Player Matchup

Neith
Neith
Bronze III
Breadidot
Neith
Bronze III
Level 37
God Stats
0W - 3L
1,608 SR
Queue Stats
0W - 4L
1,400 MMR
Solo
Guan Yu
Guan Yu
Gold IV
ChampagneMarky
Guan Yu
Gold IV
Level 160
God Stats
14W - 11L
1,654 SR
Queue Stats
169W - 171L
1,382 MMR
Solo
Pele
Pele
Gold V
Nick5299
Pele
Gold V
Level 125
God Stats
7W - 7L
1,245 SR
Queue Stats
284W - 274L
1,396 MMR
Solo
Zeus
Zeus
Gold III
blockedbyjames
Zeus
Gold III
Level 113
God Stats
1W - 1L
1,771 SR
Queue Stats
156W - 155L
1,398 MMR
Solo
Hel
Hel
Gold IV
jorgemcs
Hel
Gold IV
Level 127
God Stats
0W - 2L
1,287 SR
Queue Stats
237W - 237L
1,383 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,513 SR
1,392 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,509 SR
1,480 MMR
Agni
Agni
Gold II
 
Agni
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Gold V
 
Odin
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Gold V
 
Nox
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
muhnameisjake
Apollo
Gold III
Level 156
God Stats
6W - 7L
1,547 SR
Queue Stats
99W - 94L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Breadidot
Neith
8
2 / 7 / 0
5,777
444
1,912
8,327
1,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 1
5,832
449
3,437
11,099
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
13
2 / 4 / 1
7,584
583
3,398
9,705
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 7 / 1
6,975
537
7,047
7,138
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 0
6,940
534
4,346
8,874
7,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesIzanamiThoth

VS

Bans
GebBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
8 / 1 / 2
8,910
685
9,078
5,769
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
 
Odin
14
3 / 0 / 1
8,425
648
4,499
8,868
6,530
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
 
Fenrir
12
5 / 4 / 8
7,978
614
8,182
12,956
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
 
Nox
13
5 / 2 / 2
7,731
595
4,367
6,496
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 6
8,816
678
5,445
5,657
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
7
Kills
25
25
Deaths
7
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
1
2
9
W
Odin
 
Odin
3
0
1
3.5
W
Fenrir
 
Fenrir
5
4
8
2.25
W
Nox
 
Nox
5
2
2
3
L
Neith
Breadidot
Neith
2
7
0
0.29
L
1
4
1
0.38
L
Pele
2
4
1
0.63
L
2
7
1
0.36
L
0
3
0
0
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,140
Damage
31,571
45,143
Taken
39,746
19,571
Mitigated
19,410
9,662
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,078
705
0
1,342
5,769
1,695
583
64
5,705
49,547
0
W
Odin
 
Odin
4,499
1,463
0
3,405
8,868
6,530
204
4,883
3,985
0
44,971
W
Fenrir
 
Fenrir
8,182
2,401
0
2,263
12,956
7,256
0
4,054
8,902
307
26,385
W
Nox
 
Nox
4,367
215
0
2,059
6,496
2,127
0
1,750
4,746
37,468
0
L
Neith
Breadidot
Neith
1,912
801
0
941
8,327
1,354
0
5,923
2,404
0
22,558
L
3,437
998
0
1,528
11,099
5,500
0
5,301
5,798
0
22,412
L
Pele
3,398
822
0
3,290
9,705
3,223
0
799
8,906
0
41,747
L
7,047
1,587
0
490
7,138
2,479
0
1,528
5,610
42,770
0
L
4,346
897
0
3,413
8,874
7,015
0
0
8,874
45,780
0
W
5,445
4,219
0
1,565
5,657
1,802
1,660
642
5,015
0
71,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,108
Gold Earned
41,860
368
Minions Killed
435
0
Camps Cleared
0
1,189,042
Distance Traveled
1,402,152
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,910
685
93
7
0
263,856
5
W
Odin
8,425
648
109
8
0
268,391
4
W
Fenrir
7,978
614
28
2
0
287,958
2
W
Nox
7,731
595
79
6
0
279,114
6
L
Neith
5,777
444
52
4
0
210,384
0
L
Guan Yu
5,832
449
39
3
0
228,096
1
L
Pele
7,584
583
77
6
0
289,624
0
L
Zeus
6,975
537
91
7
0
235,032
2
L
Hel
6,940
534
109
8
0
225,906
3
W
Apollo
8,816
678
126
10
0
302,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role