong
0
5
3
0.3
W
Morgan Le Fay
KillerPopo02
Morgan Le Fay
7
2
11
6.25
L
2
7
3
0.5
W
6
0
17
14.5
L
Scylla
TalTail065
Scylla
2
4
4
1
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,311
Damage
72,846
79,346
Taken
45,046
53,938
Mitigated
32,435
6,262
Healing
6,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BeachQuotes
Mercury
10,017
6,467
0
503
14,134
6,188
0
6,861
7,104
0
19,494
W
Ganesha
BigPop76
Ganesha
6,147
296
0
1,249
8,882
10,087
0
4,248
4,441
28,733
0
W
31,757
2,808
164
1,281
5,389
1,897
0
2,678
2,482
52,109
0
L
Apollo
Cascascade
Apollo
5,683
2,545
0
305
12,001
4,470
0
6,246
5,497
0
20,922
L
Sun Wukong
ChaosGoodside
Sun Wukong
7,338
591
0
926
15,905
14,987
0
8,955
6,613
0
19,300
W
Morgan Le Fay
KillerPopo02
Morgan Le Fay
8,793
1,327
0
219
7,467
3,089
0
5,482
1,985
23,320
0
L
10,483
740
1,211
1,398
21,422
12,869
0
14,161
6,919
37,794
0
W
16,132
3,428
962
2,259
9,174
11,174
0
6,021
2,889
0
26,386
L
Scylla
TalTail065
Scylla
10,416
370
90
1,074
12,018
3,625
0
5,841
6,045
24,741
0
L
4,391
797
442
816
18,000
17,987
0
10,131
7,575
21,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,168
Gold Earned
61,959
197
Minions Killed
182
3
Camps Cleared
7
929,039
Distance Traveled
985,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,505
1,151
24
2
6
226,200
0
W
Ganesha
12,245
1,225
2
0
0
181,164
0
W
Zeus
13,587
1,359
75
8
0
203,783
0
L
Apollo
10,553
1,055
34
3
0
179,945
0
L
Sun Wukong
10,151
1,015
31
3
2
198,933
0
W
Morgan Le Fay
12,011
1,201
41
4
1
168,929
0
L
Cthulhu
11,167
1,117
47
5
1
189,740
0
W
Shiva
12,611
1,261
40
4
0
205,546
0
L
Scylla
11,101
1,110
41
4
0
174,952
0
L
Athena
10,196
1,020
44
4
0
185,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role