Player Matchup

Fenrir
Fenrir
Mechanical G
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
NoLxve1518
Cthulhu
Level 84
God Stats
12W - 7L
1,496 SR
Queue Stats
106W - 110L
1,447 Elo+
Party 2
Sylvanus
Sylvanus
ReggieRed420
Sylvanus
Level 109
God Stats
73W - 65L
1,603 SR
Queue Stats
125W - 134L
1,499 Elo+
Party 2
Nox
Nox
Replenish Guw0p
Nox
Level 67
God Stats
1W - 0L
1,524 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Zounkla
Hou Yi
Level 160
God Stats
22W - 14L
1,896 SR
Queue Stats
507W - 432L
1,686 Elo+
Party 2
Team Averages
Level 89
1,604 SR
1,526 Elo+

VS

Team Averages
Level 69
1,494 SR
1,583 Elo+
Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Iconicking7647
Chang'e
Level 33
God Stats
1W - 2L
1,558 SR
Queue Stats
12W - 11L
1,682 Elo+
Party 1
Ra
Ra
Nurvoz
Ra
Level 70
God Stats
0W - 1L
1,557 SR
Queue Stats
202W - 182L
1,484 Elo+
Party 1
Loki
Loki
TTVdirtyHippo
Loki
Level 33
God Stats
0W - 1L
1,356 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
iHonestii
Yemoja
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 279L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
13 / 0 / 3
9,190
656
10,551
11,417
5,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
NoLxve1518
Cthulhu
12
5 / 1 / 1
7,537
538
6,230
12,036
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
ReggieRed420
Sylvanus
14
4 / 0 / 7
8,215
587
5,808
6,992
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 3
7,003
500
1,907
5,861
1,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Zounkla
Hou Yi
14
11 / 3 / 5
9,155
654
12,025
10,824
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
5 / 7 / 2
6,991
499
12,283
14,994
7,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 10 / 0
5,862
419
1,897
10,519
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
8
0 / 6 / 0
5,541
396
1,388
6,007
1,361
12
0 / 7 / 1
6,596
471
1,313
9,596
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
iHonestii
Yemoja
8
2 / 4 / 3
6,689
478
2,929
10,225
7,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
33
Kills
7
7
Deaths
34
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
7
2
0.86
L
0
10
0
0
W
Fenrir
13
0
3
14.5
W
Cthulhu
NoLxve1518
Cthulhu
5
1
1
5.5
L
Ra
0
6
0
0
W
Sylvanus
ReggieRed420
Sylvanus
4
0
7
7.5
W
0
3
3
0.5
L
0
7
1
0.07
W
Hou Yi
Zounkla
Hou Yi
11
3
5
4.5
L
Yemoja
iHonestii
Yemoja
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,521
Damage
19,810
47,130
Taken
51,341
22,086
Mitigated
20,545
21,217
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,283
4,961
0
3,494
14,994
7,402
0
6,557
8,363
0
31,836
L
1,897
127
251
1,620
10,519
1,826
380
543
9,689
20,405
0
W
Fenrir
10,551
2,582
0
5,350
11,417
5,939
1,781
2,200
9,217
0
43,836
W
Cthulhu
NoLxve1518
Cthulhu
6,230
839
752
4,595
12,036
6,822
208
1,243
10,486
29,133
0
L
Ra
1,388
171
0
704
6,007
1,361
0
1,640
4,294
22,378
0
W
Sylvanus
ReggieRed420
Sylvanus
5,808
1,126
2,794
4,292
6,992
3,693
0
1,508
5,484
40,576
12,166
W
1,907
379
89
1,523
5,861
1,797
1,839
471
5,390
35,315
0
L
1,313
371
0
1,206
9,596
2,592
1,499
751
8,740
0
37,905
W
Hou Yi
Zounkla
Hou Yi
12,025
6,089
0
1,822
10,824
3,835
578
792
10,032
0
56,875
L
Yemoja
iHonestii
Yemoja
2,929
1,217
2,389
1,106
10,225
7,364
0
4,154
5,995
10,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,100
Gold Earned
31,679
403
Minions Killed
229
0
Camps Cleared
0
1,355,715
Distance Traveled
1,123,631
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,991
499
33
2
0
224,093
1
L
Chang'e
5,862
419
53
4
0
223,445
1
W
Fenrir
9,190
656
92
7
0
281,367
0
W
Cthulhu
7,537
538
55
4
0
286,221
0
L
Ra
5,541
396
45
3
0
200,728
0
W
Sylvanus
8,215
587
83
6
0
278,770
5
W
Nox
7,003
500
74
5
0
249,737
0
L
Loki
6,596
471
84
6
0
258,755
0
W
Hou Yi
9,155
654
99
7
0
259,620
0
L
Yemoja
6,689
478
14
1
0
216,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role