Player Matchup

Erlang Shen
Erlang Shen
Itzspoopytime
Erlang Shen
Level 69
God Stats
1W - 2L
1,543 SR
Queue Stats
30W - 25L
1,435 Elo+
Party 3
Hades
Hades
PainPirate
Hades
Level 6
God Stats
1W - 2L
1,449 SR
Queue Stats
4W - 9L
1,333 Elo+
Party 3
Jing Wei
Jing Wei
VxidNexus
Jing Wei
Level 48
God Stats
5W - 6L
1,500 SR
Queue Stats
206W - 184L
1,465 Elo+
Party 1
Thor
Thor
lulmalice
Thor
Level 41
God Stats
34W - 22L
1,651 SR
Queue Stats
858W - 821L
1,517 Elo+
Party 1
Jormungandr
Jormungandr
toxic_echo_xd
Jormungandr
Level 160
God Stats
6W - 5L
1,501 SR
Queue Stats
490W - 458L
1,514 Elo+
Party 1
Team Averages
Level 65
1,529 SR
1,453 Elo+

VS

Team Averages
Level 46
1,529 SR
1,420 Elo+
Merlin
Merlin
Blind_Dream1
Merlin
Level 91
God Stats
23W - 17L
1,583 SR
Queue Stats
179W - 178L
1,345 Elo+
Party 4
Chernobog
Chernobog
Frimmittykrik3t
Chernobog
Level 23
God Stats
4W - 3L
1,559 SR
Queue Stats
67W - 78L
1,328 Elo+
Party 4
Sylvanus
Sylvanus
GingerKangaroo
Sylvanus
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
487W - 472L
1,463 Elo+
Party 2
Erlang Shen
Erlang Shen
XxXEdg3L0rD420
Erlang Shen
Level 3
God Stats
2W - 1L
1,526 SR
Queue Stats
2W - 2L
1,522 Elo+
Party 2
Ymir
Ymir
ZombiApocolyps6
Ymir
Level 32
God Stats
21W - 10L
1,477 SR
Queue Stats
201W - 218L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Itzspoopytime
Erlang Shen
8
0 / 0 / 0
5,200
433
2,653
6,050
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
7
0 / 5 / 2
4,927
411
3,509
8,793
3,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
VxidNexus
Jing Wei
11
0 / 5 / 4
6,171
514
3,428
8,876
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
11
3 / 2 / 3
6,580
548
6,286
10,632
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
toxic_echo_xd
Jormungandr
11
3 / 3 / 3
6,542
545
5,896
9,203
8,219
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 2 / 4
6,601
550
4,453
4,305
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Frimmittykrik3t
Chernobog
10
1 / 1 / 7
6,218
518
5,116
6,069
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
11
5 / 1 / 5
7,201
600
5,720
9,665
7,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
XxXEdg3L0rD420
Erlang Shen
14
7 / 0 / 2
8,377
698
9,951
6,683
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 3
6,956
580
3,652
8,408
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
6
Kills
15
15
Deaths
6
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
2
4
1.5
W
Chernobog
Frimmittykrik3t
Chernobog
1
1
7
4.5
W
Sylvanus
5
1
5
7.5
L
Erlang Shen
Itzspoopytime
Erlang Shen
0
0
0
0
L
Hades
0
5
2
0.2
L
Jing Wei
VxidNexus
Jing Wei
0
5
4
0.4
W
Erlang Shen
XxXEdg3L0rD420
Erlang Shen
7
0
2
8
W
1
2
3
1.25
L
Thor
3
2
3
2.25
L
Jormungandr
toxic_echo_xd
Jormungandr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,772
Damage
28,892
43,554
Taken
35,130
19,587
Mitigated
18,664
10,450
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
4,453
54
0
786
4,305
1,245
0
754
3,551
35,076
0
W
Chernobog
Frimmittykrik3t
Chernobog
5,116
2,780
0
1,227
6,069
1,814
1,224
2,581
3,488
0
21,310
W
Sylvanus
5,720
1,789
1,762
5,024
9,665
7,349
274
3,296
6,369
24,371
9,324
L
Erlang Shen
Itzspoopytime
Erlang Shen
2,653
1,005
0
2,445
6,050
3,041
0
1,057
4,993
0
20,367
L
Hades
3,509
1,017
56
1,845
8,793
3,070
0
3,826
4,731
13,243
0
L
Jing Wei
VxidNexus
Jing Wei
3,428
2,766
0
2,459
8,876
2,149
1,148
2,667
6,157
0
36,118
W
Erlang Shen
XxXEdg3L0rD420
Erlang Shen
9,951
5,535
0
2,655
6,683
4,620
360
2,239
4,444
0
50,152
W
3,652
1,234
0
2,747
8,408
3,636
587
535
7,873
39,376
0
L
Thor
6,286
1,762
0
3,245
10,632
3,108
0
2,219
8,385
0
34,904
L
Jormungandr
toxic_echo_xd
Jormungandr
5,896
1,485
30
370
9,203
8,219
0
2,760
6,305
30,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,420
Gold Earned
35,353
257
Minions Killed
340
0
Camps Cleared
0
1,092,919
Distance Traveled
1,164,229
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,601
550
74
6
0
220,453
2
W
Chernobog
6,218
518
35
3
0
215,789
1
W
Sylvanus
7,201
600
58
5
0
219,842
1
L
Erlang Shen
5,200
433
39
3
0
227,011
2
L
Hades
4,927
411
30
3
0
164,098
0
L
Jing Wei
6,171
514
70
6
0
224,098
0
W
Erlang Shen
8,377
698
85
7
0
255,813
3
W
Ymir
6,956
580
88
7
0
252,332
1
L
Thor
6,580
548
62
5
0
253,504
0
L
Jormungandr
6,542
545
56
5
0
224,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role