Player Matchup

He Bo
He Bo
AvengedGamers
He Bo
Level 129
God Stats
7W - 9L
1,596 SR
Queue Stats
479W - 503L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
Opacotaco
Baron Samedi
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 45L
1,874 Elo+
Party 2
Chaac
Chaac
TootieOdin34721
Chaac
Level 146
God Stats
5W - 1L
1,678 SR
Queue Stats
246W - 267L
1,555 Elo+
Solo
Scylla
Scylla
TubelessEarth00
Scylla
Level 149
God Stats
16W - 8L
1,675 SR
Queue Stats
153W - 119L
1,585 Elo+
Party 2
Neith
Neith
Μystic
Neith
Level 130
God Stats
15W - 8L
1,644 SR
Queue Stats
133W - 97L
1,561 Elo+
Party 2
Team Averages
Level 142
1,618 SR
1,624 Elo+

VS

Team Averages
Level 131
1,498 SR
1,547 Elo+
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
I Medico I
Ravana
Level 160
God Stats
1W - 3L
1,185 SR
Queue Stats
599W - 618L
1,501 Elo+
Solo
Hel
Hel
Ultima Born
Hel
Level 156
God Stats
6W - 8L
1,565 SR
Queue Stats
340W - 386L
1,572 Elo+
Solo
Khepri
Khepri
Wahaaaay1
Khepri
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,503 Elo+
Solo
Shiva
Shiva
retorc
Shiva
Level 128
God Stats
44W - 25L
1,740 SR
Queue Stats
344W - 360L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 6
11,380
1,138
13,866
5,221
1,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Opacotaco
Baron Samedi
16
3 / 1 / 7
10,987
1,099
14,054
10,898
6,023
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 7
10,364
1,036
16,019
15,234
12,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 0 / 6
11,560
1,156
13,185
3,953
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Μystic
Neith
16
0 / 1 / 10
10,281
1,028
9,209
8,701
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

287

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
0 / 4 / 1
9,635
964
8,620
12,968
3,872
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
I Medico I
Ravana
16
1 / 1 / 1
10,834
1,083
3,699
7,000
2,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
1 / 1 / 2
10,317
1,032
9,710
11,547
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
Wahaaaay1
Khepri
15
1 / 3 / 1
10,020
1,002
6,543
19,591
25,248
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
retorc
Shiva
15
0 / 3 / 3
10,011
1,001
12,667
19,491
18,391
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
12
Kills
3
3
Deaths
12
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
1
0.13
W
4
0
6
7
L
Ravana
I Medico I
Ravana
1
1
1
1.5
W
Baron Samedi
Opacotaco
Baron Samedi
3
1
7
6.5
W
1
1
7
4.5
W
4
0
6
7
L
1
1
2
2
L
Khepri
Wahaaaay1
Khepri
1
3
1
0.5
L
Shiva
retorc
Shiva
0
3
3
0.5
W
Neith
Μystic
Neith
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,333
Damage
41,239
44,007
Taken
70,597
25,220
Mitigated
55,064
18,841
Healing
22,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,620
111
3,023
1,467
12,968
3,872
0
10,701
2,267
23,183
0
W
13,866
300
301
983
5,221
1,867
0
2,834
2,331
28,829
0
L
Ravana
I Medico I
Ravana
3,699
884
0
1,126
7,000
2,727
0
3,183
3,817
0
29,493
W
Baron Samedi
Opacotaco
Baron Samedi
14,054
1,408
3,590
4,076
10,898
6,023
0
6,570
4,176
32,180
0
W
16,019
1,559
0
8,189
15,234
12,131
0
8,401
6,490
0
24,518
W
13,185
482
0
305
3,953
1,505
0
1,248
2,705
38,562
0
L
9,710
116
7,354
6,370
11,547
4,826
0
3,921
7,626
26,678
0
L
Khepri
Wahaaaay1
Khepri
6,543
194
0
0
19,591
25,248
0
10,483
9,108
15,679
0
L
Shiva
retorc
Shiva
12,667
468
564
2,468
19,491
18,391
0
12,817
6,674
173
22,333
W
Neith
Μystic
Neith
9,209
3,775
0
1,397
8,701
3,694
0
5,300
3,259
0
20,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,572
Gold Earned
50,817
201
Minions Killed
185
5
Camps Cleared
8
970,861
Distance Traveled
1,021,539
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,635
964
29
3
0
205,592
1
W
He Bo
11,380
1,138
43
4
1
221,735
0
L
Ravana
10,834
1,083
59
6
5
188,143
0
W
Baron Samedi
10,987
1,099
40
4
1
191,668
0
W
Chaac
10,364
1,036
18
2
0
213,652
0
W
Scylla
11,560
1,156
74
7
0
203,811
0
L
Hel
10,317
1,032
51
5
1
219,617
2
L
Khepri
10,020
1,002
16
2
2
197,016
0
L
Shiva
10,011
1,001
30
3
0
211,171
1
W
Neith
10,281
1,028
26
3
3
139,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role