Player Matchup

Sobek
Sobek
CrispCabbage
Sobek
Level 76
God Stats
4W - 4L
1,361 SR
Queue Stats
250W - 207L
1,687 Elo+
Party 1
Baron Samedi
Baron Samedi
NameSample01
Baron Samedi
Level 127
God Stats
17W - 1L
1,976 SR
Queue Stats
261W - 144L
1,774 Elo+
Party 1
Apollo
Apollo
Wubma
Apollo
Level 21
God Stats
8W - 1L
1,907 SR
Queue Stats
81W - 16L
1,962 Elo+
Party 1
Team Averages
Level 75
1,748 SR
1,808 Elo+

VS

Team Averages
Level 30
1,509 SR
1,305 Elo+
Achilles
Achilles
ABoogieWitDaCoat
Achilles
Level 27
God Stats
6W - 12L
1,609 SR
Queue Stats
147W - 173L
1,324 Elo+
Party 2
He Bo
He Bo
KLove11
He Bo
Level 56
God Stats
3W - 2L
1,466 SR
Queue Stats
126W - 135L
1,297 Elo+
Party 2
Neith
Neith
THE pHyco HOB0
Neith
Level 6
God Stats
7W - 13L
1,452 SR
Queue Stats
19W - 21L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 20
8,535
854
3,719
14,552
18,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
NameSample01
Baron Samedi
15
18 / 0 / 6
10,501
1,050
15,223
5,965
2,715
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Wubma
Apollo
13
7 / 0 / 14
8,975
898
13,107
7,770
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,028
603
3,679
16,612
11,884
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

He Bo
KLove11
He Bo
10
1 / 10 / 0
6,189
619
5,067
11,144
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 8 / 1
5,899
590
4,802
9,676
2,053
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
3
25
Kills
1
1
Deaths
25
40
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
0
1
20
10
L
He Bo
KLove11
He Bo
1
10
0
0.1
W
Baron Samedi
NameSample01
Baron Samedi
18
0
6
21
L
0
8
1
0.06
W
Apollo
Wubma
Apollo
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,049
Damage
13,548
28,287
Taken
37,432
23,833
Mitigated
15,802
12,835
Healing
939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,679
759
0
463
16,612
11,884
0
6,998
9,614
0
10,860
W
3,719
122
294
4,587
14,552
18,399
46
2,272
12,280
8,356
0
L
He Bo
KLove11
He Bo
5,067
189
0
152
11,144
1,865
0
6,490
4,654
13,778
0
W
Baron Samedi
NameSample01
Baron Samedi
15,223
1,452
2,329
3,430
5,965
2,715
1,064
876
4,869
46,285
0
L
4,802
1,938
0
324
9,676
2,053
0
5,570
4,106
0
14,434
W
Apollo
Wubma
Apollo
13,107
6,986
97
2,098
7,770
2,719
672
2,175
5,595
0
40,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,011
Gold Earned
18,116
133
Minions Killed
45
8
Camps Cleared
1
613,827
Distance Traveled
486,951
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,028
603
6
1
0
185,805
0
W
Sobek
8,535
854
7
1
1
210,341
0
L
He Bo
6,189
619
12
1
0
149,912
0
W
Baron Samedi
10,501
1,050
71
7
4
196,155
1
L
Neith
5,899
590
27
3
1
151,234
0
W
Apollo
8,975
898
55
6
3
207,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role