Player Matchup

Bakasura
Bakasura
AdólfCritler
Bakasura
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 39L
1,611 Elo+
Party 2
Fafnir
Fafnir
F3nrir093
Fafnir
Level 143
God Stats
34W - 14L
1,597 SR
Queue Stats
198W - 180L
1,623 Elo+
Party 2
Ra
Ra
JaceBelaren
Ra
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 16L
1,747 Elo+
Party 2
Hou Yi
Hou Yi
SergeantAnt
Hou Yi
Level 146
God Stats
5W - 2L
1,773 SR
Queue Stats
213W - 192L
1,585 Elo+
Party 2
Shiva
Shiva
TiJoeJoe
Shiva
Level 67
God Stats
17W - 10L
1,840 SR
Queue Stats
227W - 187L
1,551 Elo+
Party 2
Team Averages
Level 84
1,642 SR
1,623 Elo+

VS

Team Averages
Level 65
1,587 SR
1,639 Elo+
Mulan
Mulan
AzureValiant
Mulan
Level 106
God Stats
25W - 19L
1,440 SR
Queue Stats
237W - 242L
1,592 Elo+
Party 1
Sol
Sol
HudukinXB1
Sol
Level 55
God Stats
64W - 64L
1,619 SR
Queue Stats
112W - 108L
1,619 Elo+
Party 1
Bellona
Bellona
Jay1065
Bellona
Level 101
God Stats
47W - 52L
1,580 SR
Queue Stats
231W - 233L
1,576 Elo+
Party 1
Olorun
Olorun
Lowdog360
Olorun
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,827 Elo+
Party 1
Awilix
Awilix
scyllakone
Awilix
Level 36
God Stats
2W - 1L
1,794 SR
Queue Stats
62W - 66L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AdólfCritler
Bakasura
7
0 / 5 / 1
4,563
456
2,805
8,398
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fafnir
F3nrir093
Fafnir
7
0 / 2 / 1
4,865
487
3,138
7,300
4,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 4 / 0
4,663
466
4,978
6,565
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
9
2 / 2 / 0
5,362
536
4,365
6,503
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
TiJoeJoe
Shiva
8
0 / 5 / 0
4,443
444
2,255
6,708
2,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 0 / 3
6,687
669
6,606
7,899
4,982
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 6
5,689
569
5,517
6,243
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Jay1065
Bellona
9
0 / 2 / 3
5,185
519
2,980
7,255
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Olorun
Lowdog360
Olorun
8
2 / 0 / 7
5,089
509
2,761
3,040
1,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
scyllakone
Awilix
11
7 / 0 / 6
6,604
660
7,867
5,451
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
18
18
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AdólfCritler
Bakasura
0
5
1
0.1
W
8
0
3
9.5
L
Fafnir
F3nrir093
Fafnir
0
2
1
0.25
W
1
1
6
4
L
1
4
0
0.25
W
Bellona
Jay1065
Bellona
0
2
3
0.75
W
Olorun
Lowdog360
Olorun
2
0
7
5.5
L
Hou Yi
2
2
0
1
L
Shiva
TiJoeJoe
Shiva
0
5
0
0
W
Awilix
scyllakone
Awilix
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,541
Damage
25,731
35,474
Taken
29,888
13,792
Mitigated
12,280
9,471
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AdólfCritler
Bakasura
2,805
1,560
0
2,409
8,398
3,060
0
1,875
6,523
0
17,626
W
6,606
1,625
0
2,444
7,899
4,982
932
1,834
5,895
0
30,632
L
Fafnir
F3nrir093
Fafnir
3,138
229
1,058
1,485
7,300
4,331
0
3,471
3,829
5,814
0
W
5,517
2,966
0
3,018
6,243
1,821
2,017
2,908
3,285
33,082
0
L
4,978
519
268
1,752
6,565
1,988
0
2,395
4,170
26,237
0
W
Bellona
Jay1065
Bellona
2,980
427
0
2,810
7,255
2,575
0
571
6,604
0
27,437
W
Olorun
Lowdog360
Olorun
2,761
1,358
826
893
3,040
1,190
0
1,260
1,740
15,825
0
L
Hou Yi
4,365
1,353
0
1,730
6,503
1,522
250
537
5,966
0
33,015
L
Shiva
TiJoeJoe
Shiva
2,255
668
0
769
6,708
2,891
0
0
6,708
0
17,902
W
Awilix
scyllakone
Awilix
7,867
2,353
0
1,178
5,451
1,712
0
1,543
3,812
0
31,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,896
Gold Earned
29,254
205
Minions Killed
262
0
Camps Cleared
0
978,426
Distance Traveled
984,733
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,563
456
51
5
0
221,060
3
W
Mulan
6,687
669
68
7
0
184,117
2
L
Fafnir
4,865
487
8
1
0
213,664
0
W
Sol
5,689
569
61
6
0
171,716
2
L
Ra
4,663
466
46
5
0
205,999
3
W
Bellona
5,185
519
48
5
0
214,975
4
W
Olorun
5,089
509
28
3
0
176,333
1
L
Hou Yi
5,362
536
64
6
0
165,456
3
L
Shiva
4,443
444
36
4
0
172,247
3
W
Awilix
6,604
660
57
6
0
237,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role